package main import "unsafe" var _ unsafe.Pointer const C.option2A = 20 const C.optionA = 0 const C.optionB = 1 const C.optionC = -5 const C.optionD = -4 const C.optionE = 10 const C.optionF = 11 const C.optionG = 12 const C.unused1 = 5 type C.int16_t = int16 type C.int32_t = int32 type C.int64_t = int64 type C.int8_t = int8 type C.uint16_t = uint16 type C.uint32_t = uint32 type C.uint64_t = uint64 type C.uint8_t = uint8 type C.uintptr_t = uintptr type C.char uint8 type C.int int32 type C.long int32 type C.longlong int64 type C.schar int8 type C.short int16 type C.uchar uint8 type C.uint uint32 type C.ulong uint32 type C.ulonglong uint64 type C.ushort uint16 type C.bitfield_t = C.struct_4 type C.myIntArray = [10]C.int type C.myint = C.int type C.option2_t = C.uint type C.option_t = C.enum_option type C.point2d_t = struct { x C.int y C.int } type C.point3d_t = C.struct_point3d type C.struct_nested_t = struct { begin C.point2d_t end C.point2d_t tag C.int coord C.union_2 } type C.types_t = struct { f float32 d float64 ptr *C.int } type C.union1_t = struct{ i C.int } type C.union2d_t = C.union_union2d type C.union3_t = C.union_1 type C.union_nested_t = C.union_3 type C.unionarray_t = struct{ arr [10]C.uchar } func (s *C.struct_4) bitfield_a() C.uchar { return s.__bitfield_1 & 0x1f } func (s *C.struct_4) set_bitfield_a(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x1f | value&0x1f<<0 } func (s *C.struct_4) bitfield_b() C.uchar { return s.__bitfield_1 >> 5 & 0x1 } func (s *C.struct_4) set_bitfield_b(value C.uchar) { s.__bitfield_1 = s.__bitfield_1&^0x20 | value&0x1<<5 } func (s *C.struct_4) bitfield_c() C.uchar { return s.__bitfield_1 >> 6 } func (s *C.struct_4) set_bitfield_c(value C.uchar, ) { s.__bitfield_1 = s.__bitfield_1&0x3f | value<<6 } type C.struct_4 struct { start C.uchar __bitfield_1 C.uchar d C.uchar e C.uchar } type C.struct_point3d struct { x C.int y C.int z C.int } type C.struct_type1 struct { _type C.int __type C.int ___type C.int } type C.struct_type2 struct{ _type C.int } func (union *C.union_1) unionfield_i() *C.int { return (*C.int)(unsafe.Pointer(&union.$union)) } func (union *C.union_1) unionfield_d() *float64 { return (*float64)(unsafe.Pointer(&union.$union)) } func (union *C.union_1) unionfield_s() *C.short { return (*C.short)(unsafe.Pointer(&union.$union)) } type C.union_1 struct{ $union uint64 } func (union *C.union_2) unionfield_area() *C.point2d_t { return (*C.point2d_t)(unsafe.Pointer(&union.$union)) } func (union *C.union_2) unionfield_solid() *C.point3d_t { return (*C.point3d_t)(unsafe.Pointer(&union.$union)) } type C.union_2 struct{ $union [3]uint32 } func (union *C.union_3) unionfield_point() *C.point3d_t { return (*C.point3d_t)(unsafe.Pointer(&union.$union)) } func (union *C.union_3) unionfield_array() *C.unionarray_t { return (*C.unionarray_t)(unsafe.Pointer(&union.$union)) } func (union *C.union_3) unionfield_thing() *C.union3_t { return (*C.union3_t)(unsafe.Pointer(&union.$union)) } type C.union_3 struct{ $union [2]uint64 } func (union *C.union_union2d) unionfield_i() *C.int { return (*C.int)(unsafe.Pointer(&union.$union)) } func (union *C.union_union2d) unionfield_d() *[2]float64 { return (*[2]float64)(unsafe.Pointer(&union.$union)) } type C.union_union2d struct{ $union [2]uint64 } type C.enum_option C.int type C.enum_unused C.uint