Instead of only allowing a limited number of speeds, use the provided
speed as an upper bound on the allowed speed. The reasoning is that
picking a higher speed than requrested will likely result in malfunction
while picking a lower speed will usually only result in slower
operation.
This behavior matches the ESP32 at least.
There was what appears to be a race condition in the Tx function. While
it would work fine in many cases, when there were interrupts (such as
when using BLE), the function would just hang waiting for `EVENTS_READY`
to arrive.
I think what was happening was that the `spi.Bus.RXD.Get()` would start
the next transfer, which would complete (and generate an event) before
`EVENTS_READY` was reset to 0. The fix is easy: clear `EVENTS_READY`
before doing something that can trigger an event.
I believe I've seen this bug before on the PineTime but I couldn't find
the issue back then.
This commit lets the compiler know about interrupts and allows
optimizations to be performed based on that: interrupts are eliminated
when they appear to be unused in a program. This is done with a new
pseudo-call (runtime/interrupt.New) that is treated specially by the
compiler.
Comparing slices against nil currently causes the slice to escape, due
to a limitation in LLVM 8. This leads to lots of unnecessary heap
allocations. With LLVM 9 and some modifications to TinyGo, this should
be fixed. However, this commit is an easy win right now.
Returning an error when both slices are nil is not necessary, when the
check is left out it should just do nothing.
For updating an SPI screen using the st7735 driver, this results in a
~7% performance win.
The SPI peripheral in the nrf chips support double buffering, which
makes it possible to keep sending continuously. This change introduces
double buffering on the nrf chips, which should improve SPI performance.
Tested on the pca10040 (nrf52832).
* machine/uart: add core support for multiple UARTs by allowing for multiple RingBuffers
* machine/uart: complete core support for multiple UARTs
* machine/uart: no need to store pointer to UART, better to treat like I2C and SPI
* machine/uart: increase ring buffer size to 128 bytes
* machine/uart: improve godocs comments and use comma-ok idiom for buffer Put/Get methods
The default priority is 0 (highest) which is reserved by the SoftDevice.
For normal operation the exact priority level doesn't matter, only the
relative priority matters. So this change makes the code compatible with
the SoftDevice without actually changing the behavior.