This is a big change that will determine the stack size for many
goroutines automatically. Functions that aren't recursive and don't call
function pointers can in many cases have an automatically determined
worst case stack size. This is useful, as the stack size is usually much
lower than the previous hardcoded default of 1024 bytes: somewhere
around 200-500 bytes is common.
A side effect of this change is that the default stack sizes (including
the stack size for other architectures such as AVR) can now be changed
in the config JSON file, making it tunable per application.
Previously, we implemented individual bytealg functions via linknaming, and had to update them every once in a while when we hit linker errors.
Instead, this change reimplements the bytealg package in pure Go.
If something is missing, it will cause a compiler error rather than a linker error.
This is easier to test and maintain.
While adding some code to clear the Next field when popping from a task stack for safety reasons, the clear was placed outside of a nil pointer check.
As a result, (*internal/task.Stack).Pop panicked when the Stack is empty.
This is the kind that is used in Go (actually CGo) for exporting
functions. I think it's best to use //export instead of our custom
//go:export pragma, for consistency (they are equivalent in TinyGo).
Therefore I've updated all instances to the standard format (except for
two that are updated in https://github.com/tinygo-org/tinygo/pull/1024).
No smoke tests changed (when comparing the output hash), except for some
wasm tests that include DWARF debug info and tend to be flaky anyway.
This adds support for the `-scheduler=tasks` flag for AVR. On most AVR
chips you wouldn't want to run a real scheduler but it may be useful in
some cases, especially on devices with more RAM. It is disabled by
default.