The GC was originally designed for systems with a fixed amount of
memory, like baremetal systems. Therefore, it just used what it could
and ran a GC cycle when out of memory.
Other systems (like Linux or WebAssembly) are different. In those
systems, it is possible to grow the amount of memory on demand. But the
GC only actually grew the heap when it was really out of memory, not
when it was getting very close to being out of memory.
This patch fixes this by ensuring there is at least 33% headroom for the
GC. This means that programs can allocate around 50% more than what was
live in the last GC cycle. It should fix a performance cliff when a
program is almost, but not entirely, out of memory and the GC has to run
almost every heap allocation.
Go 1.19 started reformatting code in a way that makes it more obvious
how it will be rendered on pkg.go.dev. It gets it almost right, but not
entirely. Therefore, I had to modify some of the comments so that they
are formatted correctly.
See the comment in the source for details.
Also see the discussion in
https://github.com/tinygo-org/tinygo/pull/2755, which originally
triggered this bug.
Somewhat surprising, this results in a slight code size decrease for ARM
targets of a few bytes.
This fixes 2 bugs in the GC scan bounds:
1. On AVR, the GC could sometimes read one byte past the end of a block due to the difference between pointer size and alignment.
2. On WASM, the linker does not properly align the marker for the end of the globals section. A manual alignment operation has been added to markGlobals to work around this.
When using the latest wasi-libc I experienced a
panic on an attempt to call realloc. My first attempt to
add it to arch_tinygowasm.go was obviously not good (PR #2194). So here
is another suggestion.
This change implements a new "scheduler" for WebAssembly using binaryen's asyncify transform.
This is more reliable than the current "coroutines" transform, and works with non-Go code in the call stack.
runtime (js/wasm): handle scheduler nesting
If WASM calls into JS which calls back into WASM, it is possible for the scheduler to nest.
The event from the callback must be handled immediately, so the task cannot simply be deferred to the outer scheduler.
This creates a minimal scheduler loop which is used to handle such nesting.
This layout parameter is currently always nil and ignored, but will
eventually contain a pointer to a memory layout.
This commit also adds module verification to the transform tests, as I
found out that it didn't (and therefore didn't initially catch all
bugs).
This commit fixes two things:
* It changes the alignment to 16 bytes (from 4), to match max_align_t
in C.
* It manually aligns heapStart on WebAssembly, to work around a bug in
wasm-ld with --stack-first (see https://reviews.llvm.org/D106499).
Make the GC globals scan phase conservative instead of precise on
WebAssembly. This reduces code size at the risk of introducing some
false positives.
This is a stopgap measure to mitigate an issue with the precise scanning
of globals that doesn't track all pointers. It works for regular globals
but globals created in the interp package don't always have a type and
therefore may be missed by the AddGlobalsBitmap pass.
The same issue is present on Linux and macOS, but is not as noticeable
there.
On WebAssembly it is possible to grow the heap with the memory.grow
instruction. This commit implements this feature and with that also
removes the -heap-size flag that was reportedly broken (I haven't
verified that). This should make it easier to use TinyGo for
WebAssembly, where there was no good reason to use a fixed heap size.
This commit has no effect on baremetal targets with optimizations
enabled.
This commit swaps the layout of the heap. Previously, the metadata was
at the start and the data blocks (the actual heap memory) followed
after. This commit swaps those, so that the heap area starts with the
data blocks followed by the heap metadata.
This arrangement is not very relevant for baremetal targets that always
have all RAM allocated, but it is an important improvement for other
targets such as WebAssembly where growing the heap is possible but
starting with a small heap is a good idea. Because the metadata lives at
the end, and because the metadata does not contain pointers, it can
easily be moved. The data itself cannot be moved as the conservative GC
does not know all the pointer locations, plus moving the data could be
very expensive.
This might sound crazy, but I think it's better to enable the GC by
default to avoid surprises. It costs 1130 bytes of flash and 16 bytes of
RAM (plus heap overhead) so it's not exactly free, but if needed it can
easily be disabled with `-gc=leaking`. On the Uno (32kB flash, 2kB RAM)
that's not massive, on the DigiSpark (8kB flash, 0.5kB RAM) that may be
too much depending on the application.
False positives (pointers that point to nowhere but happen to point into
the heap) would result in the block just before that pointer to be
marked. This is clearly not intended, so ignore such a pointer.
This is directly useful to avoid some unsafety around runtime.alloc and
should be useful in general.
This pragma has the same form as in the main Go compiler:
https://github.com/golang/go/issues/12312
dumb -> leaking:
make it more clear what this "GC" does: leak everything.
marksweep -> conservative:
"marksweep" is too generic, use "conservative" to differentiate
between future garbage collectors: precise marksweep / mark-compact /
refcounting.
2019-07-01 13:03:07 +02:00
Переименован с src/runtime/gc_marksweep.go (Смотреть далее)