This makes it possible to query these environment variables from
anywhere, which might be useful. More importantly, it puts them in a
central location from where they can be queried, useful for a `go env`
subcommand.
Instead of specifying explicit commands, most of these commands have
been replaced by more specific properties.
This is work that will be necessary for an eventual -programmer flag to
the compiler, with which it is possible to select which programmer to
use to flash or debug a chip. That's not very useful for boards that
already include a programmer or bootloader for that purpose, but is very
useful for novel boards or single-purpose boards that are not already
included in TinyGo.
This scheduler is intended to live along the (stackless) coroutine based
scheduler which is needed for WebAssembly and unsupported platforms. The
stack based scheduler is somewhat simpler in implementation as it does
not require full program transform passes and supports things like
function pointers and interface methods out of the box with no changes.
Code size is reduced in most cases, even in the case where no scheduler
scheduler is used at all. I'm not exactly sure why but these changes
likely allowed some further optimizations somewhere. Even RAM is
slightly reduced, perhaps some global was elminated in the process as
well.
Check various locations that $GOROOT may live, including the location of
the go binary. But make it possible to override this autodetection by
setting GOROOT manually as an environment variable.
On Debian, all LLVM commands have a version suffix (clang-8, ld.lld-8,
wasm-ld-8, etc.). However. Most other distributions only provide a
version prefix for Clang and not for all the other commands.
This commit fixes the issue by trying the command with the version
suffix first and falling back to one without if needed.
This commit does two things:
* It adds support for the GOOS and GOARCH environment variables. They
fall back to runtime.GO* only when not available.
* It adds support for 3 new architectures: 386, arm, and arm64. For
now, this is Linux-only.
* all: add support for specifying target CPU in target config
* avr: specify the chip name in the target CPU
This reduces code size by a large margin. For examples/blinky, it
reduces code size from 1360 to 1266 when compiling for the Arduino Uno
(94 bytes, or ~7%).
This avoids a ton of duplication and makes it easier to change a generic
target (for example, the "cortex-m" target) for all boards that use it.
Also, by making it possible to inherit properties from a parent target
specification, it is easier to support out-of-tree boards that don't
have to be updated so often. A target specification for a
special-purpose board can simply inherit the specification of a
supported chip and override the properites it needs to override (like
the programming interface).
Be more compatible with the Go toolchain by setting GOPATH in the same
way. This makes it possible to flash and run examples from the standard
GOPATH instead of only from the source tree.
This fixes a problem on baremetal targets, where PIE doesn't make any
sense. Specifically, on ARM, the compiler sometimes inserted GOT
pointers for linker-defined globals.