runtime/interrupt: add cross-chip disable/restore interrupt support

This should cover all supported baremetal targets.
Этот коммит содержится в:
Ayke van Laethem 2020-06-14 19:38:50 +02:00 коммит произвёл Jaden Weiss
родитель e2bf7bbb49
коммит e86ca2080d
4 изменённых файлов: 118 добавлений и 0 удалений

36
src/runtime/interrupt/interrupt_avr.go Обычный файл
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@ -0,0 +1,36 @@
// +build avr
package interrupt
import "device"
// State represents the previous global interrupt state.
type State uint8
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
func Disable() (state State) {
// SREG is at I/O address 0x3f.
return State(device.AsmFull(`
in {}, 0x3f
cli
`, nil))
}
// Restore restores interrupts to what they were before. Give the previous state
// returned by Disable as a parameter. If interrupts were disabled before
// calling Disable, this will not re-enable interrupts, allowing for nested
// cricital sections.
func Restore(state State) {
// SREG is at I/O address 0x3f.
device.AsmFull("out 0x3f, {state}", map[string]interface{}{
"state": state,
})
}

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@ -21,3 +21,27 @@ func (irq Interrupt) Enable() {
func (irq Interrupt) SetPriority(priority uint8) {
arm.SetPriority(uint32(irq.num), uint32(priority))
}
// State represents the previous global interrupt state.
type State uintptr
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
func Disable() (state State) {
return State(arm.DisableInterrupts())
}
// Restore restores interrupts to what they were before. Give the previous state
// returned by Disable as a parameter. If interrupts were disabled before
// calling Disable, this will not re-enable interrupts, allowing for nested
// cricital sections.
func Restore(state State) {
arm.EnableInterrupts(uintptr(state))
}

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@ -34,3 +34,32 @@ func handleInterrupt() {
// appropriate interrupt handler for the given interrupt ID.
//go:linkname callInterruptHandler runtime.callInterruptHandler
func callInterruptHandler(id int)
// State represents the previous global interrupt state.
type State uint8
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
func Disable() (state State) {
// Save the previous interrupt state.
state = State(regInterruptMasterEnable.Get())
// Disable all interrupts.
regInterruptMasterEnable.Set(0)
return
}
// Restore restores interrupts to what they were before. Give the previous state
// returned by Disable as a parameter. If interrupts were disabled before
// calling Disable, this will not re-enable interrupts, allowing for nested
// cricital sections.
func Restore(state State) {
// Restore interrupts to the previous state.
regInterruptMasterEnable.Set(uint16(state))
}

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@ -0,0 +1,29 @@
// +build tinygo.riscv
package interrupt
import "device/riscv"
// State represents the previous global interrupt state.
type State uintptr
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
func Disable() (state State) {
return State(riscv.DisableInterrupts())
}
// Restore restores interrupts to what they were before. Give the previous state
// returned by Disable as a parameter. If interrupts were disabled before
// calling Disable, this will not re-enable interrupts, allowing for nested
// cricital sections.
func Restore(state State) {
riscv.EnableInterrupts(uintptr(state))
}