
Moving settings to a separate config struct has two benefits: - It decouples the compiler a bit from other packages, most importantly the compileopts package. Decoupling is generally a good thing. - Perhaps more importantly, it precisely specifies which settings are used while compiling and affect the resulting LLVM module. This will be necessary for caching the LLVM module. While it would have been possible to cache without this refactor, it would have been very easy to miss a setting and thus let the compiler work with invalid/stale data.
167 строки
6 КиБ
Go
167 строки
6 КиБ
Go
package compiler
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// This file implements function values and closures. It may need some lowering
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// in a later step, see func-lowering.go.
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import (
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"go/types"
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"golang.org/x/tools/go/ssa"
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"tinygo.org/x/go-llvm"
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)
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// createFuncValue creates a function value from a raw function pointer with no
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// context.
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func (b *builder) createFuncValue(funcPtr, context llvm.Value, sig *types.Signature) llvm.Value {
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return b.compilerContext.createFuncValue(b.Builder, funcPtr, context, sig)
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}
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// createFuncValue creates a function value from a raw function pointer with no
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// context.
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func (c *compilerContext) createFuncValue(builder llvm.Builder, funcPtr, context llvm.Value, sig *types.Signature) llvm.Value {
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var funcValueScalar llvm.Value
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switch c.FuncImplementation {
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case "doubleword":
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// Closure is: {context, function pointer}
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funcValueScalar = funcPtr
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case "switch":
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sigGlobal := c.getTypeCode(sig)
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funcValueWithSignatureGlobalName := funcPtr.Name() + "$withSignature"
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funcValueWithSignatureGlobal := c.mod.NamedGlobal(funcValueWithSignatureGlobalName)
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if funcValueWithSignatureGlobal.IsNil() {
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funcValueWithSignatureType := c.getLLVMRuntimeType("funcValueWithSignature")
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funcValueWithSignature := llvm.ConstNamedStruct(funcValueWithSignatureType, []llvm.Value{
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llvm.ConstPtrToInt(funcPtr, c.uintptrType),
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sigGlobal,
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})
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funcValueWithSignatureGlobal = llvm.AddGlobal(c.mod, funcValueWithSignatureType, funcValueWithSignatureGlobalName)
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funcValueWithSignatureGlobal.SetInitializer(funcValueWithSignature)
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funcValueWithSignatureGlobal.SetGlobalConstant(true)
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funcValueWithSignatureGlobal.SetLinkage(llvm.InternalLinkage)
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}
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funcValueScalar = llvm.ConstPtrToInt(funcValueWithSignatureGlobal, c.uintptrType)
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default:
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panic("unimplemented func value variant")
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}
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funcValueType := c.getFuncType(sig)
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funcValue := llvm.Undef(funcValueType)
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funcValue = builder.CreateInsertValue(funcValue, context, 0, "")
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funcValue = builder.CreateInsertValue(funcValue, funcValueScalar, 1, "")
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return funcValue
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}
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// extractFuncScalar returns some scalar that can be used in comparisons. It is
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// a cheap operation.
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func (b *builder) extractFuncScalar(funcValue llvm.Value) llvm.Value {
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return b.CreateExtractValue(funcValue, 1, "")
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}
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// extractFuncContext extracts the context pointer from this function value. It
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// is a cheap operation.
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func (b *builder) extractFuncContext(funcValue llvm.Value) llvm.Value {
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return b.CreateExtractValue(funcValue, 0, "")
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}
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// decodeFuncValue extracts the context and the function pointer from this func
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// value. This may be an expensive operation.
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func (b *builder) decodeFuncValue(funcValue llvm.Value, sig *types.Signature) (funcPtr, context llvm.Value) {
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context = b.CreateExtractValue(funcValue, 0, "")
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switch b.FuncImplementation {
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case "doubleword":
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funcPtr = b.CreateExtractValue(funcValue, 1, "")
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case "switch":
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llvmSig := b.getRawFuncType(sig)
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sigGlobal := b.getTypeCode(sig)
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funcPtr = b.createRuntimeCall("getFuncPtr", []llvm.Value{funcValue, sigGlobal}, "")
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funcPtr = b.CreateIntToPtr(funcPtr, llvmSig, "")
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default:
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panic("unimplemented func value variant")
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}
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return
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}
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// getFuncType returns the type of a func value given a signature.
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func (c *compilerContext) getFuncType(typ *types.Signature) llvm.Type {
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switch c.FuncImplementation {
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case "doubleword":
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rawPtr := c.getRawFuncType(typ)
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return c.ctx.StructType([]llvm.Type{c.i8ptrType, rawPtr}, false)
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case "switch":
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return c.getLLVMRuntimeType("funcValue")
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default:
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panic("unimplemented func value variant")
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}
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}
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// getRawFuncType returns a LLVM function pointer type for a given signature.
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func (c *compilerContext) getRawFuncType(typ *types.Signature) llvm.Type {
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// Get the return type.
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var returnType llvm.Type
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switch typ.Results().Len() {
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case 0:
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// No return values.
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returnType = c.ctx.VoidType()
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case 1:
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// Just one return value.
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returnType = c.getLLVMType(typ.Results().At(0).Type())
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default:
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// Multiple return values. Put them together in a struct.
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// This appears to be the common way to handle multiple return values in
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// LLVM.
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members := make([]llvm.Type, typ.Results().Len())
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for i := 0; i < typ.Results().Len(); i++ {
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members[i] = c.getLLVMType(typ.Results().At(i).Type())
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}
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returnType = c.ctx.StructType(members, false)
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}
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// Get the parameter types.
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var paramTypes []llvm.Type
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if typ.Recv() != nil {
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recv := c.getLLVMType(typ.Recv().Type())
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if recv.StructName() == "runtime._interface" {
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// This is a call on an interface, not a concrete type.
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// The receiver is not an interface, but a i8* type.
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recv = c.i8ptrType
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}
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for _, info := range expandFormalParamType(recv, "", nil) {
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paramTypes = append(paramTypes, info.llvmType)
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}
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}
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for i := 0; i < typ.Params().Len(); i++ {
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subType := c.getLLVMType(typ.Params().At(i).Type())
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for _, info := range expandFormalParamType(subType, "", nil) {
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paramTypes = append(paramTypes, info.llvmType)
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}
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}
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// All functions take these parameters at the end.
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paramTypes = append(paramTypes, c.i8ptrType) // context
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paramTypes = append(paramTypes, c.i8ptrType) // parent coroutine
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// Make a func type out of the signature.
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return llvm.PointerType(llvm.FunctionType(returnType, paramTypes, false), c.funcPtrAddrSpace)
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}
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// parseMakeClosure makes a function value (with context) from the given
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// closure expression.
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func (b *builder) parseMakeClosure(expr *ssa.MakeClosure) (llvm.Value, error) {
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if len(expr.Bindings) == 0 {
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panic("unexpected: MakeClosure without bound variables")
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}
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f := expr.Fn.(*ssa.Function)
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// Collect all bound variables.
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boundVars := make([]llvm.Value, len(expr.Bindings))
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for i, binding := range expr.Bindings {
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// The context stores the bound variables.
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llvmBoundVar := b.getValue(binding)
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boundVars[i] = llvmBoundVar
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}
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// Store the bound variables in a single object, allocating it on the heap
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// if necessary.
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context := b.emitPointerPack(boundVars)
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// Create the closure.
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return b.createFuncValue(b.getFunction(f), context, f.Signature), nil
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}
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