
This is really just a preparatory commit for musl support. The idea is to store not just the archive file (.a) but also an include directory. This is optional for picolibc but required for musl, so the main purpose of this commit is the refactor needed for this change.
172 строки
3,1 КиБ
Go
172 строки
3,1 КиБ
Go
package builder
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import (
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"strings"
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)
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// These are the GENERIC_SOURCES according to CMakeList.txt.
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var genericBuiltins = []string{
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"absvdi2.c",
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"absvsi2.c",
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"absvti2.c",
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"adddf3.c",
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"addsf3.c",
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"addtf3.c",
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"addvdi3.c",
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"addvsi3.c",
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"addvti3.c",
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"apple_versioning.c",
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"ashldi3.c",
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"ashlti3.c",
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"ashrdi3.c",
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"ashrti3.c",
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"bswapdi2.c",
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"bswapsi2.c",
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"clzdi2.c",
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"clzsi2.c",
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"clzti2.c",
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"cmpdi2.c",
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"cmpti2.c",
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"comparedf2.c",
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"comparesf2.c",
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"ctzdi2.c",
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"ctzsi2.c",
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"ctzti2.c",
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"divdc3.c",
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"divdf3.c",
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"divdi3.c",
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"divmoddi4.c",
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"divmodsi4.c",
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"divsc3.c",
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"divsf3.c",
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"divsi3.c",
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"divtc3.c",
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"divti3.c",
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"divtf3.c",
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"extendsfdf2.c",
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"extendhfsf2.c",
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"ffsdi2.c",
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"ffssi2.c",
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"ffsti2.c",
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"fixdfdi.c",
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"fixdfsi.c",
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"fixdfti.c",
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"fixsfdi.c",
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"fixsfsi.c",
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"fixsfti.c",
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"fixunsdfdi.c",
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"fixunsdfsi.c",
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"fixunsdfti.c",
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"fixunssfdi.c",
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"fixunssfsi.c",
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"fixunssfti.c",
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"floatdidf.c",
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"floatdisf.c",
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"floatsidf.c",
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"floatsisf.c",
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"floattidf.c",
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"floattisf.c",
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"floatundidf.c",
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"floatundisf.c",
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"floatunsidf.c",
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"floatunsisf.c",
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"floatuntidf.c",
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"floatuntisf.c",
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//"int_util.c",
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"lshrdi3.c",
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"lshrti3.c",
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"moddi3.c",
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"modsi3.c",
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"modti3.c",
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"muldc3.c",
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"muldf3.c",
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"muldi3.c",
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"mulodi4.c",
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"mulosi4.c",
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"muloti4.c",
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"mulsc3.c",
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"mulsf3.c",
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"multi3.c",
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"multf3.c",
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"mulvdi3.c",
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"mulvsi3.c",
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"mulvti3.c",
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"negdf2.c",
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"negdi2.c",
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"negsf2.c",
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"negti2.c",
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"negvdi2.c",
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"negvsi2.c",
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"negvti2.c",
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"os_version_check.c",
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"paritydi2.c",
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"paritysi2.c",
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"parityti2.c",
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"popcountdi2.c",
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"popcountsi2.c",
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"popcountti2.c",
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"powidf2.c",
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"powisf2.c",
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"powitf2.c",
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"subdf3.c",
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"subsf3.c",
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"subvdi3.c",
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"subvsi3.c",
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"subvti3.c",
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"subtf3.c",
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"trampoline_setup.c",
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"truncdfhf2.c",
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"truncdfsf2.c",
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"truncsfhf2.c",
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"ucmpdi2.c",
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"ucmpti2.c",
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"udivdi3.c",
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"udivmoddi4.c",
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"udivmodsi4.c",
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"udivmodti4.c",
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"udivsi3.c",
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"udivti3.c",
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"umoddi3.c",
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"umodsi3.c",
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"umodti3.c",
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}
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var aeabiBuiltins = []string{
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"arm/aeabi_cdcmp.S",
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"arm/aeabi_cdcmpeq_check_nan.c",
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"arm/aeabi_cfcmp.S",
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"arm/aeabi_cfcmpeq_check_nan.c",
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"arm/aeabi_dcmp.S",
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"arm/aeabi_div0.c",
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"arm/aeabi_drsub.c",
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"arm/aeabi_fcmp.S",
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"arm/aeabi_frsub.c",
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"arm/aeabi_idivmod.S",
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"arm/aeabi_ldivmod.S",
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"arm/aeabi_memcmp.S",
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"arm/aeabi_memcpy.S",
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"arm/aeabi_memmove.S",
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"arm/aeabi_memset.S",
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"arm/aeabi_uidivmod.S",
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"arm/aeabi_uldivmod.S",
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}
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// CompilerRT is a library with symbols required by programs compiled with LLVM.
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// These symbols are for operations that cannot be emitted with a single
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// instruction or a short sequence of instructions for that target.
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//
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// For more information, see: https://compiler-rt.llvm.org/
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var CompilerRT = Library{
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name: "compiler-rt",
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cflags: func(headerPath string) []string {
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return []string{"-Werror", "-Wall", "-std=c11", "-nostdlibinc"}
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},
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sourceDir: "lib/compiler-rt/lib/builtins",
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sources: func(target string) []string {
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builtins := append([]string{}, genericBuiltins...) // copy genericBuiltins
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if strings.HasPrefix(target, "arm") || strings.HasPrefix(target, "thumb") {
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builtins = append(builtins, aeabiBuiltins...)
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}
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return builtins
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},
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}
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