transform: improve GC stack slot pass to work around a bug
Bug 1790 ("musttail call must precede a ret with an optional bitcast") is caused by the GC stack slot pass inserting a store instruction between a musttail call and a return instruction. This is not allowed in LLVM IR. One solution would be to remove the musttail. That would probably work, but 1) the go-llvm API doesn't support this and 2) this might have unforeseen consequences. What I've done in this commit is to move the store instruction to a position earlier in the basic block, just after the last access to the GC stack slot alloca. Thanks to @fgsch for a very small repro, which I've used as a regression test.
Этот коммит содержится в:
родитель
98e70c9b19
коммит
ab47cea055
4 изменённых файлов: 61 добавлений и 3 удалений
12
testdata/goroutines.go
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12
testdata/goroutines.go
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@ -76,6 +76,8 @@ func main() {
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testGoOnBuiltins()
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testGoOnBuiltins()
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testCond()
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testCond()
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testIssue1790()
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}
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}
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func acquire(m *sync.Mutex) {
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func acquire(m *sync.Mutex) {
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@ -198,3 +200,13 @@ func testCond() {
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panic("missing queued notification")
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panic("missing queued notification")
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}
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}
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}
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}
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var once sync.Once
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// This tests a fix for issue 1790:
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// https://github.com/tinygo-org/tinygo/issues/1790
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func testIssue1790() *int {
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once.Do(func() {})
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i := 0
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return &i
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}
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@ -246,6 +246,7 @@ func MakeGCStackSlots(mod llvm.Module) bool {
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}
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}
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// Do a store to the stack object after each new pointer that is created.
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// Do a store to the stack object after each new pointer that is created.
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pointerStores := make(map[llvm.Value]struct{})
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for i, ptr := range pointers {
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for i, ptr := range pointers {
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// Insert the store after the pointer value is created.
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// Insert the store after the pointer value is created.
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insertionPoint := llvm.NextInstruction(ptr)
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insertionPoint := llvm.NextInstruction(ptr)
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@ -263,13 +264,44 @@ func MakeGCStackSlots(mod llvm.Module) bool {
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}, "")
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}, "")
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// Store the pointer into the stack slot.
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// Store the pointer into the stack slot.
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builder.CreateStore(ptr, gep)
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store := builder.CreateStore(ptr, gep)
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pointerStores[store] = struct{}{}
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}
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}
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// Make sure this stack object is popped from the linked list of stack
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// Make sure this stack object is popped from the linked list of stack
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// objects at return.
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// objects at return.
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for _, ret := range returns {
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for _, ret := range returns {
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builder.SetInsertPointBefore(ret)
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inst := ret
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// Try to do the popping of the stack object earlier, by inserting
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// it not right before the return instruction but moving the insert
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// position up.
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// This is necessary so that the GC stack slot pass doesn't
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// interfere with tail calls (in particular, musttail calls).
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for {
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prevInst := llvm.PrevInstruction(inst)
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if prevInst == parent {
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break
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}
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if _, ok := pointerStores[prevInst]; ok {
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// Pop the stack object after the last store instruction.
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// This can probably be made more efficient: storing to the
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// stack chain object and then immediately popping isn't
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// useful.
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break
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}
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if prevInst.IsNil() {
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// Start of basic block. Pop the stack object here.
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break
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}
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if !prevInst.IsAPHINode().IsNil() {
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// Do not insert before a PHI node. PHI nodes must be
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// grouped at the beginning of a basic block before any
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// other instruction.
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break
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}
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inst = prevInst
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}
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builder.SetInsertPointBefore(inst)
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builder.CreateStore(parent, stackChainStart)
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builder.CreateStore(parent, stackChainStart)
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}
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}
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}
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}
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8
transform/testdata/gc-stackslots.ll
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8
transform/testdata/gc-stackslots.ll
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@ -20,6 +20,10 @@ define i8* @needsStackSlots() {
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; so tracking it is not really necessary.
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; so tracking it is not really necessary.
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%ptr = call i8* @runtime.alloc(i32 4)
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%ptr = call i8* @runtime.alloc(i32 4)
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call void @runtime.trackPointer(i8* %ptr)
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call void @runtime.trackPointer(i8* %ptr)
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; Restoring the stack pointer can happen at this position, before the return.
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; This avoids issues with tail calls.
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call void @someArbitraryFunction()
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%val = load i8, i8* @someGlobal
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ret i8* %ptr
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ret i8* %ptr
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}
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}
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@ -95,3 +99,7 @@ define void @testGEPBitcast() {
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call void @runtime.trackPointer(i8* %other)
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call void @runtime.trackPointer(i8* %other)
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ret void
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ret void
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}
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}
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define void @someArbitraryFunction() {
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ret void
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}
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8
transform/testdata/gc-stackslots.out.ll
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8
transform/testdata/gc-stackslots.out.ll
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@ -26,6 +26,8 @@ define i8* @needsStackSlots() {
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%4 = getelementptr { %runtime.stackChainObject*, i32, i8* }, { %runtime.stackChainObject*, i32, i8* }* %gc.stackobject, i32 0, i32 2
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%4 = getelementptr { %runtime.stackChainObject*, i32, i8* }, { %runtime.stackChainObject*, i32, i8* }* %gc.stackobject, i32 0, i32 2
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store i8* %ptr, i8** %4
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store i8* %ptr, i8** %4
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store %runtime.stackChainObject* %1, %runtime.stackChainObject** @runtime.stackChainStart
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store %runtime.stackChainObject* %1, %runtime.stackChainObject** @runtime.stackChainStart
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call void @someArbitraryFunction()
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%val = load i8, i8* @someGlobal
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ret i8* %ptr
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ret i8* %ptr
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}
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}
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@ -73,8 +75,8 @@ define i8* @fibNext(i8* %x, i8* %y) {
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%out.alloc = call i8* @runtime.alloc(i32 1)
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%out.alloc = call i8* @runtime.alloc(i32 1)
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%4 = getelementptr { %runtime.stackChainObject*, i32, i8* }, { %runtime.stackChainObject*, i32, i8* }* %gc.stackobject, i32 0, i32 2
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%4 = getelementptr { %runtime.stackChainObject*, i32, i8* }, { %runtime.stackChainObject*, i32, i8* }* %gc.stackobject, i32 0, i32 2
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store i8* %out.alloc, i8** %4
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store i8* %out.alloc, i8** %4
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store i8 %out.val, i8* %out.alloc
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store %runtime.stackChainObject* %1, %runtime.stackChainObject** @runtime.stackChainStart
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store %runtime.stackChainObject* %1, %runtime.stackChainObject** @runtime.stackChainStart
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store i8 %out.val, i8* %out.alloc
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ret i8* %out.alloc
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ret i8* %out.alloc
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}
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}
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@ -135,3 +137,7 @@ define void @testGEPBitcast() {
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store %runtime.stackChainObject* %1, %runtime.stackChainObject** @runtime.stackChainStart
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store %runtime.stackChainObject* %1, %runtime.stackChainObject** @runtime.stackChainStart
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ret void
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ret void
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}
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}
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define void @someArbitraryFunction() {
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ret void
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}
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