machine/usb/descriptor: further refactor HID report creation

Signed-off-by: deadprogram <ron@hybridgroup.com>
Этот коммит содержится в:
deadprogram 2023-04-29 09:31:50 +02:00 коммит произвёл Ron Evans
родитель 90935703e6
коммит 1d5c5ca2ef
3 изменённых файлов: 174 добавлений и 113 удалений

Просмотреть файл

@ -156,7 +156,7 @@ var CDCHID = Descriptor{
HIDUsageMinimum(0),
HIDUsageMaximum(255),
HIDInputDataAryAbs,
HIDEndCollection,
HIDCollectionEnd,
HIDUsagePageGenericDesktop,
HIDUsageDesktopMouse,
@ -186,22 +186,20 @@ var CDCHID = Descriptor{
HIDReportSize(8),
HIDReportCount(3),
HIDInputDataVarRel,
HIDEndCollection,
HIDEndCollection,
HIDCollectionEnd,
HIDCollectionEnd,
HIDUsagePageConsumer,
HIDUsageConsumerControl,
HIDCollectionApplication,
HIDReportID(3),
HIDLogicalMinimum(0),
[]byte{
0x26, 0xFF, 0x1F, // Logical Maximum (8191)
0x19, 0x00, // Usage Minimum (Unassigned)
0x2A, 0xFF, 0x1F, // Usage Maximum (0x1FFF)
},
HIDLogicalMaximum(8191),
HIDUsageMinimum(0),
HIDUsageMaximum(0x1FFF),
HIDReportSize(16),
HIDReportCount(1),
HIDInputDataAryAbs,
HIDEndCollection}),
HIDCollectionEnd}),
},
}

Просмотреть файл

@ -1,130 +1,201 @@
package descriptor
var (
HIDUsagePageGenericDesktop = []byte{0x05, 0x01}
HIDUsagePageSimulationControls = []byte{0x05, 0x02}
HIDUsagePageVRControls = []byte{0x05, 0x03}
HIDUsagePageSportControls = []byte{0x05, 0x04}
HIDUsagePageGameControls = []byte{0x05, 0x05}
HIDUsagePageGenericControls = []byte{0x05, 0x06}
HIDUsagePageKeyboard = []byte{0x05, 0x07}
HIDUsagePageLED = []byte{0x05, 0x08}
HIDUsagePageButton = []byte{0x05, 0x09}
HIDUsagePageOrdinal = []byte{0x05, 0x0A}
HIDUsagePageTelephony = []byte{0x05, 0x0B}
HIDUsagePageConsumer = []byte{0x05, 0x0C}
HIDUsagePageDigitizers = []byte{0x05, 0x0D}
HIDUsagePageHaptics = []byte{0x05, 0x0E}
HIDUsagePagePhysicalInput = []byte{0x05, 0x0F}
HIDUsagePageUnicode = []byte{0x05, 0x10}
HIDUsagePageSoC = []byte{0x05, 0x11}
HIDUsagePageEyeHeadTrackers = []byte{0x05, 0x12}
HIDUsagePageAuxDisplay = []byte{0x05, 0x14}
HIDUsagePageSensors = []byte{0x05, 0x20}
HIDUsagePageMedicalInstrument = []byte{0x05, 0x40}
HIDUsagePageBrailleDisplay = []byte{0x05, 0x41}
HIDUsagePageLighting = []byte{0x05, 0x59}
HIDUsagePageMonitor = []byte{0x05, 0x80}
HIDUsagePageMonitorEnum = []byte{0x05, 0x81}
HIDUsagePageVESA = []byte{0x05, 0x82}
HIDUsagePagePower = []byte{0x05, 0x84}
HIDUsagePageBatterySystem = []byte{0x05, 0x85}
HIDUsagePageBarcodeScanner = []byte{0x05, 0x8C}
HIDUsagePageScales = []byte{0x05, 0x8D}
HIDUsagePageMagneticStripe = []byte{0x05, 0x8E}
HIDUsagePageCameraControl = []byte{0x05, 0x90}
HIDUsagePageArcade = []byte{0x05, 0x91}
HIDUsagePageGaming = []byte{0x05, 0x92}
import (
"encoding/binary"
)
const (
hidUsagePage = 0x05
hidUsage = 0x09
hidLogicalMinimum = 0x15
hidLogicalMaximum = 0x25
hidUsageMinimum = 0x19
hidUsageMaximum = 0x29
hidPhysicalMinimum = 0x35
hidPhysicalMaximum = 0x46
hidUnitExponent = 0x55
hidUnit = 0x65
hidCollection = 0xa1
hidInput = 0x81
hidReportSize = 0x75
hidReportCount = 0x95
hidReportID = 0x85
)
var (
HIDUsageDesktopPointer = []byte{0x09, 0x01}
HIDUsageDesktopMouse = []byte{0x09, 0x02}
HIDUsageDesktopJoystick = []byte{0x09, 0x04}
HIDUsageDesktopGamepad = []byte{0x09, 0x05}
HIDUsageDesktopKeyboard = []byte{0x09, 0x06}
HIDUsageDesktopKeypad = []byte{0x09, 0x07}
HIDUsageDesktopMultiaxis = []byte{0x09, 0x08}
HIDUsageDesktopTablet = []byte{0x09, 0x09}
HIDUsageDesktopWaterCooling = []byte{0x09, 0x0A}
HIDUsageDesktopChassis = []byte{0x09, 0x0B}
HIDUsageDesktopWireless = []byte{0x09, 0x0C}
HIDUsageDesktopPortable = []byte{0x09, 0x0D}
HIDUsageDesktopSystemMultiaxis = []byte{0x09, 0x0E}
HIDUsageDesktopSpatial = []byte{0x09, 0x0F}
HIDUsageDesktopAssistive = []byte{0x09, 0x10}
HIDUsageDesktopDock = []byte{0x09, 0x11}
HIDUsageDesktopDockable = []byte{0x09, 0x12}
HIDUsageDesktopCallState = []byte{0x09, 0x13}
HIDUsageDesktopX = []byte{0x09, 0x30}
HIDUsageDesktopY = []byte{0x09, 0x31}
HIDUsageDesktopZ = []byte{0x09, 0x32}
HIDUsageDesktopRx = []byte{0x09, 0x33}
HIDUsageDesktopRy = []byte{0x09, 0x34}
HIDUsageDesktopRz = []byte{0x09, 0x35}
HIDUsageDesktopSlider = []byte{0x09, 0x36}
HIDUsageDesktopDial = []byte{0x09, 0x37}
HIDUsageDesktopWheel = []byte{0x09, 0x38}
HIDUsageDesktopHatSwitch = []byte{0x09, 0x39}
HIDUsageDesktopCountedBuffer = []byte{0x09, 0x3A}
HIDUsagePageGenericDesktop = []byte{hidUsagePage, 0x01}
HIDUsagePageSimulationControls = []byte{hidUsagePage, 0x02}
HIDUsagePageVRControls = []byte{hidUsagePage, 0x03}
HIDUsagePageSportControls = []byte{hidUsagePage, 0x04}
HIDUsagePageGameControls = []byte{hidUsagePage, 0x05}
HIDUsagePageGenericControls = []byte{hidUsagePage, 0x06}
HIDUsagePageKeyboard = []byte{hidUsagePage, 0x07}
HIDUsagePageLED = []byte{hidUsagePage, 0x08}
HIDUsagePageButton = []byte{hidUsagePage, 0x09}
HIDUsagePageOrdinal = []byte{hidUsagePage, 0x0A}
HIDUsagePageTelephony = []byte{hidUsagePage, 0x0B}
HIDUsagePageConsumer = []byte{hidUsagePage, 0x0C}
HIDUsagePageDigitizers = []byte{hidUsagePage, 0x0D}
HIDUsagePageHaptics = []byte{hidUsagePage, 0x0E}
HIDUsagePagePhysicalInput = []byte{hidUsagePage, 0x0F}
HIDUsagePageUnicode = []byte{hidUsagePage, 0x10}
HIDUsagePageSoC = []byte{hidUsagePage, 0x11}
HIDUsagePageEyeHeadTrackers = []byte{hidUsagePage, 0x12}
HIDUsagePageAuxDisplay = []byte{hidUsagePage, 0x14}
HIDUsagePageSensors = []byte{hidUsagePage, 0x20}
HIDUsagePageMedicalInstrument = []byte{hidUsagePage, 0x40}
HIDUsagePageBrailleDisplay = []byte{hidUsagePage, 0x41}
HIDUsagePageLighting = []byte{hidUsagePage, 0x59}
HIDUsagePageMonitor = []byte{hidUsagePage, 0x80}
HIDUsagePageMonitorEnum = []byte{hidUsagePage, 0x81}
HIDUsagePageVESA = []byte{hidUsagePage, 0x82}
HIDUsagePagePower = []byte{hidUsagePage, 0x84}
HIDUsagePageBatterySystem = []byte{hidUsagePage, 0x85}
HIDUsagePageBarcodeScanner = []byte{hidUsagePage, 0x8C}
HIDUsagePageScales = []byte{hidUsagePage, 0x8D}
HIDUsagePageMagneticStripe = []byte{hidUsagePage, 0x8E}
HIDUsagePageCameraControl = []byte{hidUsagePage, 0x90}
HIDUsagePageArcade = []byte{hidUsagePage, 0x91}
HIDUsagePageGaming = []byte{hidUsagePage, 0x92}
)
var (
HIDUsageConsumerControl = []byte{0x09, 0x01}
HIDUsageConsumerNumericKeypad = []byte{0x09, 0x02}
HIDUsageConsumerProgrammableButtons = []byte{0x09, 0x03}
HIDUsageConsumerMicrophone = []byte{0x09, 0x04}
HIDUsageConsumerHeadphone = []byte{0x09, 0x05}
HIDUsageConsumerGraphicEqualizer = []byte{0x09, 0x06}
HIDUsageDesktopPointer = []byte{hidUsage, 0x01}
HIDUsageDesktopMouse = []byte{hidUsage, 0x02}
HIDUsageDesktopJoystick = []byte{hidUsage, 0x04}
HIDUsageDesktopGamepad = []byte{hidUsage, 0x05}
HIDUsageDesktopKeyboard = []byte{hidUsage, 0x06}
HIDUsageDesktopKeypad = []byte{hidUsage, 0x07}
HIDUsageDesktopMultiaxis = []byte{hidUsage, 0x08}
HIDUsageDesktopTablet = []byte{hidUsage, 0x09}
HIDUsageDesktopWaterCooling = []byte{hidUsage, 0x0A}
HIDUsageDesktopChassis = []byte{hidUsage, 0x0B}
HIDUsageDesktopWireless = []byte{hidUsage, 0x0C}
HIDUsageDesktopPortable = []byte{hidUsage, 0x0D}
HIDUsageDesktopSystemMultiaxis = []byte{hidUsage, 0x0E}
HIDUsageDesktopSpatial = []byte{hidUsage, 0x0F}
HIDUsageDesktopAssistive = []byte{hidUsage, 0x10}
HIDUsageDesktopDock = []byte{hidUsage, 0x11}
HIDUsageDesktopDockable = []byte{hidUsage, 0x12}
HIDUsageDesktopCallState = []byte{hidUsage, 0x13}
HIDUsageDesktopX = []byte{hidUsage, 0x30}
HIDUsageDesktopY = []byte{hidUsage, 0x31}
HIDUsageDesktopZ = []byte{hidUsage, 0x32}
HIDUsageDesktopRx = []byte{hidUsage, 0x33}
HIDUsageDesktopRy = []byte{hidUsage, 0x34}
HIDUsageDesktopRz = []byte{hidUsage, 0x35}
HIDUsageDesktopSlider = []byte{hidUsage, 0x36}
HIDUsageDesktopDial = []byte{hidUsage, 0x37}
HIDUsageDesktopWheel = []byte{hidUsage, 0x38}
HIDUsageDesktopHatSwitch = []byte{hidUsage, 0x39}
HIDUsageDesktopCountedBuffer = []byte{hidUsage, 0x3A}
)
var (
HIDCollectionPhysical = []byte{0xa1, 0x00}
HIDCollectionApplication = []byte{0xa1, 0x01}
HIDUsageConsumerControl = []byte{hidUsage, 0x01}
HIDUsageConsumerNumericKeypad = []byte{hidUsage, 0x02}
HIDUsageConsumerProgrammableButtons = []byte{hidUsage, 0x03}
HIDUsageConsumerMicrophone = []byte{hidUsage, 0x04}
HIDUsageConsumerHeadphone = []byte{hidUsage, 0x05}
HIDUsageConsumerGraphicEqualizer = []byte{hidUsage, 0x06}
)
var (
HIDEndCollection = []byte{0xc0}
HIDCollectionPhysical = []byte{hidCollection, 0x00}
HIDCollectionApplication = []byte{hidCollection, 0x01}
HIDCollectionEnd = []byte{0xc0}
)
var (
// Input (Data,Ary,Abs), Key arrays (6 bytes)
HIDInputDataAryAbs = []byte{0x81, 0x00}
HIDInputDataAryAbs = []byte{hidInput, 0x00}
// Input (Data, Variable, Absolute), Modifier byte
HIDInputDataVarAbs = []byte{0x81, 0x02}
HIDInputDataVarAbs = []byte{hidInput, 0x02}
// Input (Const,Var,Abs), Modifier byte
HIDInputConstVarAbs = []byte{0x81, 0x03}
HIDInputConstVarAbs = []byte{hidInput, 0x03}
// Input (Data, Variable, Relative), 2 position bytes (X & Y)
HIDInputDataVarRel = []byte{0x81, 0x06}
HIDInputDataVarRel = []byte{hidInput, 0x06}
)
func HIDReportSize(size int) []byte {
return []byte{0x75, byte(size)}
return []byte{hidReportSize, byte(size)}
}
func HIDReportCount(count int) []byte {
return []byte{0x95, byte(count)}
return []byte{hidReportCount, byte(count)}
}
func HIDReportID(id int) []byte {
return []byte{0x85, byte(id)}
return []byte{hidReportID, byte(id)}
}
func HIDLogicalMinimum(min int) []byte {
return []byte{0x15, byte(min)}
if min < -255 {
result := []byte{hidLogicalMinimum, 0x0, 0x0}
binary.LittleEndian.PutUint16(result[1:3], uint16(min))
return result
}
return []byte{hidLogicalMinimum, byte(min)}
}
func HIDLogicalMaximum(max int) []byte {
return []byte{0x25, byte(max)}
if max > 255 {
result := []byte{hidLogicalMaximum, 0x0, 0x0}
binary.LittleEndian.PutUint16(result[1:3], uint16(max))
return result
}
return []byte{hidLogicalMaximum, byte(max)}
}
func HIDUsageMinimum(min int) []byte {
return []byte{0x19, byte(min)}
if min < -255 {
result := []byte{hidUsageMinimum, 0x0, 0x0}
binary.LittleEndian.PutUint16(result[1:3], uint16(min))
return result
}
return []byte{hidUsageMinimum, byte(min)}
}
func HIDUsageMaximum(max int) []byte {
return []byte{0x29, byte(max)}
if max > 255 {
result := []byte{hidUsageMaximum, 0x0, 0x0}
binary.LittleEndian.PutUint16(result[1:3], uint16(max))
return result
}
return []byte{hidUsageMaximum, byte(max)}
}
func HIDPhysicalMinimum(min int) []byte {
if min < -255 {
result := []byte{hidPhysicalMinimum, 0x0, 0x0}
binary.LittleEndian.PutUint16(result[1:3], uint16(min))
return result
}
return []byte{hidPhysicalMinimum, byte(min)}
}
func HIDPhysicalMaximum(max int) []byte {
if max > 255 {
result := []byte{hidPhysicalMaximum, 0x0, 0x0}
binary.LittleEndian.PutUint16(result[1:3], uint16(max))
return result
}
return []byte{hidPhysicalMaximum, byte(max)}
}
func HIDUnitExponent(exp int) []byte {
return []byte{hidUnitExponent, byte(exp)}
}
func HIDUnit(unit int) []byte {
return []byte{hidUnit, byte(unit)}
}

Просмотреть файл

@ -83,40 +83,32 @@ var JoystickDefaultHIDReport = Append([][]byte{
HIDInputDataVarAbs,
HIDReportCount(1),
HIDReportSize(3),
[]byte{
0x55, 0x00, // Unit Exponent (-16)
0x65, 0x00, // Unit (0x00)
},
HIDUnitExponent(-16),
HIDUnit(0),
HIDInputDataVarAbs,
HIDUsagePageGenericDesktop,
HIDUsageDesktopHatSwitch,
HIDLogicalMinimum(0),
HIDLogicalMaximum(7),
[]byte{
0x35, 0x00, // PHYSICAL_MINIMUM (0)
0x46, 0x3b, 0x01, // PHYSICAL_MAXIMUM(315)
0x65, 0x14, // UNIT (Eng Rot:Angular Pos)
},
HIDPhysicalMinimum(0),
HIDPhysicalMaximum(315),
HIDUnit(0x14),
HIDReportCount(1),
HIDReportSize(4),
HIDInputDataVarAbs,
HIDUsageDesktopHatSwitch,
HIDLogicalMinimum(0),
HIDLogicalMaximum(7),
[]byte{
0x35, 0x00, // PHYSICAL_MINIMUM (0)
0x46, 0x3b, 0x01, // PHYSICAL_MAXIMUM(315)
0x65, 0x14, // UNIT (Eng Rot:Angular Pos)
},
HIDPhysicalMinimum(0),
HIDPhysicalMaximum(315),
HIDUnit(0x14),
HIDReportCount(1),
HIDReportSize(4),
HIDInputDataVarAbs,
HIDUsageDesktopPointer,
[]byte{
0x16, 0x01, 0x80, // LOGICAL_MINIMUM (-32767)
0x26, 0xff, 0x7f, // LOGICAL_MAXIMUM (32767)
},
HIDLogicalMinimum(-32767),
HIDLogicalMaximum(32767),
HIDReportCount(6),
HIDReportSize(16),
HIDCollectionPhysical,
@ -127,8 +119,8 @@ var JoystickDefaultHIDReport = Append([][]byte{
HIDUsageDesktopRy,
HIDUsageDesktopRz,
HIDInputDataVarAbs,
HIDEndCollection,
HIDEndCollection,
HIDCollectionEnd,
HIDCollectionEnd,
})
// CDCJoystick requires that you append the JoystickDescriptor