// +build go1.13 package godog import ( "bytes" "os" "os/exec" "path/filepath" "testing" ) func TestGodogBuildWithVendoredGodogAndMod(t *testing.T) { gopath := filepath.Join(os.TempDir(), "_gpc") dir := filepath.Join(gopath, "src", "godogs") err := buildTestPackage(dir, map[string]string{ "godogs.feature": builderFeatureFile, "godogs.go": builderMainCodeFile, "godogs_test.go": builderTestFile, "go.mod": builderModFile, }) if err != nil { os.RemoveAll(gopath) t.Fatal(err) } defer os.RemoveAll(gopath) prevDir, err := os.Getwd() if err != nil { t.Fatal(err) } if err = exec.Command("go", "mod", "vendor").Run(); err != nil { t.Fatal(err) } if err := os.Chdir(dir); err != nil { t.Fatal(err) } defer os.Chdir(prevDir) cmd := buildTestCommand(t, "godogs.feature") var stdout, stderr bytes.Buffer cmd.Stdout = &stdout cmd.Stderr = &stderr cmd.Env = append(envVarsWithoutGopath(), "GOPATH="+gopath) if err := cmd.Run(); err != nil { t.Log(stdout.String()) t.Log(stderr.String()) t.Fatal(err) } }