godog/builder_test.go

56 строки
1,1 КиБ
Go

package godog
import (
"os"
"path/filepath"
"testing"
)
func TestDeps(t *testing.T) {
t.Log("hh")
abs, err := filepath.Abs(".")
if err != nil {
t.Fatal(err)
}
// we allow package to be nil, if godog is run only when
// there is a feature file in empty directory
pkg := importPackage(abs)
deps := make(map[string]string)
err = dependencies(pkg, deps)
if err != nil {
t.Fatal(err)
}
t.Log(deps)
}
func TestBuildTestRunner(t *testing.T) {
bin := filepath.Join(os.TempDir(), "godog.test")
if err := Build(bin); err != nil {
t.Fatalf("failed to build godog test binary: %v", err)
}
os.Remove(bin)
}
func TestBuildTestRunnerWithoutGoFiles(t *testing.T) {
bin := filepath.Join(os.TempDir(), "godog.test")
pwd, err := os.Getwd()
if err != nil {
t.Fatalf("failed to get working directory: %v", err)
}
wd := filepath.Join(pwd, "features")
if err := os.Chdir(wd); err != nil {
t.Fatalf("failed to change working directory: %v", err)
}
defer func() {
os.Chdir(pwd) // get back to current dir
}()
if err := Build(bin); err != nil {
t.Fatalf("failed to build godog test binary: %v", err)
}
os.Remove(bin)
}