main: make $GOROOT more robust and configurable

Check various locations that $GOROOT may live, including the location of
the go binary. But make it possible to override this autodetection by
setting GOROOT manually as an environment variable.
Этот коммит содержится в:
Ayke van Laethem 2019-05-05 17:24:36 +02:00 коммит произвёл Ron Evans
родитель a79edf416c
коммит 141a70f401
4 изменённых файлов: 75 добавлений и 12 удалений

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@ -9,7 +9,6 @@ import (
"go/types"
"os"
"path/filepath"
"runtime"
"strconv"
"strings"
@ -39,7 +38,8 @@ type Config struct {
LDFlags []string // ldflags to pass to cgo
DumpSSA bool // dump Go SSA, for compiler debugging
Debug bool // add debug symbols for gdb
RootDir string // GOROOT for TinyGo
GOROOT string // GOROOT
TINYGOROOT string // GOROOT for TinyGo
GOPATH string // GOPATH, like `go env GOPATH`
BuildTags []string // build tags for TinyGo (empty means {Config.GOOS/Config.GOARCH})
}
@ -165,9 +165,9 @@ func (c *Compiler) Compile(mainPath string) []error {
// the TinyGo root.
overlayGopath := c.GOPATH
if overlayGopath == "" {
overlayGopath = runtime.GOROOT()
overlayGopath = c.GOROOT
} else {
overlayGopath = runtime.GOROOT() + string(filepath.ListSeparator) + overlayGopath
overlayGopath = c.GOROOT + string(filepath.ListSeparator) + overlayGopath
}
wd, err := os.Getwd()
@ -178,7 +178,7 @@ func (c *Compiler) Compile(mainPath string) []error {
Build: &build.Context{
GOARCH: c.GOARCH,
GOOS: c.GOOS,
GOROOT: runtime.GOROOT(),
GOROOT: c.GOROOT,
GOPATH: c.GOPATH,
CgoEnabled: true,
UseAllFiles: false,
@ -188,7 +188,7 @@ func (c *Compiler) Compile(mainPath string) []error {
OverlayBuild: &build.Context{
GOARCH: c.GOARCH,
GOOS: c.GOOS,
GOROOT: c.RootDir,
GOROOT: c.TINYGOROOT,
GOPATH: overlayGopath,
CgoEnabled: true,
UseAllFiles: false,
@ -220,7 +220,7 @@ func (c *Compiler) Compile(mainPath string) []error {
},
},
Dir: wd,
TinyGoRoot: c.RootDir,
TINYGOROOT: c.TINYGOROOT,
CFlags: c.CFlags,
}
if strings.HasSuffix(mainPath, ".go") {

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@ -22,7 +22,7 @@ type Program struct {
fset *token.FileSet
TypeChecker types.Config
Dir string // current working directory (for error reporting)
TinyGoRoot string // root of the TinyGo installation or root of the source code
TINYGOROOT string // root of the TinyGo installation or root of the source code
CFlags []string
}
@ -297,12 +297,12 @@ func (p *Package) parseFiles() ([]*ast.File, error) {
}
clangIncludes := ""
if len(p.CgoFiles) != 0 {
if _, err := os.Stat(filepath.Join(p.TinyGoRoot, "llvm", "tools", "clang", "lib", "Headers")); !os.IsNotExist(err) {
if _, err := os.Stat(filepath.Join(p.TINYGOROOT, "llvm", "tools", "clang", "lib", "Headers")); !os.IsNotExist(err) {
// Running from the source directory.
clangIncludes = filepath.Join(p.TinyGoRoot, "llvm", "tools", "clang", "lib", "Headers")
clangIncludes = filepath.Join(p.TINYGOROOT, "llvm", "tools", "clang", "lib", "Headers")
} else {
// Running from the installation directory.
clangIncludes = filepath.Join(p.TinyGoRoot, "lib", "clang", "include")
clangIncludes = filepath.Join(p.TINYGOROOT, "lib", "clang", "include")
}
}
for _, file := range p.CgoFiles {

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@ -76,6 +76,10 @@ func Compile(pkgName, outpath string, spec *TargetSpec, config *BuildConfig, act
ldflags = append(ldflags, strings.Replace(flag, "{root}", root, -1))
}
goroot := getGoroot()
if goroot == "" {
return errors.New("cannot locate $GOROOT, please set it manually")
}
compilerConfig := compiler.Config{
Triple: spec.Triple,
CPU: spec.CPU,
@ -87,7 +91,8 @@ func Compile(pkgName, outpath string, spec *TargetSpec, config *BuildConfig, act
LDFlags: ldflags,
Debug: config.debug,
DumpSSA: config.dumpSSA,
RootDir: root,
TINYGOROOT: root,
GOROOT: goroot,
GOPATH: getGopath(),
BuildTags: spec.BuildTags,
}

Просмотреть файл

@ -6,6 +6,7 @@ import (
"fmt"
"io"
"os"
"os/exec"
"os/user"
"path/filepath"
"runtime"
@ -310,3 +311,60 @@ func getHomeDir() string {
}
return u.HomeDir
}
// getGoroot returns an appropriate GOROOT from various sources. If it can't be
// found, it returns an empty string.
func getGoroot() string {
goroot := os.Getenv("GOROOT")
if goroot != "" {
// An explicitly set GOROOT always has preference.
return goroot
}
// Check for the location of the 'go' binary and base GOROOT on that.
binpath, err := exec.LookPath("go")
if err == nil {
binpath, err = filepath.EvalSymlinks(binpath)
if err == nil {
goroot := filepath.Dir(filepath.Dir(binpath))
if isGoroot(goroot) {
return goroot
}
}
}
// Check what GOROOT was at compile time.
if isGoroot(runtime.GOROOT()) {
return runtime.GOROOT()
}
// Check for some standard locations, as a last resort.
var candidates []string
switch runtime.GOOS {
case "linux":
candidates = []string{
"/usr/local/go", // manually installed
"/usr/lib/go", // from the distribution
}
case "darwin":
candidates = []string{
"/usr/local/go", // manually installed
"/usr/local/opt/go/libexec", // from Homebrew
}
}
for _, candidate := range candidates {
if isGoroot(candidate) {
return candidate
}
}
// Can't find GOROOT...
return ""
}
// isGoroot checks whether the given path looks like a GOROOT.
func isGoroot(goroot string) bool {
_, err := os.Stat(filepath.Join(goroot, "src", "runtime", "internal", "sys", "zversion.go"))
return err == nil
}