tinygo/compiler/llvm.go
Ayke van Laethem 7b6ef65fe7 compiler: create temporary allocas with appropriate lifetimes
Make sure all allocas are created in the entry block and are given the
right lifetimes. This is good for code quality:

  * Moving allocas to the entry block makes sure they are always
    allocated statically (avoiding the need for a frame pointer) and do
    not grow the stack on each new alloca instruction. This is
    especially useful in loops where it could otherwise lead to a stack
    overflow even though there is no recursion.
  * Adding lifetime markers allows LLVM to reuse stack areas for
    different allocas as long as their lifetimes do not overlap.

All in all, this reduces code size in all tested cases for the BBC
micro:bit, and reduces code size for most cases for WebAssembly.
2019-05-20 09:52:42 +02:00

154 строки
5 КиБ
Go

package compiler
import (
"tinygo.org/x/go-llvm"
)
// This file contains helper functions for LLVM that are not exposed in the Go
// bindings.
// Return a list of values (actually, instructions) where this value is used as
// an operand.
func getUses(value llvm.Value) []llvm.Value {
if value.IsNil() {
return nil
}
var uses []llvm.Value
use := value.FirstUse()
for !use.IsNil() {
uses = append(uses, use.User())
use = use.NextUse()
}
return uses
}
// createEntryBlockAlloca creates a new alloca in the entry block, even though
// the IR builder is located elsewhere. It assumes that the insert point is
// at the end of the current block.
func (c *Compiler) createEntryBlockAlloca(t llvm.Type, name string) llvm.Value {
currentBlock := c.builder.GetInsertBlock()
entryBlock := currentBlock.Parent().EntryBasicBlock()
if entryBlock.FirstInstruction().IsNil() {
c.builder.SetInsertPointAtEnd(entryBlock)
} else {
c.builder.SetInsertPointBefore(entryBlock.FirstInstruction())
}
alloca := c.builder.CreateAlloca(t, name)
c.builder.SetInsertPointAtEnd(currentBlock)
return alloca
}
// createTemporaryAlloca creates a new alloca in the entry block and adds
// lifetime start infromation in the IR signalling that the alloca won't be used
// before this point.
//
// This is useful for creating temporary allocas for intrinsics. Don't forget to
// end the lifetime using emitLifetimeEnd after you're done with it.
func (c *Compiler) createTemporaryAlloca(t llvm.Type, name string) (alloca, bitcast, size llvm.Value) {
alloca = c.createEntryBlockAlloca(t, name)
bitcast = c.builder.CreateBitCast(alloca, c.i8ptrType, name+".bitcast")
size = llvm.ConstInt(c.ctx.Int64Type(), c.targetData.TypeAllocSize(t), false)
c.builder.CreateCall(c.getLifetimeStartFunc(), []llvm.Value{size, bitcast}, "")
return
}
// emitLifetimeEnd signals the end of an (alloca) lifetime by calling the
// llvm.lifetime.end intrinsic. It is commonly used together with
// createTemporaryAlloca.
func (c *Compiler) emitLifetimeEnd(ptr, size llvm.Value) {
c.builder.CreateCall(c.getLifetimeEndFunc(), []llvm.Value{size, ptr}, "")
}
// getLifetimeStartFunc returns the llvm.lifetime.start intrinsic and creates it
// first if it doesn't exist yet.
func (c *Compiler) getLifetimeStartFunc() llvm.Value {
fn := c.mod.NamedFunction("llvm.lifetime.start.p0i8")
if fn.IsNil() {
fnType := llvm.FunctionType(c.ctx.VoidType(), []llvm.Type{c.ctx.Int64Type(), c.i8ptrType}, false)
fn = llvm.AddFunction(c.mod, "llvm.lifetime.start.p0i8", fnType)
}
return fn
}
// getLifetimeEndFunc returns the llvm.lifetime.end intrinsic and creates it
// first if it doesn't exist yet.
func (c *Compiler) getLifetimeEndFunc() llvm.Value {
fn := c.mod.NamedFunction("llvm.lifetime.end.p0i8")
if fn.IsNil() {
fnType := llvm.FunctionType(c.ctx.VoidType(), []llvm.Type{c.ctx.Int64Type(), c.i8ptrType}, false)
fn = llvm.AddFunction(c.mod, "llvm.lifetime.end.p0i8", fnType)
}
return fn
}
// splitBasicBlock splits a LLVM basic block into two parts. All instructions
// after afterInst are moved into a new basic block (created right after the
// current one) with the given name.
func (c *Compiler) splitBasicBlock(afterInst llvm.Value, insertAfter llvm.BasicBlock, name string) llvm.BasicBlock {
oldBlock := afterInst.InstructionParent()
newBlock := c.ctx.InsertBasicBlock(insertAfter, name)
var nextInstructions []llvm.Value // values to move
// Collect to-be-moved instructions.
inst := afterInst
for {
inst = llvm.NextInstruction(inst)
if inst.IsNil() {
break
}
nextInstructions = append(nextInstructions, inst)
}
// Move instructions.
c.builder.SetInsertPointAtEnd(newBlock)
for _, inst := range nextInstructions {
inst.RemoveFromParentAsInstruction()
c.builder.Insert(inst)
}
// Find PHI nodes to update.
var phiNodes []llvm.Value // PHI nodes to update
for bb := insertAfter.Parent().FirstBasicBlock(); !bb.IsNil(); bb = llvm.NextBasicBlock(bb) {
for inst := bb.FirstInstruction(); !inst.IsNil(); inst = llvm.NextInstruction(inst) {
if inst.IsAPHINode().IsNil() {
continue
}
needsUpdate := false
incomingCount := inst.IncomingCount()
for i := 0; i < incomingCount; i++ {
if inst.IncomingBlock(i) == oldBlock {
needsUpdate = true
break
}
}
if !needsUpdate {
// PHI node has no incoming edge from the old block.
continue
}
phiNodes = append(phiNodes, inst)
}
}
// Update PHI nodes.
for _, phi := range phiNodes {
c.builder.SetInsertPointBefore(phi)
newPhi := c.builder.CreatePHI(phi.Type(), "")
incomingCount := phi.IncomingCount()
incomingVals := make([]llvm.Value, incomingCount)
incomingBlocks := make([]llvm.BasicBlock, incomingCount)
for i := 0; i < incomingCount; i++ {
value := phi.IncomingValue(i)
block := phi.IncomingBlock(i)
if block == oldBlock {
block = newBlock
}
incomingVals[i] = value
incomingBlocks[i] = block
}
newPhi.AddIncoming(incomingVals, incomingBlocks)
phi.ReplaceAllUsesWith(newPhi)
phi.EraseFromParentAsInstruction()
}
return newBlock
}