tinygo/compiler/llvm.go
2019-10-16 16:04:37 +02:00

217 строки
7,6 КиБ
Go

package compiler
import (
"reflect"
"tinygo.org/x/go-llvm"
)
// This file contains helper functions for LLVM that are not exposed in the Go
// bindings.
// Return a list of values (actually, instructions) where this value is used as
// an operand.
func getUses(value llvm.Value) []llvm.Value {
if value.IsNil() {
return nil
}
var uses []llvm.Value
use := value.FirstUse()
for !use.IsNil() {
uses = append(uses, use.User())
use = use.NextUse()
}
return uses
}
// createEntryBlockAlloca creates a new alloca in the entry block, even though
// the IR builder is located elsewhere. It assumes that the insert point is
// at the end of the current block.
func (c *Compiler) createEntryBlockAlloca(t llvm.Type, name string) llvm.Value {
currentBlock := c.builder.GetInsertBlock()
entryBlock := currentBlock.Parent().EntryBasicBlock()
if entryBlock.FirstInstruction().IsNil() {
c.builder.SetInsertPointAtEnd(entryBlock)
} else {
c.builder.SetInsertPointBefore(entryBlock.FirstInstruction())
}
alloca := c.builder.CreateAlloca(t, name)
c.builder.SetInsertPointAtEnd(currentBlock)
return alloca
}
// createTemporaryAlloca creates a new alloca in the entry block and adds
// lifetime start infromation in the IR signalling that the alloca won't be used
// before this point.
//
// This is useful for creating temporary allocas for intrinsics. Don't forget to
// end the lifetime using emitLifetimeEnd after you're done with it.
func (c *Compiler) createTemporaryAlloca(t llvm.Type, name string) (alloca, bitcast, size llvm.Value) {
alloca = c.createEntryBlockAlloca(t, name)
bitcast = c.builder.CreateBitCast(alloca, c.i8ptrType, name+".bitcast")
size = llvm.ConstInt(c.ctx.Int64Type(), c.targetData.TypeAllocSize(t), false)
c.builder.CreateCall(c.getLifetimeStartFunc(), []llvm.Value{size, bitcast}, "")
return
}
// createInstructionAlloca creates an alloca in the entry block, and places lifetime control intrinsics around the instruction
func (c *Compiler) createInstructionAlloca(t llvm.Type, inst llvm.Value, name string) llvm.Value {
alloca := c.createEntryBlockAlloca(t, name)
c.builder.SetInsertPointBefore(inst)
bitcast := c.builder.CreateBitCast(alloca, c.i8ptrType, name+".bitcast")
size := llvm.ConstInt(c.ctx.Int64Type(), c.targetData.TypeAllocSize(t), false)
c.builder.CreateCall(c.getLifetimeStartFunc(), []llvm.Value{size, bitcast}, "")
if next := llvm.NextInstruction(inst); !next.IsNil() {
c.builder.SetInsertPointBefore(next)
} else {
c.builder.SetInsertPointAtEnd(inst.InstructionParent())
}
c.builder.CreateCall(c.getLifetimeEndFunc(), []llvm.Value{size, bitcast}, "")
return alloca
}
// emitLifetimeEnd signals the end of an (alloca) lifetime by calling the
// llvm.lifetime.end intrinsic. It is commonly used together with
// createTemporaryAlloca.
func (c *Compiler) emitLifetimeEnd(ptr, size llvm.Value) {
c.builder.CreateCall(c.getLifetimeEndFunc(), []llvm.Value{size, ptr}, "")
}
// getLifetimeStartFunc returns the llvm.lifetime.start intrinsic and creates it
// first if it doesn't exist yet.
func (c *Compiler) getLifetimeStartFunc() llvm.Value {
fn := c.mod.NamedFunction("llvm.lifetime.start.p0i8")
if fn.IsNil() {
fnType := llvm.FunctionType(c.ctx.VoidType(), []llvm.Type{c.ctx.Int64Type(), c.i8ptrType}, false)
fn = llvm.AddFunction(c.mod, "llvm.lifetime.start.p0i8", fnType)
}
return fn
}
// getLifetimeEndFunc returns the llvm.lifetime.end intrinsic and creates it
// first if it doesn't exist yet.
func (c *Compiler) getLifetimeEndFunc() llvm.Value {
fn := c.mod.NamedFunction("llvm.lifetime.end.p0i8")
if fn.IsNil() {
fnType := llvm.FunctionType(c.ctx.VoidType(), []llvm.Type{c.ctx.Int64Type(), c.i8ptrType}, false)
fn = llvm.AddFunction(c.mod, "llvm.lifetime.end.p0i8", fnType)
}
return fn
}
// splitBasicBlock splits a LLVM basic block into two parts. All instructions
// after afterInst are moved into a new basic block (created right after the
// current one) with the given name.
func (c *Compiler) splitBasicBlock(afterInst llvm.Value, insertAfter llvm.BasicBlock, name string) llvm.BasicBlock {
oldBlock := afterInst.InstructionParent()
newBlock := c.ctx.InsertBasicBlock(insertAfter, name)
var nextInstructions []llvm.Value // values to move
// Collect to-be-moved instructions.
inst := afterInst
for {
inst = llvm.NextInstruction(inst)
if inst.IsNil() {
break
}
nextInstructions = append(nextInstructions, inst)
}
// Move instructions.
c.builder.SetInsertPointAtEnd(newBlock)
for _, inst := range nextInstructions {
inst.RemoveFromParentAsInstruction()
c.builder.Insert(inst)
}
// Find PHI nodes to update.
var phiNodes []llvm.Value // PHI nodes to update
for bb := insertAfter.Parent().FirstBasicBlock(); !bb.IsNil(); bb = llvm.NextBasicBlock(bb) {
for inst := bb.FirstInstruction(); !inst.IsNil(); inst = llvm.NextInstruction(inst) {
if inst.IsAPHINode().IsNil() {
continue
}
needsUpdate := false
incomingCount := inst.IncomingCount()
for i := 0; i < incomingCount; i++ {
if inst.IncomingBlock(i) == oldBlock {
needsUpdate = true
break
}
}
if !needsUpdate {
// PHI node has no incoming edge from the old block.
continue
}
phiNodes = append(phiNodes, inst)
}
}
// Update PHI nodes.
for _, phi := range phiNodes {
c.builder.SetInsertPointBefore(phi)
newPhi := c.builder.CreatePHI(phi.Type(), "")
incomingCount := phi.IncomingCount()
incomingVals := make([]llvm.Value, incomingCount)
incomingBlocks := make([]llvm.BasicBlock, incomingCount)
for i := 0; i < incomingCount; i++ {
value := phi.IncomingValue(i)
block := phi.IncomingBlock(i)
if block == oldBlock {
block = newBlock
}
incomingVals[i] = value
incomingBlocks[i] = block
}
newPhi.AddIncoming(incomingVals, incomingBlocks)
phi.ReplaceAllUsesWith(newPhi)
phi.EraseFromParentAsInstruction()
}
return newBlock
}
// makeGlobalArray creates a new LLVM global with the given name and integers as
// contents, and returns the global.
// Note that it is left with the default linkage etc., you should set
// linkage/constant/etc properties yourself.
func (c *Compiler) makeGlobalArray(bufItf interface{}, name string, elementType llvm.Type) llvm.Value {
buf := reflect.ValueOf(bufItf)
globalType := llvm.ArrayType(elementType, buf.Len())
global := llvm.AddGlobal(c.mod, globalType, name)
value := llvm.Undef(globalType)
for i := 0; i < buf.Len(); i++ {
ch := buf.Index(i).Uint()
value = llvm.ConstInsertValue(value, llvm.ConstInt(elementType, ch, false), []uint32{uint32(i)})
}
global.SetInitializer(value)
return global
}
// getGlobalBytes returns the slice contained in the array of the provided
// global. It can recover the bytes originally created using makeGlobalArray, if
// makeGlobalArray was given a byte slice.
func getGlobalBytes(global llvm.Value) []byte {
value := global.Initializer()
buf := make([]byte, value.Type().ArrayLength())
for i := range buf {
buf[i] = byte(llvm.ConstExtractValue(value, []uint32{uint32(i)}).ZExtValue())
}
return buf
}
// replaceGlobalByteWithArray replaces a global integer type in the module with
// an integer array, using a GEP to make the types match. It is a convenience
// function used for creating reflection sidetables, for example.
func (c *Compiler) replaceGlobalIntWithArray(name string, buf interface{}) llvm.Value {
oldGlobal := c.mod.NamedGlobal(name)
global := c.makeGlobalArray(buf, name+".tmp", oldGlobal.Type().ElementType())
gep := llvm.ConstGEP(global, []llvm.Value{
llvm.ConstInt(c.ctx.Int32Type(), 0, false),
llvm.ConstInt(c.ctx.Int32Type(), 0, false),
})
oldGlobal.ReplaceAllUsesWith(gep)
oldGlobal.EraseFromParentAsGlobal()
global.SetName(name)
return global
}