/* Package godog is a behavior-driven development framework, a tool to describe your application based on the behavior and run these specifications. The features are described by a human-readable gherkin language. Godog does not intervene with the standard "go test" command and it's behavior. You can leverage both frameworks to functionally test your application while maintaining all test related source code in *_test.go files. Godog acts similar compared to "go test" command. It builds all package sources to a single main package file and replaces main func with it's own and runs the build to test described application behavior in feature files. Production builds remains clean without any overhead. For example, imagine you’re about to create the famous UNIX ls command. Before you begin, you describe how the feature should work, see the example below.. Example: Feature: ls In order to see the directory structure As a UNIX user I need to be able to list the current directory's contents Scenario: Given I am in a directory "test" And I have a file named "foo" And I have a file named "bar" When I run ls Then I should get output: """ bar foo """ As a developer, your work is done as soon as you’ve made the ls command behave as described in the Scenario. Now, wouldn’t it be cool if something could read this sentence and use it to actually run a test against the ls command? Hey, that’s exactly what this package does! As you’ll see, Godog is easy to learn, quick to use, and will put the fun back into tests. Godog was inspired by Behat and the above description is taken from it's documentation. */ package godog // Version of package - based on Semantic Versioning 2.0.0 http://semver.org/ const Version = "v0.4.0"