
This makes sure that the LLVM target features match the one generated by Clang: - This fixes a bug introduced when setting the target CPU for all targets: Cortex-M4 would now start using floating point operations while they were disabled in C. - This will make it possible in the future to inline C functions in Go and vice versa. This will need some more work though. There is a code size impact. Cortex-M4 targets are increased slightly in binary size while Cortex-M0 targets tend to be reduced a little bit. Other than that, there is little impact.
35 строки
869 Б
JSON
35 строки
869 Б
JSON
{
|
|
"llvm-target": "aarch64",
|
|
"cpu": "cortex-a57",
|
|
"features": "+aes,+crc,+crypto,+fp-armv8,+neon,+sha2",
|
|
"build-tags": ["nintendoswitch", "arm64"],
|
|
"scheduler": "tasks",
|
|
"goos": "linux",
|
|
"goarch": "arm64",
|
|
"linker": "ld.lld",
|
|
"rtlib": "compiler-rt",
|
|
"libc": "picolibc",
|
|
"gc": "conservative",
|
|
"relocation-model": "pic",
|
|
"default-stack-size": 2048,
|
|
"cflags": [
|
|
"-target", "aarch64-unknown-none",
|
|
"-fPIE",
|
|
"-Werror",
|
|
"-fshort-enums",
|
|
"-fomit-frame-pointer",
|
|
"-fno-exceptions", "-fno-unwind-tables",
|
|
"-ffunction-sections", "-fdata-sections"
|
|
],
|
|
"ldflags": [
|
|
"-pie",
|
|
"-z", "notext"
|
|
],
|
|
"linkerscript": "targets/nintendoswitch.ld",
|
|
"extra-files": [
|
|
"targets/nintendoswitch.s",
|
|
"src/internal/task/task_stack_arm64.S",
|
|
"src/runtime/gc_arm64.S",
|
|
"src/runtime/runtime_nintendoswitch.s"
|
|
]
|
|
}
|