fix readme
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README.md
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README.md
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@ -7,7 +7,7 @@
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What is behavior-driven development, you ask? It’s the idea that you start by writing human-readable sentences that
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describe a feature of your application and how it should work, and only then implement this behavior in software.
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The project is inspired by [behat][behat] and [cucumber][cucumber] and is based on cucumber [gherkin specification][gherkin].
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The project is inspired by [behat][behat] and [cucumber][cucumber] and is based on cucumber [gherkin3 parser][gherkin].
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**Godog** does not intervene with the standard **go test** command and it's behavior. You can leverage both frameworks
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to functionally test your application while maintaining all test related source code in **_test.go** files.
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@ -22,13 +22,14 @@ Production builds remains clean without any overhead.
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### Example
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Imagine we have a **godog cart** to serve godogs for dinner. At first, we describe our feature:
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Imagine we have a **godog cart** to serve godogs for dinner. At first, we describe our feature
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in plain text:
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``` gherkin
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# file: /tmp/godog/godog.feature
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Feature: eat godogs
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In order to be satiated
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As an user
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In order to be happy
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As a hungry gopher
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I need to be able to eat godogs
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Scenario: Eat 5 out of 12
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@ -45,6 +46,8 @@ You should see that the steps are undefined:
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**NOTE:** the undefined step templates are still in development and scheduled for **0.2.0**
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``` go
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/* file: /tmp/godog/godog.go */
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package main
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@ -60,9 +63,6 @@ func (c *GodogCart) Available() int { return c.reserve }
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func main() { /* usual main func */ }
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```
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If you run `godog godog.feature` inside the **/tmp/godog** directory.
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You should see that the steps are undefined.
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Now lets describe all steps to test the application behavior:
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``` go
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@ -73,10 +73,9 @@ import (
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"fmt"
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"github.com/DATA-DOG/godog"
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"github.com/DATA-DOG/godog/gherkin"
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)
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func (c *GodogCart) resetReserve(*gherkin.Scenario) {
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func (c *GodogCart) resetReserve(interface{}) {
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c.reserve = 0
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}
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@ -140,5 +139,5 @@ All package dependencies are **MIT** or **BSD** licensed.
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[golang]: https://golang.org/ "GO programming language"
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[behat]: http://docs.behat.org/ "Behavior driven development framework for PHP"
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[cucumber]: https://cucumber.io/ "Behavior driven development framework for Ruby"
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[gherkin]: https://cucumber.io/docs/reference "Gherkin feature file language"
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[gherkin]: https://github.com/cucumber/gherkin-go "Gherkin3 parser for GO"
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[license]: http://en.wikipedia.org/wiki/BSD_licenses "The three clause BSD license"
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4
godog.go
4
godog.go
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@ -3,9 +3,9 @@ Package godog is a behavior-driven development framework, a tool to describe you
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application based on the behavior and run these specifications. The features are
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described by a human-readable gherkin language.
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Godog does not intervene with the standard **go test** command and it's behavior.
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Godog does not intervene with the standard "go test" command and it's behavior.
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You can leverage both frameworks to functionally test your application while
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maintaining all test related source code in **_test.go** files.
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maintaining all test related source code in *_test.go files.
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Godog acts similar compared to "go test" command. It builds all package sources
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to a single main package file and replaces main func with it's own and runs the
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