
Move these asserts into compiler/asserts.go, to keep them together. The make([]T) asserts aren't moved yet because that code is (still!) quite ugly and in need of some clean up.
104 строки
3,7 КиБ
Go
104 строки
3,7 КиБ
Go
package compiler
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// This file implements functions that do certain safety checks that are
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// required by the Go programming language.
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import (
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"go/types"
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"tinygo.org/x/go-llvm"
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)
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// emitLookupBoundsCheck emits a bounds check before doing a lookup into a
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// slice. This is required by the Go language spec: an index out of bounds must
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// cause a panic.
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func (c *Compiler) emitLookupBoundsCheck(frame *Frame, arrayLen, index llvm.Value, indexType types.Type) {
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if frame.fn.IsNoBounds() {
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// The //go:nobounds pragma was added to the function to avoid bounds
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// checking.
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return
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}
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// Sometimes, the index can be e.g. an uint8 or int8, and we have to
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// correctly extend that type.
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if index.Type().IntTypeWidth() < arrayLen.Type().IntTypeWidth() {
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if indexType.(*types.Basic).Info()&types.IsUnsigned == 0 {
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index = c.builder.CreateZExt(index, arrayLen.Type(), "")
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} else {
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index = c.builder.CreateSExt(index, arrayLen.Type(), "")
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}
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}
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// Optimize away trivial cases.
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// LLVM would do this anyway with interprocedural optimizations, but it
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// helps to see cases where bounds check elimination would really help.
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if index.IsConstant() && arrayLen.IsConstant() && !arrayLen.IsUndef() {
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index := index.SExtValue()
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arrayLen := arrayLen.SExtValue()
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if index >= 0 && index < arrayLen {
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return
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}
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}
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if index.Type().IntTypeWidth() > c.intType.IntTypeWidth() {
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// Index is too big for the regular bounds check. Use the one for int64.
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c.createRuntimeCall("lookupBoundsCheckLong", []llvm.Value{arrayLen, index}, "")
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} else {
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c.createRuntimeCall("lookupBoundsCheck", []llvm.Value{arrayLen, index}, "")
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}
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}
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// emitSliceBoundsCheck emits a bounds check before a slicing operation to make
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// sure it is within bounds.
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func (c *Compiler) emitSliceBoundsCheck(frame *Frame, capacity, low, high llvm.Value, lowType, highType *types.Basic) {
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if frame.fn.IsNoBounds() {
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// The //go:nobounds pragma was added to the function to avoid bounds
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// checking.
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return
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}
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uintptrWidth := c.uintptrType.IntTypeWidth()
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if low.Type().IntTypeWidth() > uintptrWidth || high.Type().IntTypeWidth() > uintptrWidth {
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if low.Type().IntTypeWidth() < 64 {
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if lowType.Info()&types.IsUnsigned != 0 {
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low = c.builder.CreateZExt(low, c.ctx.Int64Type(), "")
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} else {
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low = c.builder.CreateSExt(low, c.ctx.Int64Type(), "")
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}
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}
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if high.Type().IntTypeWidth() < 64 {
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if highType.Info()&types.IsUnsigned != 0 {
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high = c.builder.CreateZExt(high, c.ctx.Int64Type(), "")
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} else {
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high = c.builder.CreateSExt(high, c.ctx.Int64Type(), "")
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}
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}
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// TODO: 32-bit or even 16-bit slice bounds checks for 8-bit platforms
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c.createRuntimeCall("sliceBoundsCheck64", []llvm.Value{capacity, low, high}, "")
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} else {
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c.createRuntimeCall("sliceBoundsCheck", []llvm.Value{capacity, low, high}, "")
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}
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}
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// emitNilCheck checks whether the given pointer is nil, and panics if it is. It
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// has no effect in well-behaved programs, but makes sure no uncaught nil
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// pointer dereferences exist in valid Go code.
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func (c *Compiler) emitNilCheck(frame *Frame, ptr llvm.Value, blockPrefix string) {
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// Check whether this is a nil pointer.
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faultBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, blockPrefix+".nil")
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nextBlock := c.ctx.AddBasicBlock(frame.fn.LLVMFn, blockPrefix+".next")
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frame.blockExits[frame.currentBlock] = nextBlock // adjust outgoing block for phi nodes
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// Compare against nil.
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nilptr := llvm.ConstPointerNull(ptr.Type())
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isnil := c.builder.CreateICmp(llvm.IntEQ, ptr, nilptr, "")
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c.builder.CreateCondBr(isnil, faultBlock, nextBlock)
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// Fail: this is a nil pointer, exit with a panic.
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c.builder.SetInsertPointAtEnd(faultBlock)
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c.createRuntimeCall("nilpanic", nil, "")
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c.builder.CreateUnreachable()
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// Ok: this is a valid pointer.
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c.builder.SetInsertPointAtEnd(nextBlock)
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}
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