// +build darwin linux,!baremetal,!wasi freebsd,!baremetal // +build !nintendoswitch package runtime import ( "unsafe" ) //export putchar func _putchar(c int) int //export usleep func usleep(usec uint) int //export malloc func malloc(size uintptr) unsafe.Pointer //export mmap func mmap(addr unsafe.Pointer, length, prot, flags, fd int, offset int) unsafe.Pointer //export abort func abort() //export exit func exit(code int) //export clock_gettime func clock_gettime(clk_id int32, ts *timespec) type timeUnit int64 // Note: tv_sec and tv_nsec vary in size by platform. They are 32-bit on 32-bit // systems and 64-bit on 64-bit systems (at least on macOS/Linux), so we can // simply use the 'int' type which does the same. type timespec struct { tv_sec int // time_t: follows the platform bitness tv_nsec int // long: on Linux and macOS, follows the platform bitness } var stackTop uintptr func postinit() {} // Entry point for Go. Initialize all packages and call main.main(). //export main func main(argc int32, argv *unsafe.Pointer) int { preinit() // Make args global big enough so that it can store all command line // arguments. Unfortunately this has to be done with some magic as the heap // is not yet initialized. argsSlice := (*struct { ptr unsafe.Pointer len uintptr cap uintptr })(unsafe.Pointer(&args)) argsSlice.ptr = malloc(uintptr(argc) * (unsafe.Sizeof(uintptr(0))) * 3) argsSlice.len = uintptr(argc) argsSlice.cap = uintptr(argc) // Initialize command line parameters. for i := 0; i < int(argc); i++ { // Convert the C string to a Go string. length := strlen(*argv) arg := (*_string)(unsafe.Pointer(&args[i])) arg.length = length arg.ptr = (*byte)(*argv) // This is the Go equivalent of "argc++" in C. argv = (*unsafe.Pointer)(unsafe.Pointer(uintptr(unsafe.Pointer(argv)) + unsafe.Sizeof(argv))) } // Obtain the initial stack pointer right before calling the run() function. // The run function has been moved to a separate (non-inlined) function so // that the correct stack pointer is read. stackTop = getCurrentStackPointer() runMain() // For libc compatibility. return 0 } // Must be a separate function to get the correct stack pointer. //go:noinline func runMain() { run() } //go:extern environ var environ *unsafe.Pointer //go:linkname syscall_runtime_envs syscall.runtime_envs func syscall_runtime_envs() []string { // Count how many environment variables there are. env := environ numEnvs := 0 for *env != nil { numEnvs++ env = (*unsafe.Pointer)(unsafe.Pointer(uintptr(unsafe.Pointer(env)) + unsafe.Sizeof(environ))) } // Create a string slice of all environment variables. // This requires just a single heap allocation. env = environ envs := make([]string, 0, numEnvs) for *env != nil { ptr := *env length := strlen(ptr) s := _string{ ptr: (*byte)(ptr), length: length, } envs = append(envs, *(*string)(unsafe.Pointer(&s))) env = (*unsafe.Pointer)(unsafe.Pointer(uintptr(unsafe.Pointer(env)) + unsafe.Sizeof(environ))) } return envs } func putchar(c byte) { _putchar(int(c)) } func ticksToNanoseconds(ticks timeUnit) int64 { // The OS API works in nanoseconds so no conversion necessary. return int64(ticks) } func nanosecondsToTicks(ns int64) timeUnit { // The OS API works in nanoseconds so no conversion necessary. return timeUnit(ns) } func sleepTicks(d timeUnit) { // timeUnit is in nanoseconds, so need to convert to microseconds here. usleep(uint(d) / 1000) } func getTime(clock int32) uint64 { ts := timespec{} clock_gettime(clock, &ts) return uint64(ts.tv_sec)*1000*1000*1000 + uint64(ts.tv_nsec) } // Return monotonic time in nanoseconds. func monotime() uint64 { return getTime(clock_MONOTONIC_RAW) } func ticks() timeUnit { return timeUnit(monotime()) } //go:linkname now time.now func now() (sec int64, nsec int32, mono int64) { ts := timespec{} clock_gettime(clock_REALTIME, &ts) sec = int64(ts.tv_sec) nsec = int32(ts.tv_nsec) mono = nanotime() return } //go:linkname syscall_Exit syscall.Exit func syscall_Exit(code int) { exit(code) } func extalloc(size uintptr) unsafe.Pointer { return malloc(size) } //export free func extfree(ptr unsafe.Pointer) // TinyGo does not yet support any form of parallelism on an OS, so these can be // left empty. //go:linkname procPin sync/atomic.runtime_procPin func procPin() { } //go:linkname procUnpin sync/atomic.runtime_procUnpin func procUnpin() { }