tinygo/targets/avr.S
Ayke van Laethem 15c7d93ea9 avr: use a garbage collector
This might sound crazy, but I think it's better to enable the GC by
default to avoid surprises. It costs 1130 bytes of flash and 16 bytes of
RAM (plus heap overhead) so it's not exactly free, but if needed it can
easily be disabled with `-gc=leaking`. On the Uno (32kB flash, 2kB RAM)
that's not massive, on the DigiSpark (8kB flash, 0.5kB RAM) that may be
too much depending on the application.
2020-01-27 19:01:55 +01:00

71 строка
1,9 КиБ
ArmAsm

; This file provides common code across AVRs that cannot be implemented directly
; in Go.
; The reset vector is device-specific and is generated by tools/gen-device-avr.py.
; Startup code
.section .text.__vector_RESET
.global __vector_RESET
__vector_RESET:
clr r1 ; r1 is expected to be 0 by the C calling convention
; Set up the stack pointer.
ldi xl, lo8(_stack_top)
ldi xh, hi8(_stack_top)
out 0x3d, xl; SPL
out 0x3e, xh; SPH
; Subtract one from the stack pointer, so it doesn't point in the .data section.
push r0
; Initialize .data
init_data:
ldi xl, lo8(_sdata)
ldi xh, hi8(_sdata)
ldi yl, lo8(_edata)
ldi yh, hi8(_edata)
ldi zl, lo8(_sidata)
ldi zh, hi8(_sidata)
init_data_loop:
cp xl, yl ; if x == y
cpc xh, yh
breq init_data_end ; goto main
lpm r0, Z+ ; r0 = *(z++)
st X+, r0 ; *(x++) = r0
rjmp init_data_loop ; goto init_data_loop
init_data_end:
; main will be placed right after here by the linker script so there's no
; need to jump.
; The only thing this WDT handler really does is disable itself, to get out of
; sleep mode.
.section .text.__vector_WDT
.global __vector_WDT
__vector_WDT:
push r16
clr r16
wdr ; Reset watchdog
out 0x34, r16 ; Clear reset reason (MCUSR)
; part 1: set WDCE and WDE to enable editing WDTCSR
lds r16, 0x60 ; r16 = WDTCSR
ori r16, 0x18 ; r16 |= WDCE | WDE
sts 0x60, r16 ; WDTCSR = r16
; part 2: within 4 clock cycles, set the new value for WDTCSR
clr r16
sts 0x60, r16 ; WDTCSR = 0
pop r16
reti
; This is necessary for the garbage collector.
; It returns the stack pointer as an uintptr.
.section .text.runtime.getCurrentStackPointer
.global runtime.getCurrentStackPointer
runtime.getCurrentStackPointer:
in r24, 0x3d; SPL
in r25, 0x3e; SPH
ret