compiler: add generics test case
This test case shows a few bugs, that I will fix in subsequent patches.
Этот коммит содержится в:
родитель
58072a5167
коммит
408855da14
3 изменённых файлов: 168 добавлений и 0 удалений
|
@ -65,6 +65,9 @@ func TestCompiler(t *testing.T) {
|
|||
if goMinor >= 17 {
|
||||
tests = append(tests, testCase{"go1.17.go", "", ""})
|
||||
}
|
||||
if goMinor >= 18 {
|
||||
tests = append(tests, testCase{"generics.go", "", ""})
|
||||
}
|
||||
|
||||
for _, tc := range tests {
|
||||
name := tc.file
|
||||
|
|
21
compiler/testdata/generics.go
предоставленный
Обычный файл
21
compiler/testdata/generics.go
предоставленный
Обычный файл
|
@ -0,0 +1,21 @@
|
|||
package main
|
||||
|
||||
type Coord interface {
|
||||
int | float32
|
||||
}
|
||||
|
||||
type Point[T Coord] struct {
|
||||
X, Y T
|
||||
}
|
||||
|
||||
func Add[T Coord](a, b Point[T]) Point[T] {
|
||||
return Point[T]{
|
||||
X: a.X + b.X,
|
||||
Y: a.Y + b.Y,
|
||||
}
|
||||
}
|
||||
|
||||
func main() {
|
||||
var af, bf Point[float32]
|
||||
Add(af, bf)
|
||||
}
|
144
compiler/testdata/generics.ll
предоставленный
Обычный файл
144
compiler/testdata/generics.ll
предоставленный
Обычный файл
|
@ -0,0 +1,144 @@
|
|||
; ModuleID = 'generics.go'
|
||||
source_filename = "generics.go"
|
||||
target datalayout = "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-n32:64-S128-ni:1:10:20"
|
||||
target triple = "wasm32-unknown-wasi"
|
||||
|
||||
%main.Point = type { %runtime._interface, %runtime._interface }
|
||||
%runtime._interface = type { i32, i8* }
|
||||
%main.Point.0 = type { float, float }
|
||||
|
||||
declare noalias nonnull i8* @runtime.alloc(i32, i8*, i8*) #0
|
||||
|
||||
declare void @runtime.trackPointer(i8* nocapture readonly, i8*) #0
|
||||
|
||||
; Function Attrs: nounwind
|
||||
define hidden void @main.init(i8* %context) unnamed_addr #1 {
|
||||
entry:
|
||||
ret void
|
||||
}
|
||||
|
||||
declare %main.Point @main.Add(%main.Point, %main.Point, i8*) #0
|
||||
|
||||
; Function Attrs: nounwind
|
||||
define hidden void @main.main(i8* %context) unnamed_addr #1 {
|
||||
entry:
|
||||
%bf = alloca %main.Point.0, align 8
|
||||
%af = alloca %main.Point.0, align 8
|
||||
%af.repack = getelementptr inbounds %main.Point.0, %main.Point.0* %af, i32 0, i32 0
|
||||
store float 0.000000e+00, float* %af.repack, align 8
|
||||
%af.repack1 = getelementptr inbounds %main.Point.0, %main.Point.0* %af, i32 0, i32 1
|
||||
store float 0.000000e+00, float* %af.repack1, align 4
|
||||
%0 = bitcast %main.Point.0* %af to i8*
|
||||
call void @runtime.trackPointer(i8* nonnull %0, i8* undef) #2
|
||||
%bf.repack = getelementptr inbounds %main.Point.0, %main.Point.0* %bf, i32 0, i32 0
|
||||
store float 0.000000e+00, float* %bf.repack, align 8
|
||||
%bf.repack2 = getelementptr inbounds %main.Point.0, %main.Point.0* %bf, i32 0, i32 1
|
||||
store float 0.000000e+00, float* %bf.repack2, align 4
|
||||
%1 = bitcast %main.Point.0* %bf to i8*
|
||||
call void @runtime.trackPointer(i8* nonnull %1, i8* undef) #2
|
||||
%.elt = getelementptr inbounds %main.Point.0, %main.Point.0* %af, i32 0, i32 0
|
||||
%.unpack = load float, float* %.elt, align 8
|
||||
%.elt3 = getelementptr inbounds %main.Point.0, %main.Point.0* %af, i32 0, i32 1
|
||||
%.unpack4 = load float, float* %.elt3, align 4
|
||||
%.elt5 = getelementptr inbounds %main.Point.0, %main.Point.0* %bf, i32 0, i32 0
|
||||
%.unpack6 = load float, float* %.elt5, align 8
|
||||
%.elt7 = getelementptr inbounds %main.Point.0, %main.Point.0* %bf, i32 0, i32 1
|
||||
%.unpack8 = load float, float* %.elt7, align 4
|
||||
%2 = call %main.Point.0 @"main.Add[float32]"(float %.unpack, float %.unpack4, float %.unpack6, float %.unpack8, i8* undef)
|
||||
ret void
|
||||
}
|
||||
|
||||
; Function Attrs: nounwind
|
||||
define linkonce_odr hidden %main.Point.0 @"main.Add[float32]"(float %a.X, float %a.Y, float %b.X, float %b.Y, i8* %context) unnamed_addr #1 {
|
||||
entry:
|
||||
%complit = alloca %main.Point.0, align 8
|
||||
%b = alloca %main.Point.0, align 8
|
||||
%a = alloca %main.Point.0, align 8
|
||||
%a.repack = getelementptr inbounds %main.Point.0, %main.Point.0* %a, i32 0, i32 0
|
||||
store float 0.000000e+00, float* %a.repack, align 8
|
||||
%a.repack9 = getelementptr inbounds %main.Point.0, %main.Point.0* %a, i32 0, i32 1
|
||||
store float 0.000000e+00, float* %a.repack9, align 4
|
||||
%0 = bitcast %main.Point.0* %a to i8*
|
||||
call void @runtime.trackPointer(i8* nonnull %0, i8* undef) #2
|
||||
%a.repack10 = getelementptr inbounds %main.Point.0, %main.Point.0* %a, i32 0, i32 0
|
||||
store float %a.X, float* %a.repack10, align 8
|
||||
%a.repack11 = getelementptr inbounds %main.Point.0, %main.Point.0* %a, i32 0, i32 1
|
||||
store float %a.Y, float* %a.repack11, align 4
|
||||
%b.repack = getelementptr inbounds %main.Point.0, %main.Point.0* %b, i32 0, i32 0
|
||||
store float 0.000000e+00, float* %b.repack, align 8
|
||||
%b.repack13 = getelementptr inbounds %main.Point.0, %main.Point.0* %b, i32 0, i32 1
|
||||
store float 0.000000e+00, float* %b.repack13, align 4
|
||||
%1 = bitcast %main.Point.0* %b to i8*
|
||||
call void @runtime.trackPointer(i8* nonnull %1, i8* undef) #2
|
||||
%b.repack14 = getelementptr inbounds %main.Point.0, %main.Point.0* %b, i32 0, i32 0
|
||||
store float %b.X, float* %b.repack14, align 8
|
||||
%b.repack15 = getelementptr inbounds %main.Point.0, %main.Point.0* %b, i32 0, i32 1
|
||||
store float %b.Y, float* %b.repack15, align 4
|
||||
%complit.repack = getelementptr inbounds %main.Point.0, %main.Point.0* %complit, i32 0, i32 0
|
||||
store float 0.000000e+00, float* %complit.repack, align 8
|
||||
%complit.repack17 = getelementptr inbounds %main.Point.0, %main.Point.0* %complit, i32 0, i32 1
|
||||
store float 0.000000e+00, float* %complit.repack17, align 4
|
||||
%2 = bitcast %main.Point.0* %complit to i8*
|
||||
call void @runtime.trackPointer(i8* nonnull %2, i8* undef) #2
|
||||
%3 = getelementptr inbounds %main.Point.0, %main.Point.0* %complit, i32 0, i32 0
|
||||
br i1 false, label %deref.throw, label %deref.next
|
||||
|
||||
deref.next: ; preds = %entry
|
||||
br i1 false, label %deref.throw1, label %deref.next2
|
||||
|
||||
deref.next2: ; preds = %deref.next
|
||||
%4 = getelementptr inbounds %main.Point.0, %main.Point.0* %b, i32 0, i32 0
|
||||
%5 = getelementptr inbounds %main.Point.0, %main.Point.0* %a, i32 0, i32 0
|
||||
%6 = load float, float* %5, align 8
|
||||
%7 = load float, float* %4, align 8
|
||||
%8 = fadd float %6, %7
|
||||
br i1 false, label %deref.throw3, label %deref.next4
|
||||
|
||||
deref.next4: ; preds = %deref.next2
|
||||
br i1 false, label %deref.throw5, label %deref.next6
|
||||
|
||||
deref.next6: ; preds = %deref.next4
|
||||
%9 = getelementptr inbounds %main.Point.0, %main.Point.0* %b, i32 0, i32 1
|
||||
%10 = getelementptr inbounds %main.Point.0, %main.Point.0* %a, i32 0, i32 1
|
||||
%11 = load float, float* %10, align 4
|
||||
%12 = load float, float* %9, align 4
|
||||
br i1 false, label %store.throw, label %store.next
|
||||
|
||||
store.next: ; preds = %deref.next6
|
||||
store float %8, float* %3, align 8
|
||||
br i1 false, label %store.throw7, label %store.next8
|
||||
|
||||
store.next8: ; preds = %store.next
|
||||
%13 = getelementptr inbounds %main.Point.0, %main.Point.0* %complit, i32 0, i32 1
|
||||
%14 = fadd float %11, %12
|
||||
store float %14, float* %13, align 4
|
||||
%.elt = getelementptr inbounds %main.Point.0, %main.Point.0* %complit, i32 0, i32 0
|
||||
%.unpack = load float, float* %.elt, align 8
|
||||
%15 = insertvalue %main.Point.0 undef, float %.unpack, 0
|
||||
%16 = insertvalue %main.Point.0 %15, float %14, 1
|
||||
ret %main.Point.0 %16
|
||||
|
||||
deref.throw: ; preds = %entry
|
||||
unreachable
|
||||
|
||||
deref.throw1: ; preds = %deref.next
|
||||
unreachable
|
||||
|
||||
deref.throw3: ; preds = %deref.next2
|
||||
unreachable
|
||||
|
||||
deref.throw5: ; preds = %deref.next4
|
||||
unreachable
|
||||
|
||||
store.throw: ; preds = %deref.next6
|
||||
unreachable
|
||||
|
||||
store.throw7: ; preds = %store.next
|
||||
unreachable
|
||||
}
|
||||
|
||||
declare void @runtime.nilPanic(i8*) #0
|
||||
|
||||
attributes #0 = { "target-features"="+bulk-memory,+nontrapping-fptoint,+sign-ext" }
|
||||
attributes #1 = { nounwind "target-features"="+bulk-memory,+nontrapping-fptoint,+sign-ext" }
|
||||
attributes #2 = { nounwind }
|
Загрузка…
Создание таблицы
Сослаться в новой задаче