Граф коммитов

60 коммитов

Автор SHA1 Сообщение Дата
Ayke van Laethem
0ddd65658e transform: update allocs test to opaque pointers
Also, rename most of the SSA values while we're at it.
2023-03-16 13:46:03 -07:00
Ayke van Laethem
db08b5aaa5 transform: update reflect-implements test to opaque pointers 2023-03-16 13:46:03 -07:00
Ayke van Laethem
71be24e4f9 transform: add debug information to internal/task.stackSize
This has two benefits:
 1. It attributes these bytes to the internal/task package (in
    -size=full), instead of (unknown).
 2. It makes it possible to print the stack sizes variable in GDB.

This is what it might look like in GDB:

    (gdb) p 'internal/task.stackSizes'
    $13 = {344, 120, 80, 2048, 360, 112, 80, 120, 2048, 2048}
2023-03-08 07:09:46 +01:00
Ayke van Laethem
488174767b builder: remove non-ThinLTO build mode
All targets now support ThinLTO so let's remove the old unused code.
2023-02-26 19:22:10 +01:00
Ayke van Laethem
4e8453167f all: refactor reflect package
This is a big commit that changes the way runtime type information is stored in
the binary. Instead of compressing it and storing it in a number of sidetables,
it is stored similar to how the Go compiler toolchain stores it (but still more
compactly).

This has a number of advantages:

  * It is much easier to add new features to reflect support. They can simply
    be added to these structs without requiring massive changes (especially in
    the reflect lowering pass).
  * It removes the reflect lowering pass, which was a large amount of hard to
    understand and debug code.
  * The reflect lowering pass also required merging all LLVM IR into one
    module, which is terrible for performance especially when compiling large
    amounts of code. See issue 2870 for details.
  * It is (probably!) easier to reason about for the compiler.

The downside is that it increases code size a bit, especially when reflect is
involved. I hope to fix some of that in later patches.
2023-02-17 22:54:34 +01:00
Nia Waldvogel
2c93a4085c transform (MakeGCStackSlots): do not move the stack chain pop earlier
Previously, the MakeGCStackSlots pass would attempt to pop the stack chain before a tail call.
This resulted in use-after-free bugs when the tail call allocated memory and used a value allocated by its caller.
Instead of trying to move the stack chain pop, remove the tail flag from the call.
2022-06-10 17:25:02 +02:00
Ayke van Laethem
2d61972475 gc: drop support for 'precise' globals
Precise globals require a whole program optimization pass that is hard
to support when building packages separately. This patch removes support
for these globals by converting the last use (Linux) to use
linker-defined symbols instead.

For details, see: https://github.com/tinygo-org/tinygo/issues/2870
2022-06-01 21:21:30 +02:00
Ayke van Laethem
603fff78d4 all: add support for ThinLTO
ThinLTO optimizes across LLVM modules at link time. This means that
optimizations (such as inlining and const-propagation) are possible
between C and Go. This makes this change especially useful for CGo, but
not just for CGo. By doing some optimizations at link time, the linker
can discard some unused functions and this leads to a size reduction on
average. It does increase code size in some cases, but that's true for
most optimizations.

I've excluded a number of targets for now (wasm, avr, xtensa, windows,
macos). They can probably be supported with some more work, but that
should be done in separate PRs.

Overall, this change results in an average 3.24% size reduction over all
the tinygo.org/x/drivers smoke tests.

TODO: this commit runs part of the pass pipeline twice. We should set
the PrepareForThinLTO flag in the PassManagerBuilder for even further
reduced code size (0.7%) and improved compilation speed.
2022-03-12 12:55:38 +01:00
Nia Waldvogel
c6ae1c58fc compiler: remove parentHandle from calling convention
This removes the parentHandle argument from the internal calling convention.
It was formerly used to implment coroutines.
Now that coroutines have been removed, it is no longer necessary.
2022-01-19 14:42:02 -05:00
Nia Waldvogel
0c2fefa09b transform: remove switched func lowering
The switched func lowering was mainly necessary for coroutines.
With coroutines removed, this is no longer necessary.
2022-01-19 14:42:02 -05:00
Nia Waldvogel
ea2a6b70b2 internal/task: remove coroutines 2022-01-19 14:42:02 -05:00
Ayke van Laethem
ef8c1a187d transform: allocate the correct amount of bytes in an alloca
When I wrote the code originally, I didn't know about SetAlignment so I
hacked a way around it by allocating [...]uintptr types. However, this
allocates a few too many bytes in some cases.
This commit changes this to only allocate the space that we actually
need.

The code size effect is mixed, but generally positive. The combined
average is reduced by 0.27% with more programs being reduced in size
than are increasing in size.
2021-12-10 10:48:24 +01:00
Ayke van Laethem
5127b9d65b all: add LLVM 12 support
Originally based on a PR by @QuLogic, but extended a lot to get all
tests to pass.
2021-11-30 21:53:16 +01:00
Ayke van Laethem
edcece33ca transform: refactor interrupt lowering
Instead of doing everything in the interrupt lowering pass, generate
some more code in gen-device to declare interrupt handler functions and
do some work in the compiler so that interrupt lowering becomes a lot
simpler.

This has several benefits:

  - Overall code is smaller, in particular the interrupt lowering pass.
  - The code should be a bit less "magical" and instead a bit easier to
    read. In particular, instead of having a magic
    runtime.callInterruptHandler (that is fully written by the interrupt
    lowering pass), the runtime calls a generated function like
    device/sifive.InterruptHandler where this switch already exists in
    code.
  - Debug information is improved. This can be helpful during actual
    debugging but is also useful for other uses of DWARF debug
    information.

For an example on debug information improvement, this is what a
backtrace might look like before this commit:

    Breakpoint 1, 0x00000b46 in UART0_IRQHandler ()
    (gdb) bt
    #0  0x00000b46 in UART0_IRQHandler ()
    #1  <signal handler called>
    [..etc]

Notice that the debugger doesn't see the source code location where it
has stopped.

After this commit, breaking at the same line might look like this:

    Breakpoint 1, (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200
    200			uart.Receive(byte(nrf.UART0.RXD.Get()))
    (gdb) bt
    #0  (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200
    #1  UART0_IRQHandler () at /home/ayke/src/github.com/tinygo-org/tinygo/src/device/nrf/nrf51.go:176
    #2  <signal handler called>
    [..etc]

By now, the debugger sees an actual source location for UART0_IRQHandler
(in the generated file) and an inlined function.
2021-11-06 09:40:15 +01:00
Ayke van Laethem
f24a93c51d compiler, runtime: add layout parameter to runtime.alloc
This layout parameter is currently always nil and ignored, but will
eventually contain a pointer to a memory layout.

This commit also adds module verification to the transform tests, as I
found out that it didn't (and therefore didn't initially catch all
bugs).
2021-11-02 22:16:15 +01:00
Ayke van Laethem
a4afc3b4b0 compiler: simplify interface lowering
This commit simplifies the IR a little bit: instead of calling
pseudo-functions runtime.interfaceImplements and
runtime.interfaceMethod, real declared functions are being called that
are then defined in the interface lowering pass. This should simplify
the interaction between various transformation passes. It also reduces
the number of lines of code, which is generally a good thing.
2021-10-31 14:17:25 +01:00
Ayke van Laethem
90076f9401 all: drop support for LLVM 10 2021-10-31 10:44:17 +01:00
Nia Waldvogel
ecd8c2d902 transform (coroutines): fix memory corruption for tail calls that reference stack allocations
This change fixes a bug in which `alloca` memory lifetimes would not extend past the suspend of an asynchronous tail call.
This would typically manifest as memory corruption, and could happen with or without normal suspending calls within the function.
2021-09-21 20:08:30 +02:00
Ayke van Laethem
ab47cea055 transform: improve GC stack slot pass to work around a bug
Bug 1790 ("musttail call must precede a ret with an optional bitcast")
is caused by the GC stack slot pass inserting a store instruction
between a musttail call and a return instruction. This is not allowed in
LLVM IR.

One solution would be to remove the musttail. That would probably work,
but 1) the go-llvm API doesn't support this and 2) this might have
unforeseen consequences. What I've done in this commit is to move the
store instruction to a position earlier in the basic block, just after
the last access to the GC stack slot alloca.

Thanks to @fgsch for a very small repro, which I've used as a regression
test.
2021-08-04 20:06:59 +02:00
Ayke van Laethem
f2e8d7112c compiler: refactor method names
This commit includes two changes:

  * It makes unexported interface methods package-private, so that it's
    not possible to type-assert on an unexported method in a different
    package.
  * It makes the globals used to identify interface methods defined
    globals, so that they can (eventually) be left in the program for an
    eventual non-LTO build mode.
2021-06-17 12:17:32 +02:00
Ayke van Laethem
3edcdb5f0d compiler: do not emit nil checks for loading closure variables
Closure variables are allocated in a parent function and are thus never
nil. Don't do a nil check before reading or modifying the value.

This commit results in a slight reduction in code size in some test
cases: calls.go, channel.go, goroutines.go, json.go, sort.go -
presumably wherever closures are used.
2021-05-26 20:21:08 +02:00
Ayke van Laethem
cd517a30af transform: split interface and reflect lowering
These two passes are related, but can definitely work independently.
Which is what this change does: it splits the two passes. This should
make it easier to change these two new passes in the future.

This change now also enables slightly better testing by testing these
two passes independently. In particular, the reflect lowering pass got
some actual tests: it was barely unit-tested before.

I have verified that this doesn't really change code size, at least not
on the microbit target. Two tests do change, but in a very minor way
(and in opposite direction).
2021-05-03 20:10:49 +02:00
Ayke van Laethem
c3992bd77b compiler: improve position information
In many cases, position information is not stored in Go SSA instructions
because they don't exit directly in the source code. This includes
implicit type conversions, implicit returns at the end of a function,
the creation of a (hidden) slice when calling a variadic function, and
many other cases. I'm not sure where this information is supposed to
come from, but this patch takes the value (usually) from the value the
instruction refers to. This seems to work well for these implicit
conversions.

I've also added a few extra tests to the heap-to-stack transform pass,
of which one requires this improved position information.
2021-04-26 16:15:57 +02:00
Ayke van Laethem
80caf2dab2 copiler: add function attributes to some runtime calls
This allows better escape analysis even without being able to see the
entire program. This makes the stack allocation test case more complete
but probably won't have much of an effect outside of that (as the
compiler is able to infer these attributes in the whole-program
functionattrs pass).
2021-04-22 19:53:42 +02:00
Ayke van Laethem
c466465c32 main: add -print-allocs flag that lets you print all heap allocations
This flag, if set, is a regexp for function names. If there are heap
allocations in the matching function names, these heap allocations will
be printed with an explanation why the heap allocation exists (and why
the object can't be stack allocated).
2021-04-22 19:53:42 +02:00
Ayke van Laethem
57271d7eaa compiler: decouple func lowering from interface type codes
There is no good reason for func values to refer to interface type
codes. The only thing they need is a stable identifier for function
signatures, which is easily created as a new kind of globals. Decoupling
makes it easier to change interface related code.
2021-04-12 12:07:42 +02:00
Ayke van Laethem
e7a05b6e74 transform: do not lower zero-sized alloc to alloca
The LLVM CoroFrame pass appears to be tripping over this zero-sized
alloca. Therefore, do what the runtime would do: return a pointer to
runtime.zeroSizedAlloc. Or just don't deal with this case. But don't
emit a zero sized alloca to avoid this LLVM bug.

More information: https://bugs.llvm.org/show_bug.cgi?id=49916
2021-04-12 08:11:28 +02:00
Ayke van Laethem
61243f6c57 transform: don't rely on struct name of runtime.typecodeID
Sometimes, LLVM may rename named structs when merging modules.
Therefore, we can't rely on typecodeID structs to retain their struct
names.

This commit changes the interface lowering pass to not rely on these
names. The interp package does however still rely on this name, but I
hope to fix that in the future.
2021-04-08 11:40:59 +02:00
Ayke van Laethem
bcce296ca3 transform: optimize reflect.Type Implements() method
This commit adds a new transform that converts reflect Implements()
calls to runtime.interfaceImplements. At the moment, the Implements()
method is not yet implemented (how ironic) but if the value passed to
Implements is known at compile time the method call can be optimized to
runtime.interfaceImplements to make it a regular interface assert.

This commit is the last change necessary to add basic support for the
encoding/json package. The json package is certainly not yet fully
supported, but some trivial objects can be converted to JSON.
2021-03-28 14:00:37 +02:00
Ayke van Laethem
19dec048b0 compiler: do not check for impossible type asserts
Previously there was code to avoid impossible type asserts but it wasn't
great and in fact was too aggressive when combined with reflection.

This commit improves this by checking all types that exist in the
program that may appear in an interface (even struct fields and the
like) but without creating runtime.typecodeID objects with the type
assert. This has two advantages:

  * As mentioned, it optimizes impossible type asserts away.
  * It allows methods on types that were only asserted on (in
    runtime.typeAssert) but never used in an interface to be optimized
    away using GlobalDCE. This may have a cascading effect so that other
    parts of the code can be further optimized.

This sometimes massively improves code size and mostly negates the code
size regression of the previous commit.
2021-03-23 14:32:33 +01:00
Ayke van Laethem
bbb2909283 compiler: merge runtime.typecodeID and runtime.typeInInterface
This distinction was useful before when reflect wasn't properly
supported. Back then it made sense to only include method sets that were
actually used in an interface. But now that it is possible to get to
other values (for example, by extracting fields from structs) and it is
possible to turn them back into interfaces, it is necessary to preserve
all method sets that can possibly be used in the program in a type
assert, interface assert or interface method call.

In the future, this logic will need to be revisited again when
reflect.New or reflect.Zero gets implemented.

Code size increases a bit in some cases, but usually in a very limited
way (except for one outlier in the drivers smoke tests). The next commit
will improve the situation significantly.
2021-03-23 14:32:33 +01:00
Ayke van Laethem
f9865a08bc transform: optimize string comparisons against ""
This optimizes a common pattern like:

    if s != "" {
        ...
    }

to:

    if len(s) != 0 {
        ...
    }

This avoids a runtime call and thus produces slightly better code.
2021-03-18 17:22:00 +01:00
Ayke van Laethem
171f793c1e avr: properly support the .rodata section
Unfortunately, the .rodata section can't be stored in flash. Instead, an
explicit .progmem section should be used, which is supported in LLVM as
address space 1 but not exposed to normal programs.

Eventually a pass should be written that converts trivial const globals
of which all loads are visible to be in addrspace 1, to get the benefits
of storing those globals directly in ROM.
2020-10-31 21:06:26 +01:00
Takeshi Yoneda
f50ad3585d
support WASI target (#1373)
* initial commit for WASI support

* merge "time" package with wasi build tag
* override syscall package with wasi build tag
* create runtime_wasm_{js,wasi}.go files
* create syscall_wasi.go file
* create time/zoneinfo_wasi.go file as the replacement of zoneinfo_js.go
* add targets/wasi.json target

* set visbility hidden for runtime extern variables

Accodring to the WASI docs (https://github.com/WebAssembly/WASI/blob/master/design/application-abi.md#current-unstable-abi),
none of exports of WASI executable(Command) should no be accessed.

v0.19.0 of bytecodealliance/wasmetime, which is often refered to as the reference implementation of WASI,
does not accept any exports except functions and the only limited variables like "table", "memory".

* merge syscall_{baremetal,wasi}.go

* fix js target build

* mv wasi functions to syscall/wasi && implement sleepTicks

* WASI: set visibility hidden for globals variables

* mv back syscall/wasi/* to runtime package

* WASI: add test

* unexport wasi types

* WASI test: fix wasmtime path

* stop changing visibility of runtime.alloc

* use GOOS=linux, GOARCH=arm for wasi target

Signed-off-by: mathetake <takeshi@tetrate.io>

* WASI: fix build tags for os/runtime packages

Signed-off-by: mathetake <takeshi@tetrate.io>

* run WASI test only on Linux

Signed-off-by: mathetake <takeshi@tetrate.io>

* set InternalLinkage instead of changing visibility

Signed-off-by: mathetake <takeshi@tetrate.io>
2020-09-29 21:58:03 +02:00
Ayke van Laethem
a21a039ac7 arm: automatically determine stack sizes
This is a big change that will determine the stack size for many
goroutines automatically. Functions that aren't recursive and don't call
function pointers can in many cases have an automatically determined
worst case stack size. This is useful, as the stack size is usually much
lower than the previous hardcoded default of 1024 bytes: somewhere
around 200-500 bytes is common.

A side effect of this change is that the default stack sizes (including
the stack size for other architectures such as AVR) can now be changed
in the config JSON file, making it tunable per application.
2020-08-27 19:23:22 +02:00
Jaden Weiss
19e0f4709e transform: track 0-index GEPs
It appears that LLVM is turning bitcasts into 0-index GEPs.
This caused stuff to not be tracked, resulting in use-after-free issues.
This solution is sub-optimal, but is the most reasonable solution I could come up with without redesigning the stack slots pass.
2020-07-16 20:50:23 +02:00
Ayke van Laethem
aa3481e06a avr: fix target triple
It was `avr-atmel-none`, which is incorrect. It must be
`avr-unknown-unknown`.

Additionally, there is no reason to specify the target triple per chip,
it can be done for all AVR chips at once as it doesn't vary like
Cortex-M chips.
2020-06-30 20:48:42 +02:00
Ayke van Laethem
734613c20e transform: introduce check for method calls on nil interfaces
I ran into an issue where I did a method call on a nil interface and it
resulted in a HardFault. Luckily I quickly realized what was going on so
I could fix it, but I think undefined behavior is definitely the wrong
behavior in this case. This commit therefore changes such calls to cause
a nil panic instead of introducing undefined behavior.

This does have a code size impact. It's relatively minor, much lower
than I expected. When comparing the before and after of the drivers
smoke tests (probably the most representative sample available), I found
that most did not change at all and those that did change, normally not
more than 100 bytes (16 or 32 byte changes are typical).

Right now the pattern is the following:

    switch typecode {
    case 1:
        call method 1
    case 2:
        call method 2
    default:
        nil panic
    }

I also tried the following (in the hope that it would be easier to
optimize), but it didn't really result in a code size reduction:

    switch typecode {
    case 1:
        call method 1
    case 2:
        call method 2
    case 0:
        nil panic
    default:
        unreachable
    }

Some code got smaller, while other code (the majority) got bigger. Maybe
this can be improved once range[1] is finally allowed[2] on function
parameters, but it'll probably take a while before that is implemented.

[1]: https://llvm.org/docs/LangRef.html#range-metadata
[2]: https://github.com/rust-lang/rust/issues/50156
2020-05-28 13:42:36 +02:00
Ayke van Laethem
1570adac1c transform: do not special-case zero or one implementations of a method call
This is a common case, but it also complicates the code. Removing this
special case does have a negative effect on code size in rare cases, but
I don't think it's worth keeping around (and possibly causing bugs) for
such uncommon cases.

This should not result in functional changes, although the output (as
stated above) sometimes changes a little bit.
2020-05-28 13:42:36 +02:00
Jaden Weiss
9890c760cf transform (func-lowering): remove specializations from function value lowering and fix lowering of a function value of an unimplemented type
Previously, the function value lowering pass had special cases for when there were 0 or 1 function implementations.
However, the results of the pass were incorrect in both of these cases.
This change removes the specializations and fixes the transformation.

In the case that there was a single function implementation, the compiler emitted a select instruction to obtain the function pointer.
This selected between null and the implementing function pointer.
While this was technically correct, it failed to eliminate indirect function calls.
This prevented discovery of these calls by the coroutine lowering pass, and caused async function calls to be passed through unlowered.
As a result, the generated code had undefined behavior (usually resulting in a segfault).

In the case of no function implementations, the lowering code was correct.
However, the lowering code was not run.
The discovery of function signatures was accomplished by scanning implementations, and when there were no implementations nothing was discovered or lowered.

For maintainability reasons, I have removed both specializations rather than fixing them.
This substantially simplifies the code, and reduces the amount of variation that we need to worry about for testing purposes.
The IR now generated in the cases of 0 or 1 function implementations can be efficiently simplified by LLVM's optimization passes.
Therefore, there should not be a substantial regression in terms of performance or machine code size.
2020-04-12 22:43:43 +02:00
Ayke van Laethem
0afd42c439 main: switch to LLVM 10
This commit also adds a bit of version independence, in particular for
external commands. It also adds the LLVM version to the `tinygo version`
command, which might help while debugging.
2020-04-09 20:23:51 +02:00
Ayke van Laethem
584e94ce2f transform: allow updating tests with -update flag
This should make it much easier to update existing tests.
2020-04-09 20:23:51 +02:00
Jaden Weiss
ae16b2c922 transform (gc): track phi nodes in stack slots 2020-04-02 15:06:58 +02:00
Ayke van Laethem
f8876ea245 compiler, transform: remove runtime.isnil hack
This hack was originally introduced in
https://github.com/tinygo-org/tinygo/pull/251 to fix an escape analysis
regression after https://github.com/tinygo-org/tinygo/pull/222
introduced nil checks. Since a new optimization in LLVM (see
https://reviews.llvm.org/D60047) this hack is not necessary anymore and
can be removed.

I've compared all regular tests and smoke tests before and after to
check the size. In most cases this change was an improvement although
there are a few regressions.
2020-03-27 07:38:16 +01:00
Ayke van Laethem
c5cb2cec9b compiler: move NonConstGlobals pass to transform package 2020-03-19 19:56:08 +01:00
Ayke van Laethem
b6314fa6ab compiler: move ApplyFunctionSections to transform package 2020-03-19 19:56:08 +01:00
Jaden Weiss
6a50f25a48 refactor coroutine lowering and tasks 2020-03-17 12:16:10 +01:00
Jaden Weiss
67229af879
transform: do not track const globals 2020-02-24 21:04:50 +01:00
Ayke van Laethem
519adf3aef transform: wasm-abi: create temporary allocas in the entry block
This avoids problems with goroutines in WebAssembly, and is generally a
good thing. It fixes some cases of the following problem:

    LLVM ERROR: Coroutines cannot handle non static allocas yet
2020-01-28 19:29:09 +01:00
Ayke van Laethem
4d79d473c4 compiler: move wasm ABI workaround to transform package
By considering this as a regular transformation, it can be easily
tested.
2020-01-28 19:29:09 +01:00