// +build !linux package runtime import ( "unsafe" ) var heapptr = uintptr(unsafe.Pointer(&heapStart)) func alloc(size uintptr) unsafe.Pointer { // TODO: this can be optimized by not casting between pointers and ints so // much. And by using platform-native data types (e.g. *uint8 for 8-bit // systems). size = align(size) addr := heapptr heapptr += size for i := uintptr(0); i < uintptr(size); i += 4 { ptr := (*uint32)(unsafe.Pointer(addr + i)) *ptr = 0 } return unsafe.Pointer(addr) } func free(ptr unsafe.Pointer) { // TODO: use a GC } func GC() { // Unimplemented. } func KeepAlive(x interface{}) { // Unimplemented. Only required with SetFinalizer(). } func SetFinalizer(obj interface{}, finalizer interface{}) { // Unimplemented. }