Граф коммитов

25 коммитов

Автор SHA1 Сообщение Дата
Ayke van Laethem
a21a039ac7 arm: automatically determine stack sizes
This is a big change that will determine the stack size for many
goroutines automatically. Functions that aren't recursive and don't call
function pointers can in many cases have an automatically determined
worst case stack size. This is useful, as the stack size is usually much
lower than the previous hardcoded default of 1024 bytes: somewhere
around 200-500 bytes is common.

A side effect of this change is that the default stack sizes (including
the stack size for other architectures such as AVR) can now be changed
in the config JSON file, making it tunable per application.
2020-08-27 19:23:22 +02:00
Lucas Teske
3650c2c739 nintendoswitch: Add experimental Nintendo Switch support without CRT
Bare minimal nintendo switch support using LLD
2020-07-31 00:58:09 +02:00
Ayke van Laethem
d606315515 builder: try to determine stack size information at compile time
For now, this is just an extra flag that can be used to print stack
frame information, but this is intended to provide a way to determine
stack sizes for goroutines at compile time in many cases.

Stack sizes are often somewhere around 350 bytes so are in fact not all
that big usually. Once this can be determined at compile time in many
cases, it is possible to use this information when available and as a
result increase the fallback stack size if the size cannot be determined
at compile time. This should reduce stack overflows while at the same
time reducing RAM consumption in many cases.

Interesting output for testdata/channel.go:

    function                                 stack usage (in bytes)
    Reset_Handler                            332
    .Lcommand-line-arguments.fastreceiver    220
    .Lcommand-line-arguments.fastsender      192
    .Lcommand-line-arguments.iterator        192
    .Lcommand-line-arguments.main$1          184
    .Lcommand-line-arguments.main$2          200
    .Lcommand-line-arguments.main$3          200
    .Lcommand-line-arguments.main$4          328
    .Lcommand-line-arguments.receive         176
    .Lcommand-line-arguments.selectDeadlock  72
    .Lcommand-line-arguments.selectNoOp      72
    .Lcommand-line-arguments.send            184
    .Lcommand-line-arguments.sendComplex     192
    .Lcommand-line-arguments.sender          192
    .Lruntime.run$1                          548

This shows that the stack size (if these numbers are correct) can in
fact be determined automatically in many cases, especially for small
goroutines. One of the great things about Go is lightweight goroutines,
and reducing stack sizes is very important to make goroutines
lightweight on microcontrollers.
2020-07-11 14:47:43 +02:00
Ayke van Laethem
39433a3553 compileopts: automatically add -g flag when including debug symbols
Debug information is often useful and there is no reason to include it
for Go code but not for C code. Also, disabling debug information should
disable it entirely, not just for Go code.
2020-07-10 16:56:13 +02:00
Yannis Huber
9ad96fd809 Changes according to @aykevl's feedback 2020-07-08 00:21:59 +02:00
Yannis Huber
4a658b9082 Add llvm code model option in target definition 2020-07-08 00:21:59 +02:00
Yannis Huber
d3f5b51cd8
compiler: add support for custom code model 2020-06-08 16:50:39 +02:00
cebernardi
76fb3bd177
compileopts: improve error reporting of unsupported flags 2020-05-16 23:29:47 +02:00
Ayke van Laethem
9342e73ae1 builder: fix picolibc include path
Previously we used --sysroot to set the sysroot explicitly.
Unfortunately, this flag is not used directly by Clang to set the
include path (<sysroot>/include) but is instead interpreted by the
toolchain code. This means that even when the toolchain is explicitly
set (using the --sysroot parameter), it may still decide to use a
different include path such as <sysroot>/usr/include (such as on
baremetal aarch64).

This commit uses the Clang-internal -internal-isystem flag which sets
the include directory directly (as a system include path). This should
be more robust.

The reason the --sysroot parameter has so far worked is that all
existing targets happened to add <sysroot>/include as an include path.

The relevant Clang code is here:
https://github.com/llvm/llvm-project/blob/release/9.x/clang/lib/Driver/Driver.cpp#L4693-L4739
So far, RISC-V is handled by RISCVToolchain, Cortex-M targets by
BareMetal (which seems to be specific to ARM unlike what the name says)
and aarch64 fell back to Generic_ELF.
2020-04-29 15:41:08 +02:00
Jaden Weiss
62e78c0a26 runtime (gc): add garbage collector that uses an external allocator 2020-03-30 14:35:29 +02:00
Ayke van Laethem
f316ebc23b all: include picolibc for bare metal targets
This is necessary for better CGo support on bare metal. Existing
libraries expect to be able to include parts of libc and expect to be
able to link to those symbols.

Because with this all targets have a working libc, it is now possible to
add tests to check that a libc in fact works basically.

Not all parts of picolibc are included, such as the math or stdio parts.
These should be added later, when needed.

This commit also avoids the need for the custom memcpy/memset/memcmp
symbols that are sometimes emitted by LLVM. The C library will take care
of that.
2020-03-22 17:14:59 +01:00
Ayke van Laethem
78bd7e094f compiler: move funcImplementation to compileopts
This allows packages other than the compiler to know (from a single
source of truth) which implemenation is used for Go func values.

This refactor is necessary to be able to move the Optimize function to
the transform package.
2020-03-21 15:45:25 +01:00
Ayke van Laethem
8f8232aada compileopts: fix CGo when cross compiling
Use the cross compiling toolchains for compiling/linking. This fixes CGo
support, and therefore allows CGo to be used when cross compiling to
Linux on a different architecture.
This commit also removes some redundant testing code.
2020-01-20 20:30:42 +01:00
Ayke van Laethem
1a32a68674 compiler: add support for CGO_ENABLED environment variable 2020-01-14 07:13:12 +01:00
Ayke van Laethem
6841f9e245 compiler: add support for debugging through JLinkGDBServer
Some J-Link targets aren't supported in OpenOCD (or would need some
special configuration), so also give the option to use JLinkGDBServer
instead.
2020-01-12 17:02:53 +01:00
Michael Matloob
1cb9b948bc targets: add target circuitplay-bluefruit
Add a target for the Adafruit Circuit Playground Bluefruit, which is
based on the nRF52840. Adds the necessary code for the machine
package and the json and linker script files in the targets directory.
The machine package code is based on board_circuitplay_express.go,
with modifications made by consulting the wiring diagram on the
adafruit website here:
https://learn.adafruit.com/adafruit-circuit-playground-bluefruit/downloads

Also adds support to the uf2 conversion packacge to set the familyID
field. The Circuit Playground Bluefruit firmware rejects uf2 files
without the family id set to 0xADA52840 (and without the flag specifying
that the family id is present).
2020-01-06 09:23:39 +01:00
Ayke van Laethem
36d1198115 compiler: refactor alloca/lifetime/wordpack code into separate package
This code is required by transformation passes which are being moved
into a separate package, but is too complicated to simply copy.
Therefore, I decided to move them into a new package.
2019-11-15 23:37:17 +01:00
Ayke van Laethem
d2d78d3d0a main: add -programmer flag
This flag is overloaded. It can be used in two ways:

  * Choosing the flash method to use (openocd, msd, command).
  * Choosing the OpenOCD programmer name.

For example, you can use one of these to use OpenOCD instead of the
mass-storage device programmer:

    tinygo flash -target=microbit -programmer=openocd
    tinygo flash -target=microbit -programmer=cmsis-dap
2019-11-12 17:45:26 +01:00
Ayke van Laethem
8e6cb89ceb main: refactor compile/link part to a builder package
This is a large commit that moves all code directly related to
compiling/linking into a new builder package. This has a number of
advantages:

  * It cleanly separates the API between the command line and the full
    compilation (with a very small API surface).
  * When the compiler finally compiles one package at a time (instead of
    everything at once as it does now), something will have to invoke it
    once per package. This builder package will be the natural place to
    do that, and also be the place where the whole process can be
    parallelized.
  * It allows the TinyGo compiler to be used as a package. A client can
    simply import the builder package and compile code using it.

As part of this refactor, the following additional things changed:

  * Exported symbols have been made unexported when they weren't needed.
  * The compilation target has been moved into the compileopts.Options
    struct. This is done because the target really is just another
    compiler option, and the API is simplified by moving it in there.
  * The moveFile function has been duplicated. It does not really belong
    in the builder API but is used both by the builder and the command
    line. Moving it into a separate package didn't seem useful either
    for what is essentially an utility function.
  * Some doc strings have been improved.

Some future changes/refactors I'd like to make after this commit:

  * Clean up the API between the builder and the compiler package.
  * Perhaps move the test files (in testdata/) into the builder package.
  * Perhaps move the loader package into the builder package.
2019-11-11 20:53:50 +01:00
Ayke van Laethem
1cbe09ee89 compileopts: add linkerscript key
Setting the linker script as one property (instead of as part of the
generic ldflags property) allows it to be overriden.

This is important for the SoftDevice on Nordic chips, because the
SoftDevice takes up a fixed part of the flash/RAM and the application
must be flashed at a different position. With this linkerscript option,
it is possible to create (for example) a pca10040-s132v6 that overrides
the default linker script.
2019-11-04 16:21:59 +01:00
Ayke van Laethem
18cce571a2 main: move ldflags to compileopts 2019-11-04 16:21:59 +01:00
Ayke van Laethem
3b0ed63c29 all: refactor compile options
Move most of the logic of determining which compiler configuration to
use (such as GOOS/GOARCH, build tags, whether to include debug symbols,
panic strategy, etc.) into the compileopts package. This makes it a
single source of truth for anything related to compiler configuration.

It has a few advantages:

  * The compile configuration is independent of the compiler package.
    This makes it possible to move optimization passes out of the
    compiler, as they don't rely on compiler.Config anymore.
  * There is only one place to look if an incorrect compile option is
    used.
  * The compileopts provides some resistance against unintentionally
    picking the wrong option, such as with c.selectGC() vs c.GC() in the
    compiler.
  * It is now a lot easier to change compile options, as most options
    are getters now.
2019-11-04 11:45:35 +01:00
Ayke van Laethem
59cc901340 main: move compile options to compileopts package 2019-11-04 11:45:35 +01:00
Ayke van Laethem
ef600965aa compiler: move Config struct to compileopts 2019-11-04 11:45:35 +01:00
Ayke van Laethem
e7cf75030c main: move target specification into a separate package 2019-11-04 11:45:35 +01:00