This commit changes many things:
* Most interface-related operations are moved into an optimization
pass for more modularity. IR construction creates pseudo-calls which
are lowered in this pass.
* Type codes are assigned in this interface lowering pass, after DCE.
* Type codes are sorted by usage: types more often used in type
asserts are assigned lower numbers to ease jump table construction
during machine code generation.
* Interface assertions are optimized: they are replaced by constant
false, comparison against a constant, or a typeswitch with only
concrete types in the general case.
* Interface calls are replaced with unreachable, direct calls, or a
concrete type switch with direct calls depending on the number of
implementing types. This hopefully makes some interface patterns
zero-cost.
These changes lead to a ~0.5K reduction in code size on Cortex-M for
testdata/interface.go. It appears that a major cause for this is the
replacement of function pointers with direct calls, which are far more
susceptible to optimization. Also, not having a fixed global array of
function pointers greatly helps dead code elimination.
This change also makes future optimizations easier, like optimizations
on interface value comparisons.
A function on a type that is put in an interface must not be assumed to
not need a context pointer when it isn't directly put in a function
pointer, because the interface call side won't know this and pass an
extra parameter with that extra function pointer.
This is usually not a problem but WebAssembly has strict checks on
function signatures so this resulted in an error when running
src/examples/test/test.go.