Do it all at once in preparation for Go 1.18 support.
To make this commit, I've simply modified the `fmt-check` Makefile
target to rewrite files instead of listing the differences. So this is a
fully mechanical change, it should not have introduced any errors.
Instead of doing everything in the interrupt lowering pass, generate
some more code in gen-device to declare interrupt handler functions and
do some work in the compiler so that interrupt lowering becomes a lot
simpler.
This has several benefits:
- Overall code is smaller, in particular the interrupt lowering pass.
- The code should be a bit less "magical" and instead a bit easier to
read. In particular, instead of having a magic
runtime.callInterruptHandler (that is fully written by the interrupt
lowering pass), the runtime calls a generated function like
device/sifive.InterruptHandler where this switch already exists in
code.
- Debug information is improved. This can be helpful during actual
debugging but is also useful for other uses of DWARF debug
information.
For an example on debug information improvement, this is what a
backtrace might look like before this commit:
Breakpoint 1, 0x00000b46 in UART0_IRQHandler ()
(gdb) bt
#0 0x00000b46 in UART0_IRQHandler ()
#1 <signal handler called>
[..etc]
Notice that the debugger doesn't see the source code location where it
has stopped.
After this commit, breaking at the same line might look like this:
Breakpoint 1, (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200
200 uart.Receive(byte(nrf.UART0.RXD.Get()))
(gdb) bt
#0 (*machine.UART).handleInterrupt (arg1=..., uart=<optimized out>) at /home/ayke/src/github.com/tinygo-org/tinygo/src/machine/machine_nrf.go:200
#1 UART0_IRQHandler () at /home/ayke/src/github.com/tinygo-org/tinygo/src/device/nrf/nrf51.go:176
#2 <signal handler called>
[..etc]
By now, the debugger sees an actual source location for UART0_IRQHandler
(in the generated file) and an inlined function.
It is always implemented exactly the same way (as an uint8) so there is
no reason to implement it in each target separately.
This also makes it easier to add some documentation to it.
Thanks to Kyle Lemons for the inspiration and original design. The
implementation in this commit is very different however, building on top
of the software vectoring needed in RISC-V. The result is a flexible
interrupt handler that does not take up any RAM for configuration.