This avoids a ton of duplication and makes it easier to change a generic
target (for example, the "cortex-m" target) for all boards that use it.
Also, by making it possible to inherit properties from a parent target
specification, it is easier to support out-of-tree boards that don't
have to be updated so often. A target specification for a
special-purpose board can simply inherit the specification of a
supported chip and override the properites it needs to override (like
the programming interface).
Let the standard library think that it is compiling for js/wasm.
The most correct way of supporting bare metal Cortex-M targets would be
using the 'arm' build tag and specifying no OS or an 'undefined' OS
(perhaps GOOS=noos?). However, there is no build tag for specifying no
OS at all, the closest possible is GOOS=js which makes very few
assumptions.
Sadly GOOS=js also makes some assumptions: it assumes to be running with
GOARCH=wasm. This would not be such a problem, just add js, wasm and arm
as build tags. However, having two GOARCH build tags leads to an error
in internal/cpu: it defines variables for both architectures which then
conflict.
To work around these problems, the 'arm' target has been renamed to
'tinygo.arm', which should work around these problems. In the future, a
GOOS=noos (or similar) should be added which can work with any
architecture and doesn't implement OS-specific stuff.