This gives a small improvement now, and is needed to be able to use the
Heap2Stack transform that's available in the Attributor pass. This
Heap2Stack transform could replace our custom OptimizeAllocs pass.
Most of the changes are just IR that changed, the actual change is
relatively small.
To give an example of why this is useful, here is the code size before
this change:
$ tinygo build -o test -size=short ./testdata/stdlib.go
code data bss | flash ram
95620 1812 968 | 97432 2780
$ tinygo build -o test -size=short ./testdata/stdlib.go
code data bss | flash ram
95380 1812 968 | 97192 2780
That's a 0.25% reduction. Not a whole lot, but nice for such a small
patch.
Closure variables are allocated in a parent function and are thus never
nil. Don't do a nil check before reading or modifying the value.
This commit results in a slight reduction in code size in some test
cases: calls.go, channel.go, goroutines.go, json.go, sort.go -
presumably wherever closures are used.
In many cases, position information is not stored in Go SSA instructions
because they don't exit directly in the source code. This includes
implicit type conversions, implicit returns at the end of a function,
the creation of a (hidden) slice when calling a variadic function, and
many other cases. I'm not sure where this information is supposed to
come from, but this patch takes the value (usually) from the value the
instruction refers to. This seems to work well for these implicit
conversions.
I've also added a few extra tests to the heap-to-stack transform pass,
of which one requires this improved position information.
This allows better escape analysis even without being able to see the
entire program. This makes the stack allocation test case more complete
but probably won't have much of an effect outside of that (as the
compiler is able to infer these attributes in the whole-program
functionattrs pass).
This flag, if set, is a regexp for function names. If there are heap
allocations in the matching function names, these heap allocations will
be printed with an explanation why the heap allocation exists (and why
the object can't be stack allocated).