//go:build scheduler.none package runtime //go:linkname sleep time.Sleep func sleep(duration int64) { if duration <= 0 { return } sleepTicks(nanosecondsToTicks(duration)) } // getSystemStackPointer returns the current stack pointer of the system stack. // This is always the current stack pointer. func getSystemStackPointer() uintptr { return getCurrentStackPointer() } // run is called by the program entry point to execute the go program. // With the "none" scheduler, init and the main function are invoked directly. func run() { initHeap() initAll() callMain() } const hasScheduler = false