tinygo/src/syscall/syscall_libc.go
Ayke van Laethem 4ec1e58aa6 all: use unsafe.Add instead of unsafe.Pointer(uintptr(...) + ...)
We have an optimization for this specific pattern, but it's really just
a hack. With the addition of unsafe.Add in Go 1.17 we can directly
specify the intent instead and eventually remove this special case.

The code is also easier to read.
2023-03-03 16:55:13 +01:00

418 строки
9,4 КиБ
Go

//go:build darwin || nintendoswitch || wasi
package syscall
import (
"unsafe"
)
type sliceHeader struct {
buf *byte
len uintptr
cap uintptr
}
func Close(fd int) (err error) {
if libc_close(int32(fd)) < 0 {
err = getErrno()
}
return
}
func Dup(fd int) (fd2 int, err error) {
fd2 = int(libc_dup(int32(fd)))
if fd2 < 0 {
err = getErrno()
}
return
}
func Write(fd int, p []byte) (n int, err error) {
buf, count := splitSlice(p)
n = libc_write(int32(fd), buf, uint(count))
if n < 0 {
err = getErrno()
}
return
}
func Read(fd int, p []byte) (n int, err error) {
buf, count := splitSlice(p)
n = libc_read(int32(fd), buf, uint(count))
if n < 0 {
err = getErrno()
}
return
}
func Pread(fd int, p []byte, offset int64) (n int, err error) {
buf, count := splitSlice(p)
n = libc_pread(int32(fd), buf, uint(count), offset)
if n < 0 {
err = getErrno()
}
return
}
func Seek(fd int, offset int64, whence int) (newoffset int64, err error) {
newoffset = libc_lseek(int32(fd), offset, whence)
if newoffset < 0 {
err = getErrno()
}
return
}
func Open(path string, flag int, mode uint32) (fd int, err error) {
data := cstring(path)
fd = int(libc_open(&data[0], int32(flag), mode))
if fd < 0 {
err = getErrno()
}
return
}
func Readlink(path string, p []byte) (n int, err error) {
data := cstring(path)
buf, count := splitSlice(p)
n = libc_readlink(&data[0], buf, uint(count))
if n < 0 {
err = getErrno()
}
return
}
func Chdir(path string) (err error) {
data := cstring(path)
fail := int(libc_chdir(&data[0]))
if fail < 0 {
err = getErrno()
}
return
}
func Chmod(path string, mode uint32) (err error) {
data := cstring(path)
fail := int(libc_chmod(&data[0], mode))
if fail < 0 {
err = getErrno()
}
return
}
func Mkdir(path string, mode uint32) (err error) {
data := cstring(path)
fail := int(libc_mkdir(&data[0], mode))
if fail < 0 {
err = getErrno()
}
return
}
func Rmdir(path string) (err error) {
data := cstring(path)
fail := int(libc_rmdir(&data[0]))
if fail < 0 {
err = getErrno()
}
return
}
func Rename(from, to string) (err error) {
fromdata := cstring(from)
todata := cstring(to)
fail := int(libc_rename(&fromdata[0], &todata[0]))
if fail < 0 {
err = getErrno()
}
return
}
func Symlink(from, to string) (err error) {
fromdata := cstring(from)
todata := cstring(to)
fail := int(libc_symlink(&fromdata[0], &todata[0]))
if fail < 0 {
err = getErrno()
}
return
}
func Unlink(path string) (err error) {
data := cstring(path)
fail := int(libc_unlink(&data[0]))
if fail < 0 {
err = getErrno()
}
return
}
func Faccessat(dirfd int, path string, mode uint32, flags int) (err error)
func Kill(pid int, sig Signal) (err error) {
return ENOSYS // TODO
}
type SysProcAttr struct{}
// TODO
type WaitStatus uint32
func (w WaitStatus) Exited() bool { return false }
func (w WaitStatus) ExitStatus() int { return 0 }
func (w WaitStatus) Signaled() bool { return false }
func (w WaitStatus) Signal() Signal { return 0 }
func (w WaitStatus) CoreDump() bool { return false }
func (w WaitStatus) Stopped() bool { return false }
func (w WaitStatus) Continued() bool { return false }
func (w WaitStatus) StopSignal() Signal { return 0 }
func (w WaitStatus) TrapCause() int { return 0 }
func Getenv(key string) (value string, found bool) {
data := cstring(key)
raw := libc_getenv(&data[0])
if raw == nil {
return "", false
}
ptr := uintptr(unsafe.Pointer(raw))
for size := uintptr(0); ; size++ {
v := *(*byte)(unsafe.Pointer(ptr))
if v == 0 {
src := *(*[]byte)(unsafe.Pointer(&sliceHeader{buf: raw, len: size, cap: size}))
return string(src), true
}
ptr += unsafe.Sizeof(byte(0))
}
}
func Setenv(key, val string) (err error) {
if len(key) == 0 {
return EINVAL
}
for i := 0; i < len(key); i++ {
if key[i] == '=' || key[i] == 0 {
return EINVAL
}
}
for i := 0; i < len(val); i++ {
if val[i] == 0 {
return EINVAL
}
}
runtimeSetenv(key, val)
return
}
func Unsetenv(key string) (err error) {
runtimeUnsetenv(key)
return
}
func Clearenv() {
for _, s := range Environ() {
for j := 0; j < len(s); j++ {
if s[j] == '=' {
Unsetenv(s[0:j])
break
}
}
}
}
func Mmap(fd int, offset int64, length int, prot int, flags int) (data []byte, err error) {
addr := libc_mmap(nil, uintptr(length), int32(prot), int32(flags), int32(fd), uintptr(offset))
if addr == unsafe.Pointer(^uintptr(0)) {
return nil, getErrno()
}
return (*[1 << 30]byte)(addr)[:length:length], nil
}
func Munmap(b []byte) (err error) {
errCode := libc_munmap(unsafe.Pointer(&b[0]), uintptr(len(b)))
if errCode != 0 {
err = getErrno()
}
return err
}
func Mprotect(b []byte, prot int) (err error) {
errCode := libc_mprotect(unsafe.Pointer(&b[0]), uintptr(len(b)), int32(prot))
if errCode != 0 {
err = getErrno()
}
return
}
func Environ() []string {
// This function combines all the environment into a single allocation.
// While this optimizes for memory usage and garbage collector
// overhead, it does run the risk of potentially pinning a "large"
// allocation if a user holds onto a single environment variable or
// value. Having each variable be its own allocation would make the
// trade-off in the other direction.
// calculate total memory required
var length uintptr
var vars int
for environ := libc_environ; *environ != nil; {
length += libc_strlen(*environ)
vars++
environ = (*unsafe.Pointer)(unsafe.Add(unsafe.Pointer(environ), unsafe.Sizeof(environ)))
}
// allocate our backing slice for the strings
b := make([]byte, length)
// and the slice we're going to return
envs := make([]string, 0, vars)
// loop over the environment again, this time copying over the data to the backing slice
for environ := libc_environ; *environ != nil; {
length = libc_strlen(*environ)
// construct a Go string pointing at the libc-allocated environment variable data
var envVar string
rawEnvVar := (*struct {
ptr unsafe.Pointer
length uintptr
})(unsafe.Pointer(&envVar))
rawEnvVar.ptr = *environ
rawEnvVar.length = length
// pull off the number of bytes we need for this environment variable
var bs []byte
bs, b = b[:length], b[length:]
// copy over the bytes to the Go heap
copy(bs, envVar)
// convert trimmed slice to string
s := *(*string)(unsafe.Pointer(&bs))
// add s to our list of environment variables
envs = append(envs, s)
// environ++
environ = (*unsafe.Pointer)(unsafe.Add(unsafe.Pointer(environ), unsafe.Sizeof(environ)))
}
return envs
}
// BytePtrFromString returns a pointer to a NUL-terminated array of
// bytes containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, EINVAL).
func BytePtrFromString(s string) (*byte, error) {
for i := 0; i < len(s); i++ {
if s[i] == 0 {
return nil, EINVAL
}
}
return &cstring(s)[0], nil
}
// cstring converts a Go string to a C string.
func cstring(s string) []byte {
data := make([]byte, len(s)+1)
copy(data, s)
// final byte should be zero from the initial allocation
return data
}
func splitSlice(p []byte) (buf *byte, len uintptr) {
slice := (*sliceHeader)(unsafe.Pointer(&p))
return slice.buf, slice.len
}
// These two functions are provided by the runtime.
func runtimeSetenv(key, value string)
func runtimeUnsetenv(key string)
//export strlen
func libc_strlen(ptr unsafe.Pointer) uintptr
// ssize_t write(int fd, const void *buf, size_t count)
//
//export write
func libc_write(fd int32, buf *byte, count uint) int
// char *getenv(const char *name);
//
//export getenv
func libc_getenv(name *byte) *byte
// ssize_t read(int fd, void *buf, size_t count);
//
//export read
func libc_read(fd int32, buf *byte, count uint) int
// ssize_t pread(int fd, void *buf, size_t count, off_t offset);
//
//export pread
func libc_pread(fd int32, buf *byte, count uint, offset int64) int
// ssize_t lseek(int fd, off_t offset, int whence);
//
//export lseek
func libc_lseek(fd int32, offset int64, whence int) int64
// int close(int fd)
//
//export close
func libc_close(fd int32) int32
// int dup(int fd)
//
//export dup
func libc_dup(fd int32) int32
// void *mmap(void *addr, size_t length, int prot, int flags, int fd, off_t offset);
//
//export mmap
func libc_mmap(addr unsafe.Pointer, length uintptr, prot, flags, fd int32, offset uintptr) unsafe.Pointer
// int munmap(void *addr, size_t length);
//
//export munmap
func libc_munmap(addr unsafe.Pointer, length uintptr) int32
// int mprotect(void *addr, size_t len, int prot);
//
//export mprotect
func libc_mprotect(addr unsafe.Pointer, len uintptr, prot int32) int32
// int chdir(const char *pathname, mode_t mode);
//
//export chdir
func libc_chdir(pathname *byte) int32
// int chmod(const char *pathname, mode_t mode);
//
//export chmod
func libc_chmod(pathname *byte, mode uint32) int32
// int mkdir(const char *pathname, mode_t mode);
//
//export mkdir
func libc_mkdir(pathname *byte, mode uint32) int32
// int rmdir(const char *pathname);
//
//export rmdir
func libc_rmdir(pathname *byte) int32
// int rename(const char *from, *to);
//
//export rename
func libc_rename(from, to *byte) int32
// int symlink(const char *from, *to);
//
//export symlink
func libc_symlink(from, to *byte) int32
// ssize_t readlink(const char *path, void *buf, size_t count);
//
//export readlink
func libc_readlink(path *byte, buf *byte, count uint) int
// int unlink(const char *pathname);
//
//export unlink
func libc_unlink(pathname *byte) int32
//go:extern environ
var libc_environ *unsafe.Pointer