Godog - приёмочные тесты по-человечески (форк https://github.com/cucumber/godog)
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2015-06-17 12:49:16 +03:00
cmd/godog more specific types and references for gherkin nodes 2015-06-17 12:49:16 +03:00
features progress with pretty formatter 2015-06-15 17:50:17 +03:00
gherkin more specific types and references for gherkin nodes 2015-06-17 12:49:16 +03:00
.gitignore give a project name 2015-06-10 16:15:01 +03:00
.travis.yml give a project name 2015-06-10 16:15:01 +03:00
arguments.go more specific types and references for gherkin nodes 2015-06-17 12:49:16 +03:00
builder.go start to describing godog itself with godog 2015-06-13 00:02:10 +03:00
colors.go an initial formatter impl 2015-06-14 00:32:47 +03:00
config.go suppress suite stderr output 2015-06-16 16:26:52 +03:00
formatter.go more specific types and references for gherkin nodes 2015-06-17 12:49:16 +03:00
godog.go package documentation 2015-06-11 10:02:58 +03:00
LICENSE give a project name 2015-06-10 16:15:01 +03:00
README.md build status based on master 2015-06-16 17:27:35 +03:00
suite.go more specific types and references for gherkin nodes 2015-06-17 12:49:16 +03:00
suite_test.go update usage info, finish pretty format 2015-06-16 15:54:08 +03:00

Build Status GoDoc

Godog

Godog is an open source behavior-driven development framework for go programming language. What is behavior-driven development, you ask? Its the idea that you start by writing human-readable sentences that describe a feature of your application and how it should work, and only then implement this behavior in software.

The project is inspired by behat and cucumber and is based on cucumber gherkin specification.

Be aware that

The work is still in progress and is not functional yet, neither it is intended for production usage. The general public API may brake.

Documentation

See godoc and gherkin godoc. See .travis.yml for supported go versions.

License

Licensed under the three clause BSD license