avr: convert initialization from asm to Go
This increases code size by 1 instruction (2 bytes) because LLVM isn't yet smart enough to recognize that it doesn't need to clear a register to use 0: it can just use r1 which is always 0 according to the convention. It makes initialization a lot easier to read, however.
Этот коммит содержится в:
родитель
0d8a7e1666
коммит
39e3fe28db
5 изменённых файлов: 38 добавлений и 18 удалений
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@ -22,9 +22,15 @@ var hasScheduler bool
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// Entry point for Go. Initialize all packages and call main.main().
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//go:export main
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func main() int {
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// Initialize memory etc.
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preinit()
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// Run initializers of all packages.
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initAll()
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// Enable interrupts etc.
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postinit()
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// This branch must be optimized away. Only one of the targets must remain,
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// or there will be link errors.
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if hasScheduler {
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@ -4,6 +4,7 @@ package runtime
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import (
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"device/avr"
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"unsafe"
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)
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const BOARD = "arduino"
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@ -28,6 +29,25 @@ const (
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WDT_PERIOD_2S
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)
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var (
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_extern__sbss unsafe.Pointer // defined by the linker
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_extern__ebss unsafe.Pointer // defined by the linker
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)
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func preinit() {
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// Initialize .bss: zero-initialized global variables.
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ptr := uintptr(unsafe.Pointer(&_extern__sbss))
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for ptr != uintptr(unsafe.Pointer(&_extern__ebss)) {
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*(*uint8)(unsafe.Pointer(ptr)) = 0
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ptr += 1
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}
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}
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func postinit() {
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// Enable interrupts after initialization.
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avr.Asm("sei")
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}
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func init() {
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initUART()
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}
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@ -16,6 +16,12 @@ func _start() {
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main()
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}
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func preinit() {
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}
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func postinit() {
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}
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func init() {
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initUART()
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initLFCLK()
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@ -24,6 +24,12 @@ type timespec struct {
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const CLOCK_MONOTONIC_RAW = 4
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func preinit() {
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}
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func postinit() {
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}
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func putchar(c byte) {
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_Cfunc_putchar(int(c))
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}
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@ -11,30 +11,12 @@ isr:
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reset:
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clr r1 ; r1 is expected to be 0 by the C calling convention
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; Zero .bss
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clear_bss:
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ldi xl, lo8(_sbss)
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ldi xh, hi8(_sbss)
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clear_bss_loop:
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ldi yl, lo8(_ebss)
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ldi yh, hi8(_ebss)
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cp xl, yl ; if x == y
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cpc xh, yh
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breq clear_bss_end
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st x+, r1 ; zero byte in *x
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rjmp clear_bss_loop
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clear_bss_end:
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; Set up the stack pointer.
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ldi xl, lo8(_stack_top)
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ldi xh, hi8(_stack_top)
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out 0x3d, xl; SPL
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out 0x3e, xh; SPH
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; Enable interrupts.
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; TODO: make sure interrupts are started after all initializers have run.
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sei
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; main will be placed right after here by the linker script so there's no
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; need to jump.
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