Instead of doing everything in the interrupt lowering pass, generate
some more code in gen-device to declare interrupt handler functions and
do some work in the compiler so that interrupt lowering becomes a lot
simpler.
This has several benefits:
- Overall code is smaller, in particular the interrupt lowering pass.
- The code should be a bit less "magical" and instead a bit easier to
read. In particular, instead of having a magic
runtime.callInterruptHandler (that is fully written by the interrupt
lowering pass), the runtime calls a generated function like
device/sifive.InterruptHandler where this switch already exists in
code.
- Debug information is improved. This can be helpful during actual
debugging but is also useful for other uses of DWARF debug
information.
For an example on debug information improvement, this is what a
backtrace might look like before this commit:
Breakpoint 1, 0x00000b46 in UART0_IRQHandler ()
(gdb) bt
#0 0x00000b46 in UART0_IRQHandler ()
#1 <signal handler called>
[..etc]
Notice that the debugger doesn't see the source code location where it
has stopped.
After this commit, breaking at the same line might look like this:
Breakpoint 1, (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200
200 uart.Receive(byte(nrf.UART0.RXD.Get()))
(gdb) bt
#0 (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200
#1 UART0_IRQHandler () at /home/ayke/src/github.com/tinygo-org/tinygo/src/device/nrf/nrf51.go:176
#2 <signal handler called>
[..etc]
By now, the debugger sees an actual source location for UART0_IRQHandler
(in the generated file) and an inlined function.
This commit has a few related changes:
* It sets the optsize attribute immediately in the compiler instead of
adding it to each function afterwards in a loop. This seems to me
like the more appropriate way to do it.
* It centralizes setting the optsize attribute in the transform
package, to make later changes easier.
* It sets the optsize in a few more places: to runtime.initAll and to
WebAssembly i64 wrappers.
This commit does not affect the binary size of any of the smoke tests,
so should be risk-free.
This adds support for a construct like this:
type foo func(fn foo)
Unfortunately, LLVM cannot create function pointers that look like this.
LLVM only supports named types for structs (not for pointers) and thus
can't add a pointer to a function type of the same type to a parameter
of that function type.
The fix is simple: cast all function pointers to a void function, in
LLVM IR:
void ()*
Raw function pointers are cast to this type before storing, and cast
back to the regular function type before calling. This means that
function parameters will never refer to its own type because raw
function types are fixed at that one type.
Somehow, this does have an effect on binary size in some cases. The
effect is small and goes both ways. On top of that, there is work
underway in LLVM which would make all pointer types opaque (without a
pointee type). This would make this whole commit useless and therefore
should fix any size increases that might happen.
https://llvm.org/docs/OpaquePointers.html
There is no good reason for func values to refer to interface type
codes. The only thing they need is a stable identifier for function
signatures, which is easily created as a new kind of globals. Decoupling
makes it easier to change interface related code.
This simplifies future changes. While the move itself is very simple, it
required some other changes to a few transforms that create new
functions to add the optsize attribute manually. It also required
abstracting away the optimization level flags (based on the -opt flag)
so that it can easily be retrieved from the config object.
This commit does not impact binary size on baremetal and WebAssembly.
I've seen a few tests on linux/amd64 grow slightly in size, but I'm not
too worried about those.
This commit adds support for software vectoring in the PLIC interrupt.
The interrupt table is created by the compiler, which leads to very
compact code while retaining the flexibility that the interrupt API
provides.
This commit lets the compiler know about interrupts and allows
optimizations to be performed based on that: interrupts are eliminated
when they appear to be unused in a program. This is done with a new
pseudo-call (runtime/interrupt.New) that is treated specially by the
compiler.