
Not sure why you would ever do this, but it appears to be allowed by the Go specification and previously TinyGo would crash with an unhelpful error message when you would do this. I don't see any practical use of it. The implementation simply runs the builtin directly.
200 строки
3,7 КиБ
Go
200 строки
3,7 КиБ
Go
package main
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import (
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"runtime"
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"sync"
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"time"
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)
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func main() {
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println("main 1")
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go sub()
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time.Sleep(1 * time.Millisecond)
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println("main 2")
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time.Sleep(2 * time.Millisecond)
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println("main 3")
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// Await a blocking call. This must create a new coroutine.
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println("wait:")
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wait()
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println("end waiting")
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value := delayedValue()
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println("value produced after some time:", value)
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// Run a non-blocking call in a goroutine. This should be turned into a
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// regular call, so should be equivalent to calling nowait() without 'go'
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// prefix.
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go nowait()
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time.Sleep(time.Millisecond)
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println("done with non-blocking goroutine")
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var printer Printer
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printer = &myPrinter{}
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printer.Print()
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sleepFuncValue(func(x int) {
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time.Sleep(1 * time.Millisecond)
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println("slept inside func pointer", x)
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})
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time.Sleep(1 * time.Millisecond)
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n := 20
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sleepFuncValue(func(x int) {
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time.Sleep(1 * time.Millisecond)
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println("slept inside closure, with value:", n, x)
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})
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time.Sleep(2 * time.Millisecond)
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var x int
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go func() {
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time.Sleep(2 * time.Millisecond)
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x = 1
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}()
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time.Sleep(time.Second / 2)
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println("closure go call result:", x)
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time.Sleep(2 * time.Millisecond)
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var m sync.Mutex
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m.Lock()
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println("pre-acquired mutex")
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go acquire(&m)
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time.Sleep(2 * time.Millisecond)
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println("releasing mutex")
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m.Unlock()
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time.Sleep(2 * time.Millisecond)
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m.Lock()
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println("re-acquired mutex")
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m.Unlock()
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println("done")
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startSimpleFunc(emptyFunc)
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time.Sleep(2 * time.Millisecond)
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testGoOnBuiltins()
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testCond()
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}
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func acquire(m *sync.Mutex) {
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m.Lock()
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println("acquired mutex from goroutine")
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time.Sleep(2 * time.Millisecond)
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m.Unlock()
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println("released mutex from goroutine")
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}
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func sub() {
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println("sub 1")
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time.Sleep(2 * time.Millisecond)
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println("sub 2")
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}
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func wait() {
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println(" wait start")
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time.Sleep(time.Millisecond)
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println(" wait end")
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}
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func delayedValue() int {
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time.Sleep(time.Millisecond)
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return 42
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}
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func sleepFuncValue(fn func(int)) {
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go fn(8)
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}
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func startSimpleFunc(fn simpleFunc) {
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// Test that named function types don't crash the compiler.
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go fn()
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}
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func nowait() {
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println("non-blocking goroutine")
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}
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type Printer interface {
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Print()
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}
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type myPrinter struct {
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}
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func (i *myPrinter) Print() {
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time.Sleep(time.Millisecond)
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println("async interface method call")
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}
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type simpleFunc func()
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func emptyFunc() {
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}
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func testGoOnBuiltins() {
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// Test copy builtin (there is no non-racy practical use of this).
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go copy(make([]int, 8), []int{2, 5, 8, 4})
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// Test recover builtin (no-op).
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go recover()
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// Test close builtin.
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ch := make(chan int)
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go close(ch)
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n, ok := <-ch
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if n != 0 || ok != false {
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println("error: expected closed channel to return 0, false")
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}
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// Test delete builtin.
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m := map[string]int{"foo": 3}
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go delete(m, "foo")
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time.Sleep(time.Millisecond)
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v, ok := m["foo"]
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if v != 0 || ok != false {
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println("error: expected deleted map entry to be 0, false")
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}
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}
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func testCond() {
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var cond runtime.Cond
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go func() {
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// Wait for the caller to wait on the cond.
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time.Sleep(time.Millisecond)
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// Notify the caller.
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ok := cond.Notify()
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if !ok {
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panic("notification not sent")
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}
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// This notification will be buffered inside the cond.
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ok = cond.Notify()
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if !ok {
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panic("notification not queued")
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}
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// This notification should fail, since there is already one buffered.
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ok = cond.Notify()
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if ok {
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panic("notification double-sent")
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}
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}()
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// Verify that the cond has no pending notifications.
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ok := cond.Poll()
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if ok {
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panic("unexpected early notification")
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}
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// Wait for the goroutine spawned earlier to send a notification.
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cond.Wait()
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// The goroutine should have also queued a notification in the cond.
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ok = cond.Poll()
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if !ok {
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panic("missing queued notification")
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}
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}
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