Граф коммитов

75 коммитов

Автор SHA1 Сообщение Дата
Ayke van Laethem
d054d4d512 loader: respect $GOROOT when running go list
This makes it possible to select the Go version using GOROOT, and works
even if the `go` binary is not in $PATH.
2022-01-19 12:44:07 -05:00
Damian Gryski
c87bb0e9cc pass more --dirs to wasmtime so it can read the entire module tree
This allows compress/flate to pass on -target=wasi out of the box

Fixes #2367
2022-01-15 17:29:33 +01:00
Ayke van Laethem
ebd4969cde all: switch to LLVM 13
This adds support for building with `-tags=llvm13` and switches to LLVM
13 for tinygo binaries that are statically linked against LLVM.

Some notes on this commit:

  * Added `-mfloat-abi=soft` to all Cortex-M targets because otherwise
    nrfx would complain that floating point was enabled on Cortex-M0.
    That's not the case, but with `-mfloat-abi=soft` the `__SOFTFP__`
    macro is defined which silences this warning.
    See: https://reviews.llvm.org/D100372
  * Changed from `--sysroot=<root>` to `-nostdlib -isystem <root>` for
    musl because with Clang 13, even with `--sysroot` some system
    libraries are used which we don't want.
  * Changed all `-Xclang -internal-isystem -Xclang` to simply
    `-isystem`, for consistency with the above change. It appears to
    have the same effect.
  * Moved WebAssembly function declarations to the top of the file in
    task_asyncify_wasm.S because (apparently) the assembler has become
    more strict.
2022-01-09 11:04:10 +01:00
Nia Waldvogel
763a86cd8e loader: elminate goroot cache inconsistency
This change breaks the merged goroot creation process into 2 steps:
1. List all overrides
2. Construct a goroot with the specified overrides

Now step 2 is cached using a hash of the results from step 1.
This eliminates cache inconsistency, but means that step 1 needs to be run on every build.
This is relatively acceptable, as step 1 only takes about 3 ms (assuming the directory tree is in the OS filesystem cache).
2021-12-28 18:01:15 -05:00
Dan Kegel
b70b6076e3 net/ip, syscall/errno: Reduce code duplication by switching to internal/itoa.
internal/itoa wasn't around back in go 1.12 days when tinygo's syscall/errno.go was written.
It was only added as of go 1.17 ( https://github.com/golang/go/commit/061a6903a232cb868780b )
so we have to have an internal copy for now.
The internal copy should be deleted when tinygo drops support for go 1.16.

FWIW, the new version seems nicer.
It uses no allocations when converting 0,
and although the optimizer might make this moot, uses
a multiplication x 10 instead of a mod operation.
2021-11-16 02:13:52 +01:00
Ayke van Laethem
5792f3a1cf builder: improve accuracy of the -size=full flag
This commit improves accuracy of the -size=full flag in a big way.
Instead of relying on symbol names to figure out by which package
symbols belong, it will instead mostly use DWARF debug information
(specifically, debug line tables and debug information for global
variables) relying on symbols only for some specific things. This is
much more accurate: it also accounts for inlined functions.

For example, here is how it looked previously when compiling a personal
project:

     code  rodata    data     bss |   flash     ram | package
     1902     333       0       0 |    2235       0 | (bootstrap)
       46     256       0       0 |     302       0 | github
        0     454       0       0 |     454       0 | handleHardFault$string
      154      24       4       4 |     182       8 | internal/task
     2498      83       5    2054 |    2586    2059 | machine
        0      16      24     130 |      40     154 | machine$alloc
     1664      32      12       8 |    1708      20 | main
        0       0       0     200 |       0     200 | main$alloc
     2476      79       0      36 |    2555      36 | runtime
      576       0       0       0 |     576       0 | tinygo
     9316    1277      45    2432 |   10638    2477 | (sum)
    11208       -      48    6548 |   11256    6596 | (all)

And here is how it looks now:

     code  rodata    data     bss |   flash     ram | package
  ------------------------------- | --------------- | -------
     1509       0      12      23 |    1521      35 | (unknown)
      660       0       0       0 |     660       0 | C compiler-rt
       58       0       0       0 |      58       0 | C picolibc
        0       0       0    4096 |       0    4096 | C stack
      174       0       0       0 |     174       0 | device/arm
        6       0       0       0 |       6       0 | device/sam
      598     256       0       0 |     854       0 | github.com/aykevl/ledsgo
      320      24       0       4 |     344       4 | internal/task
     1414      99      24    2181 |    1537    2205 | machine
      726     352      12     208 |    1090     220 | main
     3002     542       0      36 |    3544      36 | runtime
      848       0       0       0 |     848       0 | runtime/volatile
       70       0       0       0 |      70       0 | time
      550       0       0       0 |     550       0 | tinygo.org/x/drivers/ws2812
  ------------------------------- | --------------- | -------
     9935    1273      48    6548 |   11256    6596 | total

There are some notable differences:

  * Odd packages like main$alloc and handleHardFault$string are gone,
    instead their code is put in the correct package.
  * C libraries and the stack are now included in the list, they were
    previously part of the (bootstrap) pseudo-package.
  * Unknown bytes are slightly reduced. It should be possible to reduce
    it significantly more in the future: most of it is now caused by
    interface invoke wrappers.
  * Inlined functions are now correctly attributed. For example, the
    runtime/volatile package is normally entirely inlined.
  * There is no difference between (sum) and (all) anymore. A better
    code size algorithm now counts the code/data sizes correctly.
  * And last (but not least) there is a stylistic change: the table now
    looks more like a table. Especially the summary should be clearer
    now.

Future goals:

  * Improve debug information so that the (unknown) pseudo-package is
    reduced in size or even eliminated altogether.
  * Add support for other file formats, most importantly WebAssembly.
  * Perhaps provide a way to expand this report per file, or in a
    machine-readable format like JSON or CSV.
2021-11-03 16:28:04 +01:00
Ayke van Laethem
c454568688 loader: fix true path detection on Windows
This is necessary to display error messages on Windows. For example,
this command invocation is not correct (esp32 doesn't define
machine.LED, you need esp32-coreboard-v2 for example):

    tinygo run -target=esp32 examples/blinky1

It results in the following hard-to-read error message:

    # examples/blinky1
    ..\..\..\..\..\AppData\Local\tinygo\goroot-go1.16-24cb853b66a5367bf6d65bc08b2cb665c75bd9971f0be8f8b73f69d1a33e04a1-syscall\src\examples\blinky1\blinky1.go:11:17: LED not declared by package machine

With this commit, this error message becomes much easier to read:

    # examples/blinky1
    C:\Users\Ayke\go\src\github.com\tinygo-org\tinygo\src\examples\blinky1\blinky1.go:11:17: LED not declared by package machine
2021-10-31 19:10:26 +01:00
Ayke van Laethem
e02727679f builder, cgo: support function definitions in CGo headers
For example, the following did not work before but does work with this
change:

    // int add(int a, int b) {
    //   return a + b;
    // }
    import "C"

    func main() {
        println("add:", C.add(3, 5))
    }

Even better, the functions in the header are compiled together with the
rest of the Go code and so they can be optimized together! Currently,
inlining is not yet allowed but const-propagation across functions
works. This should be improved in the future.
2021-09-28 18:44:11 +02:00
Ayke van Laethem
c7c874a487 loader: fix panic in CGo files with syntax errors
If all of the Go files presented to the compiler have syntax errors,
cgo.Process gets an empty files slice and will panic:

    panic: runtime error: index out of range [0] with length 0

    goroutine 1 [running]:
    github.com/tinygo-org/tinygo/cgo.Process({0x0, 0x4e8e36, 0x0}, {0xc000024104, 0x18}, 0xc000090fc0, {0xc000899780, 0x7, 0xc00018ce68})
    	/home/ayke/src/github.com/tinygo-org/tinygo/cgo/cgo.go:186 +0x22ee
    github.com/tinygo-org/tinygo/loader.(*Package).parseFiles(0xc0001ccf00)
    	/home/ayke/src/github.com/tinygo-org/tinygo/loader/loader.go:400 +0x51e

This is simple to work around: just don't try to run CGo when there are
no files to process. It just means there are bugs to fix before CGo can
properly run.

(This is perhaps not the nicest solution but certainly the simplest).
2021-09-15 19:04:26 +02:00
Ayke van Laethem
f57e9622fd baremetal,wasm: support command line params and environment variables
This is mainly useful to be able to run `tinygo test`, for example:

    tinygo test -target=cortex-m-qemu -v math

This is not currently supported, but will be in the future.
2021-08-12 21:19:24 +02:00
Ayke van Laethem
d94f42f6e2 crypto/rand: replace this package with a TinyGo version
This package provides access to an operating system resource
(cryptographic numbers) and so needs to be replaced with a TinyGo
version that does this in a different way.

I've made the following choices while adding this feature:

  - I'm using the getentropy call whenever possible (most POSIX like
    systems), because it is easier to use and more reliable. Linux is
    the exception: it only added getentropy relatively recently.
  - I've left bare-metal implementations to a future patch. This because
    it's hard to reliably get cryptographically secure random numbers on
    embedded devices: most devices do not have a hardware PRNG for this
    purpose.
2021-06-21 18:22:31 +02:00
Ayke van Laethem
af65c006e6 loader: fix testing a main package
This was broken because multiple packages in the program were named
'main', even one that was imported (by the generated main package).

This fixes tests for main packages.
2021-06-02 15:50:28 +02:00
Federico G. Schwindt
b20905da13 Add support for net.IP 2021-05-20 13:46:19 +02:00
Ayke van Laethem
78acbdf0d9 main: match go test output
This commit makes the output of `tinygo test` similar to that of `go
test`. It changes the following things in the process:

  * Running multiple tests in a single command is now possible. They
    aren't paralellized yet.
  * Packages with no test files won't crash TinyGo, instead it logs it
    in the same way the Go toolchain does.
2021-05-06 20:04:16 +02:00
Ayke van Laethem
1bed192de0 cgo: add support for CFLAGS in .c files
This patch adds support for passing CFLAGS added in #cgo lines of the
CGo preprocessing phase to the compiler when compiling C files inside
packages. This is expected and convenient but didn't work before.
2021-04-06 10:57:50 +02:00
Ayke van Laethem
e2f532709f builder, compiler: compile and cache packages in parallel
This commit switches from the previous behavior of compiling the whole
program at once, to compiling every package in parallel and linking the
LLVM bitcode files together for further whole-program optimization.
This is a small performance win, but it has several advantages in the
future:

  - There are many more things that can be done per package in parallel,
    avoiding the bottleneck at the end of the compiler phase. This
    should speed up the compiler futher.
  - This change is a necessary step towards a non-LTO build mode for
    fast incremental builds that only rebuild the changed package, when
    compiler speed is more important than binary size.
  - This change refactors the compiler in such a way that it will be
    easier to inspect the IR for one package only. Inspecting this IR
    will be very helpful for compiler developers.
2021-03-21 11:51:35 +01:00
Ayke van Laethem
c60c36f0a8 all: use ExitCode() call to get exit code of exited process
This is an addition that landed in Go 1.12 but we couldn't use before
because we were supporting Go back until Go 1.11. It simplifies the code
around processes a bit.
2021-03-09 18:15:49 +01:00
Ayke van Laethem
36db75b366 loader: support imports from vendor directories
This fixes https://github.com/tinygo-org/tinygo/issues/1518.
2021-01-21 19:06:02 +01:00
Ayke van Laethem
a848d720db compiler: refactor and add tests
This commit finally introduces unit tests for the compiler, to check
whether input Go code is converted to the expected output IR.

To make this necessary, a few refactors were needed. Hopefully these
refactors (to compile a program package by package instead of all at
once) will eventually become standard, so that packages can all be
compiled separate from each other and be cached between compiles.
2021-01-15 14:43:43 +01:00
Ayke van Laethem
dbc438b2ae loader: use name "main" for the main package
This should make exported names a bit more consistent.

I believe there was a bug report for this issue, but I can't easily find
it. In any case, I think it's an important improvement to match the
behavior of the Go toolchain.
2021-01-15 14:43:43 +01:00
Takeshi Yoneda
f50ad3585d
support WASI target (#1373)
* initial commit for WASI support

* merge "time" package with wasi build tag
* override syscall package with wasi build tag
* create runtime_wasm_{js,wasi}.go files
* create syscall_wasi.go file
* create time/zoneinfo_wasi.go file as the replacement of zoneinfo_js.go
* add targets/wasi.json target

* set visbility hidden for runtime extern variables

Accodring to the WASI docs (https://github.com/WebAssembly/WASI/blob/master/design/application-abi.md#current-unstable-abi),
none of exports of WASI executable(Command) should no be accessed.

v0.19.0 of bytecodealliance/wasmetime, which is often refered to as the reference implementation of WASI,
does not accept any exports except functions and the only limited variables like "table", "memory".

* merge syscall_{baremetal,wasi}.go

* fix js target build

* mv wasi functions to syscall/wasi && implement sleepTicks

* WASI: set visibility hidden for globals variables

* mv back syscall/wasi/* to runtime package

* WASI: add test

* unexport wasi types

* WASI test: fix wasmtime path

* stop changing visibility of runtime.alloc

* use GOOS=linux, GOARCH=arm for wasi target

Signed-off-by: mathetake <takeshi@tetrate.io>

* WASI: fix build tags for os/runtime packages

Signed-off-by: mathetake <takeshi@tetrate.io>

* run WASI test only on Linux

Signed-off-by: mathetake <takeshi@tetrate.io>

* set InternalLinkage instead of changing visibility

Signed-off-by: mathetake <takeshi@tetrate.io>
2020-09-29 21:58:03 +02:00
Ayke van Laethem
7b601b3e3c loader: fix linkname in test binaries
This is an issue in particular in the math package, of which most
functions are defined in the runtime package.
2020-09-21 10:43:46 +02:00
Ayke van Laethem
c810628a20 loader: rewrite/refactor much of the code to use go list directly
There were a few problems with the go/packages package. While it is more
or less designed for our purpose, it didn't work quite well as it didn't
provide access to indirectly imported packages (most importantly the
runtime package). This led to a workaround that sometimes broke
`tinygo test`.

This PR contains a number of related changes:

  * It uses `go list` directly to retrieve the list of packages/files to
    compile, instead of relying on the go/packages package.
  * It replaces our custom TestMain replace code with the standard code
    for running tests (generated by `go list`).
  * It adds a dummy runtime/pprof package and modifies the testing
    package, to get tests to run again with the code generated by
    `go list`.
2020-09-03 22:10:14 +02:00
Ayke van Laethem
ecaf9461ce loader: be more robust when creating the cached GOROOT
This commit fixes two issues:

  * Do not try to create the cached GOROOT multiple times in parallel.
    This may happen in tests and is a waste of resources (and thus
    speed).
  * Check for an "access denied" error when trying to rename a directory
    over an existing directory. On *nix systems, this results in the
    expected "file exists" error. Unfortunately, Windows gives an access
    denied. This commit fixes the Windows behavior.
2020-08-29 00:02:55 +02:00
Ayke van Laethem
2194d447e9 loader: use ioutil.TempDir to create a temporary directory
... instead of generating one with math/rand. The problem was that
math/rand is deterministic across runs, resulting in a possible race
when trying to create the same directory between two processes.
Additionally, because I used `os.MkdirAll`, no error was reported when
the directory already existed. The solution to this is to use the stdlib
function designed for this: ioutil.TempDir.
2020-08-28 14:48:37 +02:00
Ayke van Laethem
b59a46eef0 loader: work around Windows symlink limitation
Currently there will be a problem if the TinyGo installation directory
is not the same filesystem as the cache directory (usually the C drive)
and Developer Mode is disabled. Therefore, let's add another fallback
for when both conditions are true, falling back to copying the file
instead of symlinking/hardlinking it.
2020-08-19 08:37:16 +02:00
Lucas Teske
3650c2c739 nintendoswitch: Add experimental Nintendo Switch support without CRT
Bare minimal nintendo switch support using LLD
2020-07-31 00:58:09 +02:00
Ayke van Laethem
4ca2d3f0cf loader: load packages using Go modules
This commit replaces the existing ad-hoc package loader with a package
loader that uses the x/tools/go/packages package to find all
to-be-loaded packages.
2020-05-27 13:08:17 +02:00
Ayke van Laethem
35015a7918 loader: merge roots from both Go and TinyGo in a cached directory
This commit changes the way that packages are looked up. Instead of
working around the loader package by modifying the GOROOT variable for
specific packages, create a new GOROOT using symlinks. This GOROOT is
cached for the specified configuration (Go version, underlying GOROOT
path, TinyGo path, whether to override the syscall package).

This will also enable go module support in the future.

Windows is a bit harder to support, because it only allows the creation
of symlinks when developer mode is enabled. This is worked around by
using symlinks and if that fails, using directory junctions or hardlinks
instead. This should work in the vast majority of cases. The only case
it doesn't work, is if developer mode is disabled and TinyGo, the Go
toolchain, and the cache directory are not all on the same filesystem.
If this is a problem, it is still possible to improve the code by using
file copies instead.

As a side effect, this also makes diagnostics use a relative file path
only when the file is not in GOROOT or in TINYGOROOT.
2020-05-27 13:08:17 +02:00
Lucas Teske
726d735ad3 cgo: Add LDFlags support 2020-05-21 00:57:19 +02:00
Ayke van Laethem
0afd42c439 main: switch to LLVM 10
This commit also adds a bit of version independence, in particular for
external commands. It also adds the LLVM version to the `tinygo version`
command, which might help while debugging.
2020-04-09 20:23:51 +02:00
Ayke van Laethem
69c1d802e1 loader: improve error messages for failed imports
Add location information (whenever possible) to failed imports. This
helps in debugging where an incorrect import came from.

For example, show the following error message:

    /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine.go:5:8: cannot find package "foobar" in any of:
        /usr/local/go/src/foobar (from $GOROOT)
        /home/ayke/src/foobar (from $GOPATH)

Instead of the following:

    error: cannot find package "foobar" in any of:
        /usr/local/go/src/foobar (from $GOROOT)
        /home/ayke/src/foobar (from $GOPATH)
2020-01-04 00:01:07 +01:00
Ayke van Laethem
7369a0e7f2 all: add support for Windows 2019-10-17 00:14:59 +02:00
Carolyn Van Slyck
208e1719ad Add test command to tinygo (#243)
* Add test command to tinygo
2019-06-18 12:23:59 +02:00
Ayke van Laethem
a3d1f1a514 all: try more locations to find Clang built-in headers
This commit fixes the case where TinyGo was built with `go build` and
LLVM sources were never downloaded into the TinyGo source directory.
2019-06-13 15:21:04 +02:00
Ayke van Laethem
66aca428ba compiler: rename import path if it lies in TINYGOPATH
This allows importing (for example) both
"github.com/tinygo-org/tinygo/src/machine" and "machine" without issues.
The former is renamed to just "machine".
2019-06-06 16:01:25 +02:00
Justin Clift
064d001550 Trivial typo fixes 2019-05-13 17:11:19 +02:00
Ayke van Laethem
11567c62d4 cgo: refactor; support multiple cgo files in a single package
This is a big commit that does a few things:

  * It moves CGo processing into a separate package. It never really
    belonged in the loader package, and certainly not now that the
    loader package may be refactored into a driver package.
  * It adds support for multiple CGo files (files that import package
    "C") in a single package. Previously, this led to multiple
    definition errors in the Go typecheck phase because certain C
    symbols were defined multiple times in all the files. Now it
    generates a new fake AST that defines these, to avoid multiple
    definition errors.
  * It improves debug info in a few edge cases that are probably not
    relevant outside of bugs in cgo itself.
2019-05-12 10:49:15 +02:00
Ayke van Laethem
4619207f99 cgo: don't crash on import "C" without comment
This doesn't make a lot of sense, but we shouldn't crash on it.
2019-05-12 10:49:15 +02:00
Ayke van Laethem
99587fe073 cgo: add support for #define constants
These are converted to Go constants where possible.
2019-05-12 10:49:15 +02:00
Ayke van Laethem
141a70f401 main: make $GOROOT more robust and configurable
Check various locations that $GOROOT may live, including the location of
the go binary. But make it possible to override this autodetection by
setting GOROOT manually as an environment variable.
2019-05-07 09:14:43 +02:00
Ayke van Laethem
4978065c9c cgo: avoid file/lineno hack for error locations 2019-05-05 17:07:35 +02:00
Ayke van Laethem
78a26fec13 cgo: be able to deal with nil files
I'm not sure where they come from but they lead to a crash, so turn them
into token.NoPos.
2019-05-05 17:07:35 +02:00
Ayke van Laethem
b1ed8a46b7 cgo: only include the symbols that are necessary (recursively)
Only try to convert the C symbols to their Go equivalents that are
actually referenced by the Go code with C.<somesymbol>. This avoids
having to support all possible C types, which is difficult because of
oddities like `typedef void` or `__builtin_va_list`. Especially
__builtin_va_list, which varies between targets.
2019-05-01 11:33:18 +02:00
Ayke van Laethem
35af33ead7 cgo: improve typedef/struct/enum support
Typedefs are now Go type aliases. And C.struct_ and C.union_ prefixed
records work correctly now, even when they're not in a typedef.
2019-05-01 11:33:18 +02:00
Ayke van Laethem
8e7ea92d44 cgo: improve error locations for cgo-constructed AST
This is mostly useful for debugging missing type conversions in CGo.
With this change, errors will have the correct source location in C
files.
2019-04-25 12:55:52 +02:00
Ayke van Laethem
2f2d62cc0c cgo: support builtin #include headers
Add support for header files bundled with the compiler by copying them
into the release tarball.
2019-04-25 12:55:52 +02:00
Ayke van Laethem
d396abb690 cgo: add dummy implementation of __builtin_va_list
Every ABI has a slightly different implementation. Ideally, we would use
something like Clang TargetInfo or extract it by compiling some C code
and checking the IR, but this is a useful workaround for now.
2019-04-25 10:48:56 +02:00
Ayke van Laethem
b815d3f760 cgo: implement void* pointer type
void* is translated to unsafe.Pointer on the Go side.
2019-04-25 10:48:56 +02:00
Ayke van Laethem
9c46ac4eed cgo: implement char type
This type is a bit more difficult because it can be signed or unsigned
depending on the target platform.
2019-04-25 10:48:56 +02:00