tinygo/src/runtime/dynamic_arm64.go
Lucas Teske 387bca8e32 nintendoswitch: Add env parser and removed unused stuff
*	Heap allocation based on available ram
*	Added homebrew launcher parser (for overriden heap)
*	Removed unused stuff (moved to gonx)
*	Kept require code at minimum to work in a real device
*	Moved everything to a single file
2020-11-03 23:28:55 +01:00

78 строки
1,7 КиБ
Go

package runtime
import (
"unsafe"
)
const debugLoader = false
const (
rAARCH64_RELATIVE = 1027
dtNULL = 0 /* Terminating entry. */
dtRELA = 7 /* Address of ElfNN_Rela relocations. */
dtRELASZ = 8 /* Total size of ElfNN_Rela relocations. */
)
/* ELF64 relocations that need an addend field. */
type rela64 struct {
Off uint64 /* Location to be relocated. */
Info uint64 /* Relocation type and symbol index. */
Addend int64 /* Addend. */
}
// ELF64 Dynamic structure. The ".dynamic" section contains an array of them.
type dyn64 struct {
Tag int64 /* Entry type. */
Val uint64 /* Integer/address value */
}
//export __dynamic_loader
func dynamicLoader(base uintptr, dyn *dyn64) {
var rela *rela64
relasz := uint64(0)
if debugLoader {
println("ASLR Base: ", base)
}
for dyn.Tag != dtNULL {
switch dyn.Tag {
case dtRELA:
rela = (*rela64)(unsafe.Pointer(base + uintptr(dyn.Val)))
case dtRELASZ:
relasz = uint64(dyn.Val) / uint64(unsafe.Sizeof(rela64{}))
}
ptr := uintptr(unsafe.Pointer(dyn))
ptr += unsafe.Sizeof(dyn64{})
dyn = (*dyn64)(unsafe.Pointer(ptr))
}
if rela == nil {
runtimePanic("bad reloc")
}
if debugLoader {
println("Sections to load: ", relasz)
}
for relasz > 0 && rela != nil {
switch rela.Info {
case rAARCH64_RELATIVE:
if debugLoader {
println("relocating ", uintptr(rela.Addend), " to ", base+uintptr(rela.Addend))
}
ptr := (*uint64)(unsafe.Pointer(base + uintptr(rela.Off)))
*ptr = uint64(base + uintptr(rela.Addend))
default:
if debugLoader {
println("unknown section to load:", rela.Info)
}
}
rptr := uintptr(unsafe.Pointer(rela))
rptr += unsafe.Sizeof(rela64{})
rela = (*rela64)(unsafe.Pointer(rptr))
relasz--
}
}