target datalayout = "e-m:e-p:32:32-i64:64-v128:64:128-a:0:32-n32-S64" target triple = "armv7m-none-eabi" declare nonnull i8* @runtime.alloc(i32) ; Test allocating a single int (i32) that should be allocated on the stack. define void @testInt() { %1 = call i8* @runtime.alloc(i32 4) %2 = bitcast i8* %1 to i32* store i32 5, i32* %2 ret void } ; Test allocating an array of 3 i16 values that should be allocated on the ; stack. define i16 @testArray() { %1 = call i8* @runtime.alloc(i32 6) %2 = bitcast i8* %1 to i16* %3 = getelementptr i16, i16* %2, i32 1 store i16 5, i16* %3 %4 = getelementptr i16, i16* %2, i32 2 %5 = load i16, i16* %4 ret i16 %5 } ; Call a function that will let the pointer escape, so the heap-to-stack ; transform shouldn't be applied. define void @testEscapingCall() { %1 = call i8* @runtime.alloc(i32 4) %2 = bitcast i8* %1 to i32* %3 = call i32* @escapeIntPtr(i32* %2) ret void } define void @testEscapingCall2() { %1 = call i8* @runtime.alloc(i32 4) %2 = bitcast i8* %1 to i32* %3 = call i32* @escapeIntPtrSometimes(i32* %2, i32* %2) ret void } ; Call a function that doesn't let the pointer escape. define void @testNonEscapingCall() { %1 = call i8* @runtime.alloc(i32 4) %2 = bitcast i8* %1 to i32* %3 = call i32* @noescapeIntPtr(i32* %2) ret void } ; Return the allocated value, which lets it escape. define i32* @testEscapingReturn() { %1 = call i8* @runtime.alloc(i32 4) %2 = bitcast i8* %1 to i32* ret i32* %2 } ; Do a non-escaping allocation in a loop. define void @testNonEscapingLoop() { entry: br label %loop loop: %0 = call i8* @runtime.alloc(i32 4) %1 = bitcast i8* %0 to i32* %2 = call i32* @noescapeIntPtr(i32* %1) %3 = icmp eq i32* null, %2 br i1 %3, label %loop, label %end end: ret void } declare i32* @escapeIntPtr(i32*) declare i32* @noescapeIntPtr(i32* nocapture) declare i32* @escapeIntPtrSometimes(i32* nocapture, i32*)