tinygo/compiler/volatile.go
Ayke van Laethem 349ecf1736 compiler: rename Compiler.getValue -> builder.getValue
This is a fairly big commit, but it actually changes very little.
getValue should really be a property of the builder (or frame), where
the previously created instructions are kept.
2020-03-25 20:17:46 +01:00

26 строки
770 Б
Go

package compiler
// This file implements volatile loads/stores in runtime/volatile.LoadT and
// runtime/volatile.StoreT as compiler builtins.
import (
"golang.org/x/tools/go/ssa"
"tinygo.org/x/go-llvm"
)
func (c *Compiler) emitVolatileLoad(frame *Frame, instr *ssa.CallCommon) (llvm.Value, error) {
addr := frame.getValue(instr.Args[0])
c.emitNilCheck(frame, addr, "deref")
val := c.builder.CreateLoad(addr, "")
val.SetVolatile(true)
return val, nil
}
func (c *Compiler) emitVolatileStore(frame *Frame, instr *ssa.CallCommon) (llvm.Value, error) {
addr := frame.getValue(instr.Args[0])
val := frame.getValue(instr.Args[1])
c.emitNilCheck(frame, addr, "deref")
store := c.builder.CreateStore(val, addr)
store.SetVolatile(true)
return llvm.Value{}, nil
}