compiler: extend flash command to support different output file types, based on contents of flash key in target file
Signed-off-by: Ron Evans <ron@hybridgroup.com>
Этот коммит содержится в:
родитель
942d4903ce
коммит
acaf096586
1 изменённых файлов: 17 добавлений и 2 удалений
19
main.go
19
main.go
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@ -318,14 +318,29 @@ func Flash(pkgName, target, port string, config *BuildConfig) error {
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return err
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}
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return Compile(pkgName, ".hex", spec, config, func(tmppath string) error {
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// determine the type of file to compile
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var fileExt string
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switch {
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case strings.Contains(spec.Flasher, "{hex}"):
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fileExt = ".hex"
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case strings.Contains(spec.Flasher, "{elf}"):
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fileExt = ".elf"
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case strings.Contains(spec.Flasher, "{bin}"):
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fileExt = ".bin"
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default:
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return errors.New("invalid target file - did you forget the {hex} token in the 'flash' section?")
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}
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return Compile(pkgName, fileExt, spec, config, func(tmppath string) error {
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if spec.Flasher == "" {
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return errors.New("no flash command specified - did you miss a -target flag?")
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}
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// Create the command.
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flashCmd := spec.Flasher
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flashCmd = strings.Replace(flashCmd, "{hex}", tmppath, -1)
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fileToken := "{" + fileExt[1:] + "}"
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flashCmd = strings.Replace(flashCmd, fileToken, tmppath, -1)
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flashCmd = strings.Replace(flashCmd, "{port}", port, -1)
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// Execute the command.
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