Граф коммитов

9 коммитов

Автор SHA1 Сообщение Дата
Ayke van Laethem
fcd88356db avr: fix time.Sleep() in init code
In the early days of TinyGo, the idea of `postinit` was to enable
interrupts only after initializers have run. Which kind of makes
sense... except that `time.Sleep` is allowed in init code and
`time.Sleep` requires interrupts to be enabled. Therefore, interrupts
must be enabled while initializers are being run.

This commit simply moves the enabling of interrupts to a point right
before running package initializers. It also removes `runtime.postinit`,
which is not necessary anymore (and was only used on AVR).
2022-01-02 19:41:44 +01:00
Ayke van Laethem
8cd2a462b9 runtime: remove the asyncScheduler constant
There is no reason to specialize this per chip as it is only ever used
for JavaScript. Not only that, it is causing confusion and is yet
another quirk to learn when porting the runtime to a new
microcontroller.
2021-05-08 23:08:12 +02:00
Ayke van Laethem
da0161d6ab wasm: implement a growable heap
On WebAssembly it is possible to grow the heap with the memory.grow
instruction. This commit implements this feature and with that also
removes the -heap-size flag that was reportedly broken (I haven't
verified that). This should make it easier to use TinyGo for
WebAssembly, where there was no good reason to use a fixed heap size.

This commit has no effect on baremetal targets with optimizations
enabled.
2021-01-10 21:08:52 +01:00
Lucas Teske
387bca8e32 nintendoswitch: Add env parser and removed unused stuff
*	Heap allocation based on available ram
*	Added homebrew launcher parser (for overriden heap)
*	Removed unused stuff (moved to gonx)
*	Kept require code at minimum to work in a real device
*	Moved everything to a single file
2020-11-03 23:28:55 +01:00
Ayke van Laethem
67de8b490d gc: use raw stack access whenever possible
The only architecture that actually needs special support for scanning
the stack is WebAssembly. All others allow raw access to the stack with
a small bit of assembly. Therefore, don't manually keep track of all
these objects on the stack manually and instead just use conservative
stack scanning.

This results in a massive code size decrease in the affected targets
(only tested linux/amd64 for code size) - sometimes around 33%. It also
allows for future improvements such as using proper stackful goroutines.
2020-10-02 08:54:43 +02:00
Lucas Teske
d1f90ef59c nintendoswitch: fix crash when printing long lines (> 120) 2020-09-26 02:52:10 +02:00
Lucas Teske
fb1fc267ab nintendoswitch: Add dynamic loader for runtime loading PIE sections 2020-09-17 07:46:29 +02:00
Lucas Teske
0b9b293651
nintendoswitch: Fix invalid memory read / write in print calls 2020-09-09 18:51:00 +02:00
Lucas Teske
3650c2c739 nintendoswitch: Add experimental Nintendo Switch support without CRT
Bare minimal nintendo switch support using LLD
2020-07-31 00:58:09 +02:00