case when there are no test files or contexts
Этот коммит содержится в:
родитель
4a62479892
коммит
c7e1bf22bc
3 изменённых файлов: 55 добавлений и 65 удалений
80
builder.go
80
builder.go
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@ -67,7 +67,7 @@ func Build() (string, error) {
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if goos == "windows" {
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bin += ".exe"
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}
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src, err := buildTestMain(pkg)
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src, anyContexts, err := buildTestMain(pkg)
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if err != nil {
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return bin, err
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}
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@ -80,31 +80,43 @@ func Build() (string, error) {
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return bin, fmt.Errorf("failed to compile package %s:\n%s", pkg.Name, string(out))
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}
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// let go do the dirty work and compile test
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// package with it's dependencies. Older go
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// versions does not accept existing file output
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// so we create a temporary executable which will
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// removed.
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temp := fmt.Sprintf(filepath.Join("%s", "temp-%d.test"), os.TempDir(), time.Now().UnixNano())
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workdir := fmt.Sprintf(filepath.Join("%s", "godog-%d"), os.TempDir(), time.Now().UnixNano())
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testdir := workdir
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// builds and compile the tested package.
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// generated test executable will be removed
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// since we do not need it for godog suite.
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// we also print back the temp WORK directory
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// go has built. We will reuse it for our suite workdir.
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out, err = exec.Command("go", "test", "-c", "-work", "-o", temp).CombinedOutput()
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if err != nil {
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return bin, fmt.Errorf("failed to compile tested package %s:\n%s", pkg.Name, string(out))
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}
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defer os.Remove(temp)
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// if none of test files exist, or there are no contexts found
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// we will skip test package compilation, since it is useless
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if anyContexts {
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// let go do the dirty work and compile test
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// package with it's dependencies. Older go
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// versions does not accept existing file output
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// so we create a temporary executable which will
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// removed.
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temp := fmt.Sprintf(filepath.Join("%s", "temp-%d.test"), os.TempDir(), time.Now().UnixNano())
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// extract go-build temporary directory as our workdir
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workdir := strings.TrimSpace(string(out))
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if !strings.HasPrefix(workdir, "WORK=") {
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return bin, fmt.Errorf("expected WORK dir path, but got: %s", workdir)
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// builds and compile the tested package.
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// generated test executable will be removed
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// since we do not need it for godog suite.
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// we also print back the temp WORK directory
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// go has built. We will reuse it for our suite workdir.
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out, err = exec.Command("go", "test", "-c", "-work", "-o", temp).CombinedOutput()
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if err != nil {
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return bin, fmt.Errorf("failed to compile tested package %s:\n%s", pkg.Name, string(out))
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}
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defer os.Remove(temp)
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// extract go-build temporary directory as our workdir
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workdir = strings.TrimSpace(string(out))
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if !strings.HasPrefix(workdir, "WORK=") {
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return bin, fmt.Errorf("expected WORK dir path, but got: %s", workdir)
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}
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workdir = strings.Replace(workdir, "WORK=", "", 1)
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testdir = filepath.Join(workdir, pkg.ImportPath, "_test")
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} else {
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// still need to create temporary workdir
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if err = os.MkdirAll(testdir, 0755); err != nil {
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return bin, err
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}
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}
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workdir = strings.Replace(workdir, "WORK=", "", 1)
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testdir := filepath.Join(workdir, pkg.ImportPath, "_test")
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defer os.RemoveAll(workdir)
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// replace _testmain.go file with our own
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@ -138,10 +150,11 @@ func Build() (string, error) {
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// collect all possible package dirs, will be
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// used for includes and linker
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pkgDirs := []string{testdir, workdir}
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pkgDirs := []string{workdir, testdir}
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for _, gopath := range gopaths {
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pkgDirs = append(pkgDirs, filepath.Join(gopath, "pkg", goos+"_"+goarch))
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}
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pkgDirs = uniqStringList(pkgDirs)
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// compile godog testmain package archive
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// we do not depend on CGO so a lot of checks are not necessary
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@ -203,17 +216,28 @@ func locatePackage(try []string) (*build.Package, error) {
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return nil, fmt.Errorf("failed to find godog package in any of:\n%s", strings.Join(try, "\n"))
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}
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func uniqStringList(strs []string) (unique []string) {
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uniq := make(map[string]void, len(strs))
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for _, s := range strs {
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if _, ok := uniq[s]; !ok {
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uniq[s] = void{}
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unique = append(unique, s)
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}
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}
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return
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}
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// buildTestPackage clones a package and adds a godog
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// entry point with TestMain func in order to
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// run the test suite. If TestMain func is found in tested
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// source, it will be removed so it can be replaced
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func buildTestMain(pkg *build.Package) ([]byte, error) {
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func buildTestMain(pkg *build.Package) ([]byte, bool, error) {
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contexts, err := processPackageTestFiles(
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pkg.TestGoFiles,
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pkg.XTestGoFiles,
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)
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if err != nil {
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return nil, err
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return nil, false, err
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}
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data := struct {
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@ -224,9 +248,9 @@ func buildTestMain(pkg *build.Package) ([]byte, error) {
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var buf bytes.Buffer
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if err = runnerTemplate.Execute(&buf, data); err != nil {
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return nil, err
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return nil, len(contexts) > 0, err
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}
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return buf.Bytes(), nil
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return buf.Bytes(), len(contexts) > 0, nil
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}
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// processPackageTestFiles runs through ast of each test
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@ -1,37 +0,0 @@
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package main
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import (
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"fmt"
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"github.com/DATA-DOG/godog"
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)
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func thereAreGodogs(available int) error {
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Godogs = available
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return nil
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}
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func iEat(num int) error {
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if Godogs < num {
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return fmt.Errorf("you cannot eat %d godogs, there are %d available", num, Godogs)
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}
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Godogs -= num
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return nil
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}
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func thereShouldBeRemaining(remaining int) error {
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if Godogs != remaining {
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return fmt.Errorf("expected %d godogs to be remaining, but there is %d", remaining, Godogs)
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}
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return nil
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}
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func FeatureContext(s *godog.Suite) {
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s.Step(`^there are (\d+) godogs$`, thereAreGodogs)
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s.Step(`^I eat (\d+)$`, iEat)
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s.Step(`^there should be (\d+) remaining$`, thereShouldBeRemaining)
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s.BeforeScenario(func(interface{}) {
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Godogs = 0 // clean the state before every scenario
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})
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}
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3
utils.go
3
utils.go
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@ -6,6 +6,9 @@ import (
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"strings"
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)
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// empty struct value takes no space allocation
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type void struct{}
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// a color code type
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type color int
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