
The GC stack scanning code was implemented in the Cortex-M assembly, which meant that it was not available on the GBA which is pre-cortex. This change adds a copy of the relevant code into a new asembly file which is used on the GBA.
33 строки
735 Б
JSON
33 строки
735 Б
JSON
{
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"llvm-target": "thumb4-none-eabi",
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"cpu": "arm7tdmi",
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"build-tags": ["gameboyadvance", "arm7tdmi", "baremetal", "linux", "arm"],
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"goos": "linux",
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"goarch": "arm",
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"compiler": "clang",
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"linker": "ld.lld",
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"rtlib": "compiler-rt",
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"libc": "picolibc",
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"cflags": [
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"-g",
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"--target=thumb4-none-eabi",
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"-mcpu=arm7tdmi",
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"-Oz",
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"-Werror",
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"-fshort-enums",
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"-fomit-frame-pointer",
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"-Qunused-arguments",
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"-fno-exceptions", "-fno-unwind-tables",
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"-ffunction-sections", "-fdata-sections"
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],
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"ldflags": [
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"--gc-sections"
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],
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"linkerscript": "targets/gameboy-advance.ld",
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"extra-files": [
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"targets/gameboy-advance.s",
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"src/runtime/scheduler_gba.S"
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],
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"gdb": "gdb-multiarch",
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"emulator": ["mgba", "-3"]
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}
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