This is the kind that is used in Go (actually CGo) for exporting
functions. I think it's best to use //export instead of our custom
//go:export pragma, for consistency (they are equivalent in TinyGo).
Therefore I've updated all instances to the standard format (except for
two that are updated in https://github.com/tinygo-org/tinygo/pull/1024).
No smoke tests changed (when comparing the output hash), except for some
wasm tests that include DWARF debug info and tend to be flaky anyway.
An optimization introduced in a04db67ea9
seems to have broken arduino uno compiled hex. Setting optimzation
flags to 1, 2, or s builds proper hex binaries though.
These patches have been the result of troubleshooting over slack:
> @aykevl
> that preinit also doesn't look right. Can you try this variant,
> with 8-bit stores instead of 32-bit stores?
> There might be some alignment issue: the _ebss might not be
> aligned resulting in ptr != unsafe.Pointer(&_ebss) never being true.
Co-authored-by: Ayke van Laethem <aykevanlaethem@gmail.com>
Co-authored-by: Jaden Weiss <jadr2ddude@gmail.com>
See the following bug: https://bugs.llvm.org/show_bug.cgi?id=42881
I think this is a bug in LLVM, but the code in question wasn't the best
code anyway. By fixing this, about 16 bytes of code are saved on ARM
chips (and much more on AVR).
Before this commit, goroutine support was spread through the compiler.
This commit changes this support, so that the compiler itself only
generates simple intrinsics and leaves the real support to a compiler
pass that runs as one of the TinyGo-specific optimization passes.
The biggest change, that was done together with the rewrite, was support
for goroutines in WebAssembly for JavaScript. The challenge in
JavaScript is that in general no blocking operations are allowed, which
means that programs that call time.Sleep() but do not start goroutines
also have to be scheduled by the scheduler.
Make sure every to-be-implemented GC can use the same interface. As a
result, a 1MB chunk of RAM is allocated on Unix systems on init instead
of allocating on demand.
Let each target handle its own initialization/finalization sequence
instead of providing one in the runtime with hooks for memory
initialization etc. This is much more flexible although it causes a
little bit of code duplication.
This increases code size by 1 instruction (2 bytes) because LLVM isn't
yet smart enough to recognize that it doesn't need to clear a register
to use 0: it can just use r1 which is always 0 according to the
convention. It makes initialization a lot easier to read, however.
time.Sleep now compiles on all systems, so lets use that.
Additionally, do a few improvements in time unit handling for the
scheduler. This should lead to somewhat longer sleep durations without
wrapping (on some platforms).
Some examples got smaller, some got bigger. In particular, code using
the scheduler got bigger and the blinky1 example got smaller (especially
on Arduino: 380 -> 314 bytes).
Don't store addresses in the values of registers, this leads to problems
with char arrays (among others). Instead, do it like it's done in C with
raw addresses cast to struct pointers.
This commit also splits gen-device.py, as AVR and ARM have very
different ideas of what a register is. It's easier to just keep them
separate.
This requires support in LLVM, as AVR support is still experimental. For
example, in bindings/go/build.sh, add
-DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=AVR to cmake_flags.