// +build darwin linux,!baremetal freebsd,!baremetal package runtime import ( "unsafe" ) //go:export putchar func _putchar(c int) int //go:export usleep func usleep(usec uint) int //go:export malloc func malloc(size uintptr) unsafe.Pointer //go:export abort func abort() //go:export exit func exit(code int) //go:export clock_gettime func clock_gettime(clk_id int32, ts *timespec) const heapSize = 1 * 1024 * 1024 // 1MB to start var ( heapStart = uintptr(malloc(heapSize)) heapEnd = heapStart + heapSize ) type timeUnit int64 const tickMicros = 1 // Note: tv_sec and tv_nsec vary in size by platform. They are 32-bit on 32-bit // systems and 64-bit on 64-bit systems (at least on macOS/Linux), so we can // simply use the 'int' type which does the same. type timespec struct { tv_sec int // time_t: follows the platform bitness tv_nsec int // long: on Linux and macOS, follows the platform bitness } const CLOCK_MONOTONIC_RAW = 4 func postinit() {} // Entry point for Go. Initialize all packages and call main.main(). //go:export main func main() int { run() // For libc compatibility. return 0 } func putchar(c byte) { _putchar(int(c)) } const asyncScheduler = false func sleepTicks(d timeUnit) { usleep(uint(d) / 1000) } // Return monotonic time in nanoseconds. // // TODO: noescape func monotime() uint64 { ts := timespec{} clock_gettime(CLOCK_MONOTONIC_RAW, &ts) return uint64(ts.tv_sec)*1000*1000*1000 + uint64(ts.tv_nsec) } func ticks() timeUnit { return timeUnit(monotime()) } //go:linkname syscall_Exit syscall.Exit func syscall_Exit(code int) { exit(code) }