tinygo/src/runtime/chan.go
Ayke van Laethem ad7297a539 all: implement trivial select statements
Implement two trivial uses of the select statement.

Always blocking:
    select {}

No-op:
    select {
    default:
    }

Go 1.12 added a `select {}` instruction to syscall/js, so this is needed
for Go 1.12 support. More complete support for select will be added in
the future.
2019-03-23 16:16:19 +01:00

154 строки
5,2 КиБ
Go

package runtime
// This file implements the 'chan' type and send/receive/select operations.
// A channel can be in one of the following states:
// empty:
// No goroutine is waiting on a send or receive operation. The 'blocked'
// member is nil.
// recv:
// A goroutine tries to receive from the channel. This goroutine is stored
// in the 'blocked' member.
// send:
// The reverse of send. A goroutine tries to send to the channel. This
// goroutine is stored in the 'blocked' member.
// closed:
// The channel is closed. Sends will panic, receives will get a zero value
// plus optionally the indication that the channel is zero (with the
// commao-ok value in the coroutine).
//
// A send/recv transmission is completed by copying from the data element of the
// sending coroutine to the data element of the receiving coroutine, and setting
// the 'comma-ok' value to true.
// A receive operation on a closed channel is completed by zeroing the data
// element of the receiving coroutine and setting the 'comma-ok' value to false.
import (
"unsafe"
)
type channel struct {
state uint8
blocked *coroutine
}
const (
chanStateEmpty = iota
chanStateRecv
chanStateSend
chanStateClosed
)
func chanSendStub(caller *coroutine, ch *channel, _ unsafe.Pointer, size uintptr)
func chanRecvStub(caller *coroutine, ch *channel, _ unsafe.Pointer, _ *bool, size uintptr)
func deadlockStub()
// chanSend sends a single value over the channel. If this operation can
// complete immediately (there is a goroutine waiting for a value), it sends the
// value and re-activates both goroutines. If not, it sets itself as waiting on
// a value.
//
// The unsafe.Pointer value is used during lowering. During IR generation, it
// points to the to-be-received value. During coroutine lowering, this value is
// replaced with a read from the coroutine promise.
func chanSend(sender *coroutine, ch *channel, _ unsafe.Pointer, size uintptr) {
if ch == nil {
// A nil channel blocks forever. Do not scheduler this goroutine again.
return
}
switch ch.state {
case chanStateEmpty:
ch.state = chanStateSend
ch.blocked = sender
case chanStateRecv:
receiver := ch.blocked
receiverPromise := receiver.promise()
senderPromise := sender.promise()
memcpy(unsafe.Pointer(&receiverPromise.data), unsafe.Pointer(&senderPromise.data), size)
receiverPromise.commaOk = true
ch.blocked = receiverPromise.next
receiverPromise.next = nil
activateTask(receiver)
activateTask(sender)
if ch.blocked == nil {
ch.state = chanStateEmpty
}
case chanStateClosed:
runtimePanic("send on closed channel")
case chanStateSend:
sender.promise().next = ch.blocked
ch.blocked = sender
}
}
// chanRecv receives a single value over a channel. If there is an available
// sender, it receives the value immediately and re-activates both coroutines.
// If not, it sets itself as available for receiving. If the channel is closed,
// it immediately activates itself with a zero value as the result.
//
// The two unnamed values exist to help during lowering. The unsafe.Pointer
// points to the value, and the *bool points to the comma-ok value. Both are
// replaced by reads from the coroutine promise.
func chanRecv(receiver *coroutine, ch *channel, _ unsafe.Pointer, _ *bool, size uintptr) {
if ch == nil {
// A nil channel blocks forever. Do not scheduler this goroutine again.
return
}
switch ch.state {
case chanStateSend:
sender := ch.blocked
receiverPromise := receiver.promise()
senderPromise := sender.promise()
memcpy(unsafe.Pointer(&receiverPromise.data), unsafe.Pointer(&senderPromise.data), size)
receiverPromise.commaOk = true
ch.blocked = senderPromise.next
senderPromise.next = nil
activateTask(receiver)
activateTask(sender)
if ch.blocked == nil {
ch.state = chanStateEmpty
}
case chanStateEmpty:
ch.state = chanStateRecv
ch.blocked = receiver
case chanStateClosed:
receiverPromise := receiver.promise()
memzero(unsafe.Pointer(&receiverPromise.data), size)
receiverPromise.commaOk = false
activateTask(receiver)
case chanStateRecv:
receiver.promise().next = ch.blocked
ch.blocked = receiver
}
}
// chanClose closes the given channel. If this channel has a receiver or is
// empty, it closes the channel. Else, it panics.
func chanClose(ch *channel, size uintptr) {
if ch == nil {
// Not allowed by the language spec.
runtimePanic("close of nil channel")
}
switch ch.state {
case chanStateClosed:
// Not allowed by the language spec.
runtimePanic("close of closed channel")
case chanStateSend:
// This panic should ideally on the sending side, not in this goroutine.
// But when a goroutine tries to send while the channel is being closed,
// that is clearly invalid: the send should have been completed already
// before the close.
runtimePanic("close channel during send")
case chanStateRecv:
// The receiver must be re-activated with a zero value.
receiverPromise := ch.blocked.promise()
memzero(unsafe.Pointer(&receiverPromise.data), size)
receiverPromise.commaOk = false
activateTask(ch.blocked)
ch.state = chanStateClosed
ch.blocked = nil
case chanStateEmpty:
// Easy case. No available sender or receiver.
ch.state = chanStateClosed
}
}