compiler: simplify runtime.interfaceMethod signature slightly
Code size is not affected, as dead arguments are eliminated anyway. It makes future interface optimizations hopefully easier to implement.
Этот коммит содержится в:
родитель
611bca39ab
коммит
d1c0d6120a
2 изменённых файлов: 4 добавлений и 3 удалений
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@ -2272,8 +2272,9 @@ func (c *Compiler) getInvokeCall(frame *Frame, instr *ssa.CallCommon) (llvm.Valu
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llvmFnType = llvmFnType.Subtypes()[1]
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}
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typecode := c.builder.CreateExtractValue(itf, 0, "invoke.typecode")
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values := []llvm.Value{
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itf,
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typecode,
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llvm.ConstInt(c.ctx.Int16Type(), uint64(c.ir.MethodNum(instr.Method)), false),
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}
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fn := c.createRuntimeCall("interfaceMethod", values, "invoke.func")
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@ -48,12 +48,12 @@ var (
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// Get the function pointer for the method on the interface.
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// This is a compiler intrinsic.
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//go:nobounds
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func interfaceMethod(itf _interface, method uint16) *uint8 {
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func interfaceMethod(typecode uint16, method uint16) *uint8 {
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// This function doesn't do bounds checking as the supplied method must be
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// in the list of signatures. The compiler will only emit
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// runtime.interfaceMethod calls when the method actually exists on this
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// interface (proven by the typechecker).
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i := methodSetRanges[itf.typecode-firstTypeWithMethods].index
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i := methodSetRanges[typecode-firstTypeWithMethods].index
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for {
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if methodSetSignatures[i] == method {
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return methodSetFunctions[i]
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