package main import "unsafe" var _ unsafe.Pointer const C.option2A = 20 const C.optionA = 0 const C.optionB = 1 const C.optionC = -5 const C.optionD = -4 const C.optionE = 10 const C.optionF = 11 const C.optionG = 12 type C.int16_t = int16 type C.int32_t = int32 type C.int64_t = int64 type C.int8_t = int8 type C.uint16_t = uint16 type C.uint32_t = uint32 type C.uint64_t = uint64 type C.uint8_t = uint8 type C.uintptr_t = uintptr type C.char uint8 type C.int int32 type C.long int32 type C.longlong int64 type C.schar int8 type C.short int16 type C.uchar uint8 type C.uint uint32 type C.ulong uint32 type C.ulonglong uint64 type C.ushort uint16 type C.bitfield_t = C.struct_1 type C.myIntArray = [10]C.int type C.myint = C.int type C.option2_t = C.uint type C.option_t = C.enum_option type C.point2d_t = struct { x C.int y C.int } type C.point3d_t = C.struct_point3d type C.types_t = struct { f float32 d float64 ptr *C.int } func (s *C.struct_1) bitfield_a() C.uchar { return s.__bitfield_1 & 0x1f } func (s *C.struct_1) set_bitfield_a(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x1f | value&0x1f<<0 } func (s *C.struct_1) bitfield_b() C.uchar { return s.__bitfield_1 >> 5 & 0x1 } func (s *C.struct_1) set_bitfield_b(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x20 | value&0x1<<5 } func (s *C.struct_1) bitfield_c() C.uchar { return s.__bitfield_1 >> 6 } func (s *C.struct_1) set_bitfield_c(value C.uchar, ) { s.__bitfield_1 = s.__bitfield_1&0x3f | value<<6 } type C.struct_1 struct { start C.uchar __bitfield_1 C.uchar d C.uchar e C.uchar } type C.struct_point3d struct { x C.int y C.int z C.int } type C.struct_type1 struct { _type C.int __type C.int ___type C.int } type C.struct_type2 struct{ _type C.int } type C.enum_option C.int