MEMORY { FLASH_TEXT (rw) : ORIGIN = 0x00000000 + 0x00026000 , LENGTH = 256K - 0x00026000 /* .text */ RAM (xrw) : ORIGIN = 0x20000000 + 0x000039c0, LENGTH = 64K - 0x000039c0 } _stack_size = 4K; INCLUDE "targets/arm.ld"