
This results in smaller and likely more efficient code. It does require some architecture specific code for each architecture, but I've kept the amount of code as small as possible.
296 строки
10 КиБ
Go
296 строки
10 КиБ
Go
package compileopts
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// This file loads a target specification from a JSON file.
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import (
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"encoding/json"
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"errors"
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"io"
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"os"
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"os/exec"
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"path/filepath"
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"reflect"
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"runtime"
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"strings"
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"github.com/tinygo-org/tinygo/goenv"
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)
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// Target specification for a given target. Used for bare metal targets.
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//
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// The target specification is mostly inspired by Rust:
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// https://doc.rust-lang.org/nightly/nightly-rustc/rustc_target/spec/struct.TargetOptions.html
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// https://github.com/shepmaster/rust-arduino-blink-led-no-core-with-cargo/blob/master/blink/arduino.json
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type TargetSpec struct {
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Inherits []string `json:"inherits"`
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Triple string `json:"llvm-target"`
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CPU string `json:"cpu"`
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Features []string `json:"features"`
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GOOS string `json:"goos"`
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GOARCH string `json:"goarch"`
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BuildTags []string `json:"build-tags"`
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GC string `json:"gc"`
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Scheduler string `json:"scheduler"`
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Linker string `json:"linker"`
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RTLib string `json:"rtlib"` // compiler runtime library (libgcc, compiler-rt)
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Libc string `json:"libc"`
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AutoStackSize *bool `json:"automatic-stack-size"` // Determine stack size automatically at compile time.
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DefaultStackSize uint64 `json:"default-stack-size"` // Default stack size if the size couldn't be determined at compile time.
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CFlags []string `json:"cflags"`
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LDFlags []string `json:"ldflags"`
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LinkerScript string `json:"linkerscript"`
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ExtraFiles []string `json:"extra-files"`
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Emulator []string `json:"emulator" override:"copy"` // inherited Emulator must not be append
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FlashCommand string `json:"flash-command"`
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GDB []string `json:"gdb"`
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PortReset string `json:"flash-1200-bps-reset"`
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FlashMethod string `json:"flash-method"`
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FlashVolume string `json:"msd-volume-name"`
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FlashFilename string `json:"msd-firmware-name"`
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UF2FamilyID string `json:"uf2-family-id"`
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BinaryFormat string `json:"binary-format"`
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OpenOCDInterface string `json:"openocd-interface"`
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OpenOCDTarget string `json:"openocd-target"`
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OpenOCDTransport string `json:"openocd-transport"`
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OpenOCDCommands []string `json:"openocd-commands"`
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JLinkDevice string `json:"jlink-device"`
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CodeModel string `json:"code-model"`
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RelocationModel string `json:"relocation-model"`
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WasmAbi string `json:"wasm-abi"`
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}
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// overrideProperties overrides all properties that are set in child into itself using reflection.
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func (spec *TargetSpec) overrideProperties(child *TargetSpec) {
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specType := reflect.TypeOf(spec).Elem()
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specValue := reflect.ValueOf(spec).Elem()
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childValue := reflect.ValueOf(child).Elem()
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for i := 0; i < specType.NumField(); i++ {
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field := specType.Field(i)
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src := childValue.Field(i)
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dst := specValue.Field(i)
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switch kind := field.Type.Kind(); kind {
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case reflect.String: // for strings, just copy the field of child to spec if not empty
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if src.Len() > 0 {
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dst.Set(src)
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}
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case reflect.Uint, reflect.Uint32, reflect.Uint64: // for Uint, copy if not zero
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if src.Uint() != 0 {
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dst.Set(src)
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}
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case reflect.Ptr: // for pointers, copy if not nil
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if !src.IsNil() {
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dst.Set(src)
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}
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case reflect.Slice: // for slices...
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if src.Len() > 0 { // ... if not empty ...
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switch tag := field.Tag.Get("override"); tag {
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case "copy":
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// copy the field of child to spec
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dst.Set(src)
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case "append", "":
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// or append the field of child to spec
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dst.Set(reflect.AppendSlice(src, dst))
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default:
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panic("override mode must be 'copy' or 'append' (default). I don't know how to '" + tag + "'.")
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}
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}
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default:
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panic("unknown field type : " + kind.String())
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}
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}
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}
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// load reads a target specification from the JSON in the given io.Reader. It
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// may load more targets specified using the "inherits" property.
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func (spec *TargetSpec) load(r io.Reader) error {
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err := json.NewDecoder(r).Decode(spec)
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if err != nil {
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return err
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}
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return nil
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}
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// loadFromGivenStr loads the TargetSpec from the given string that could be:
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// - targets/ directory inside the compiler sources
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// - a relative or absolute path to custom (project specific) target specification .json file;
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// the Inherits[] could contain the files from target folder (ex. stm32f4disco)
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// as well as path to custom files (ex. myAwesomeProject.json)
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func (spec *TargetSpec) loadFromGivenStr(str string) error {
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path := ""
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if strings.HasSuffix(str, ".json") {
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path, _ = filepath.Abs(str)
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} else {
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path = filepath.Join(goenv.Get("TINYGOROOT"), "targets", strings.ToLower(str)+".json")
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}
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fp, err := os.Open(path)
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if err != nil {
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return err
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}
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defer fp.Close()
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return spec.load(fp)
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}
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// resolveInherits loads inherited targets, recursively.
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func (spec *TargetSpec) resolveInherits() error {
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// First create a new spec with all the inherited properties.
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newSpec := &TargetSpec{}
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for _, name := range spec.Inherits {
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subtarget := &TargetSpec{}
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err := subtarget.loadFromGivenStr(name)
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if err != nil {
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return err
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}
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err = subtarget.resolveInherits()
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if err != nil {
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return err
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}
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newSpec.overrideProperties(subtarget)
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}
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// When all properties are loaded, make sure they are properly inherited.
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newSpec.overrideProperties(spec)
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*spec = *newSpec
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return nil
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}
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// Load a target specification.
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func LoadTarget(target string) (*TargetSpec, error) {
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if target == "" {
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// Configure based on GOOS/GOARCH environment variables (falling back to
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// runtime.GOOS/runtime.GOARCH), and generate a LLVM target based on it.
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goos := goenv.Get("GOOS")
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goarch := goenv.Get("GOARCH")
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llvmos := goos
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llvmarch := map[string]string{
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"386": "i386",
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"amd64": "x86_64",
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"arm64": "aarch64",
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}[goarch]
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if llvmarch == "" {
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llvmarch = goarch
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}
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target = llvmarch + "--" + llvmos
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if goarch == "arm" {
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target += "-gnueabihf"
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}
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return defaultTarget(goos, goarch, target)
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}
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// See whether there is a target specification for this target (e.g.
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// Arduino).
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spec := &TargetSpec{}
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err := spec.loadFromGivenStr(target)
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if err == nil {
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// Successfully loaded this target from a built-in .json file. Make sure
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// it includes all parents as specified in the "inherits" key.
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err = spec.resolveInherits()
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if err != nil {
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return nil, err
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}
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return spec, nil
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} else if !os.IsNotExist(err) {
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// Expected a 'file not found' error, got something else. Report it as
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// an error.
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return nil, err
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} else {
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// Load target from given triple, ignore GOOS/GOARCH environment
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// variables.
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tripleSplit := strings.Split(target, "-")
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if len(tripleSplit) < 3 {
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return nil, errors.New("expected a full LLVM target or a custom target in -target flag")
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}
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if tripleSplit[0] == "arm" {
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// LLVM and Clang have a different idea of what "arm" means, so
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// upgrade to a slightly more modern ARM. In fact, when you pass
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// --target=arm--linux-gnueabihf to Clang, it will convert that
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// internally to armv7-unknown-linux-gnueabihf. Changing the
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// architecture to armv7 will keep things consistent.
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tripleSplit[0] = "armv7"
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}
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goos := tripleSplit[2]
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if strings.HasPrefix(goos, "darwin") {
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goos = "darwin"
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}
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goarch := map[string]string{ // map from LLVM arch to Go arch
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"i386": "386",
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"i686": "386",
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"x86_64": "amd64",
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"aarch64": "arm64",
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"armv7": "arm",
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}[tripleSplit[0]]
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if goarch == "" {
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goarch = tripleSplit[0]
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}
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return defaultTarget(goos, goarch, strings.Join(tripleSplit, "-"))
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}
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}
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// WindowsBuildNotSupportedErr is being thrown, when goos is windows and no target has been specified.
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var WindowsBuildNotSupportedErr = errors.New("Building Windows binaries is currently not supported. Try specifying a different target")
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func defaultTarget(goos, goarch, triple string) (*TargetSpec, error) {
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if goos == "windows" {
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return nil, WindowsBuildNotSupportedErr
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}
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// No target spec available. Use the default one, useful on most systems
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// with a regular OS.
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spec := TargetSpec{
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Triple: triple,
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GOOS: goos,
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GOARCH: goarch,
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BuildTags: []string{goos, goarch},
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Scheduler: "tasks",
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Linker: "cc",
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DefaultStackSize: 1024 * 64, // 64kB
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CFlags: []string{"--target=" + triple},
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GDB: []string{"gdb"},
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PortReset: "false",
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}
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if goos == "darwin" {
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spec.CFlags = append(spec.CFlags, "-isysroot", "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk")
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spec.LDFlags = append(spec.LDFlags, "-Wl,-dead_strip")
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} else {
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spec.LDFlags = append(spec.LDFlags, "-no-pie", "-Wl,--gc-sections") // WARNING: clang < 5.0 requires -nopie
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}
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if goarch != "wasm" {
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spec.ExtraFiles = append(spec.ExtraFiles, "src/runtime/gc_"+goarch+".S")
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spec.ExtraFiles = append(spec.ExtraFiles, "src/internal/task/task_stack_"+goarch+".S")
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}
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if goarch != runtime.GOARCH {
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// Some educated guesses as to how to invoke helper programs.
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spec.GDB = []string{"gdb-multiarch"}
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if goarch == "arm" && goos == "linux" {
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spec.CFlags = append(spec.CFlags, "--sysroot=/usr/arm-linux-gnueabihf")
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spec.Linker = "arm-linux-gnueabihf-gcc"
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spec.Emulator = []string{"qemu-arm", "-L", "/usr/arm-linux-gnueabihf"}
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}
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if goarch == "arm64" && goos == "linux" {
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spec.CFlags = append(spec.CFlags, "--sysroot=/usr/aarch64-linux-gnu")
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spec.Linker = "aarch64-linux-gnu-gcc"
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spec.Emulator = []string{"qemu-aarch64", "-L", "/usr/aarch64-linux-gnu"}
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}
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if goarch == "386" && runtime.GOARCH == "amd64" {
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spec.CFlags = append(spec.CFlags, "-m32")
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spec.LDFlags = append(spec.LDFlags, "-m32")
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}
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}
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return &spec, nil
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}
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// LookupGDB looks up a gdb executable.
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func (spec *TargetSpec) LookupGDB() (string, error) {
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if len(spec.GDB) == 0 {
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return "", errors.New("gdb not configured in the target specification")
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}
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for _, d := range spec.GDB {
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_, err := exec.LookPath(d)
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if err == nil {
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return d, nil
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}
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}
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return "", errors.New("no gdb found configured in the target specification (" + strings.Join(spec.GDB, ", ") + ")")
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}
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